Age | Commit message (Collapse) | Author | |
---|---|---|---|
2017-06-08 | Implemented Bricked Blast Furnace, added corresponding textures | Johannes Gäßler | |
Added a new Casing for the Bricked Blast Furnace, GT_Block_Casings4, ID 15 Refactored the non-electric Blast Furnaces: The Bronze Blast Furnace and the Bricked Blast Furnace extend a superclass to ensure consistent behavior. Subclasses only differ in texture, description, and Casing Block. | |||
2017-05-10 | Changed multiblocks so they all consider all inputs for finding recipes | Johannes Gäßler | |
2017-05-07 | Reverted erroneous previous commit. | Johannes Gäßler | |
2017-05-06 | Created a first draft for the Large Chemical Reactor | Johannes Gäßler | |
2017-05-06 | Fixed the Electric Blast Furnace not recognizing recipes when there is | Johannes Gäßler | |
more than one Fluid input. Also added a String representation for GT_FluidStack that was used for debugging. | |||
2017-04-27 | Merge pull request #1025 from JohannesGaessler/SteamProductionImprovement | Blood-Asp | |
Steam production improvement / Tooltip improvement / Pollution adjustment | |||
2017-04-27 | Fix eu consumption absence by AssemblyLine and some clean up | Techlone | |
2017-04-27 | Formatting clean up, nothing else | Techlone | |
2017-04-27 | Fixed a bug where excess fuel didn't consider the distortion from | Johannes Gäßler | |
runtimeBoost. Adjusted the decimal points of the Large Boiler fuel tab to better represent the actual burn times. | |||
2017-04-26 | Eliminated rounding errors that caused fuel to burn too shortly | Johannes Gäßler | |
The Large Boiler now saves excess fuel between items, greatly improves performance of items like sticks and planks. The Large boiler now stores excess projected EU that is lost when throttling with an integrated circuit | |||
2017-04-26 | Refactored mDescription to mDescriptionArray, added a deprecated field | Johannes Gäßler | |
mDescription to ensure 100% backwards compatibility | |||
2017-04-23 | Changed the wording on heating capacity to make the effects more clear. | Johannes Gäßler | |
2017-04-23 | Added information on how Heat Capacity surplus influences recipe time | Johannes Gäßler | |
2017-04-16 | Made Diesel Engine Tooltip more descriptive | Johannes Gäßler | |
2017-04-15 | Tooltip information on pollution is now dynamic, adjusted GT_Pollution | Johannes Gäßler | |
documentation | |||
2017-04-15 | Tooltips have more info on Steam and pollution, adjusted pollution rates | Johannes Gäßler | |
Boilers tooltips now explicitly state the amount of Steam produced per second. Gas Turbine tooltips now explicitly state how much steam is needed for them to run at full capacity. Machine tooltips now explicitly state how much Pollution they produce per second. Adjusted machine pollution values to have them align better. Diesel Generators / Engines now go 40, 80, 160, 320 Gas Turbines now go 20, 40, 80, 160 Large Boiler tooltips now mention the amount of time needed to heat up Formatted the source code for the Cleanroom Fixed a bug that caused Diesel Generators and Gas Turbines to not have a tooltip. | |||
2017-04-14 | Machine descriptions are now a String array instead of a single String. | Johannes Gäßler | |
The field mDescription of the class GT_MetaTileEntity_TieredMachineBlock was turned into an array. Every class derived from GT_MetaTileEntity_TieredMachineBlock has received a new additional constructor that takes an array of Strings instead of a single one. | |||
2017-04-14 | Large Boiler fuel burn rate now configurable | Johannes Gäßler | |
By placing an integrated circuit in the Large Boiler it is now possible to adjust fuel burn rate and steam output at no change in efficiency. The steam output of a boiler is reduced by 1000L per configuration. | |||
2017-04-01 | Fix regulator crash bug | Blood-Asp | |
2017-03-31 | Fix typo | Blood-Asp | |
2017-03-31 | catch most modular armor crashes | Blood-Asp | |
2017-03-31 | Add assemblyrecipes for all circuits per oredict | Blood-Asp | |
2017-03-31 | Better logging for oregen | Blood-Asp | |
2017-03-31 | Config for blocks below crops | Blood-Asp | |
2017-03-31 | Detect low grav dimensions by world provider | Blood-Asp | |
2017-03-31 | Add Lightning Rod | Blood-Asp | |
2017-03-31 | null check to prevent bukkit crash | Blood-Asp | |
2017-03-26 | Naquadah gen tiers | Blood-Asp | |
2017-03-26 | Merge pull request #981 from dohyun22/patch-1 | Blood-Asp | |
Fixed various Bugs on the Powderbarrel. | |||
2017-03-26 | Cleanup code. | Dimach | |
2017-03-26 | Fix #982, #986. | Dimach | |
2017-03-25 | simplified the code. | dohyun22 | |
2017-03-24 | Fixed various Bugs on the Powderbarrel. | dohyun22 | |
Fixed PrimedTNT Entity being spawned on client side when destroyed by player. Fixed PrimedTNT Entity spawning at misplaced location (about 0.5m from the center of the block). Fixed fuse sound not being played when ignited. Fixed Powderbarrel not being able to spawn PrimedTNT Entity when destroyed by explosion. | |||
2017-03-23 | Reduce Plascrete Mininglevel and hardness/resistance | Blood-Asp | |
2017-03-23 | Add powerconfigs to Teleporter | Blood-Asp | |
2017-03-23 | Fix ItemDetector Cover not detecting slot 0 | Blood-Asp | |
2017-03-23 | Small fusion reactor fixes | Blood-Asp | |
2017-03-23 | Overclock high amp machines correctly in Processing Array | Blood-Asp | |
2017-03-23 | Fix AssemblyLine block check | Blood-Asp | |
2017-03-22 | Allow dimensions added by other mods (besides GalactiCraft) to inherit GT ↵ | MauveCloud | |
worldgen features from overworld | |||
2017-03-22 | Fix for #726 | MauveCloud | |
Hopefully this will also fix #878. | |||
2017-03-22 | Fix spelling of wafers | Blood-Asp | |
2017-03-22 | Merge pull request #975 from Dimach/unstable-2 | Blood-Asp | |
Fixed ores not generated sometimes. | |||
2017-03-18 | Fixed ores not generated sometimes. | Dimach | |
2017-03-16 | Fix for negative-coordinate vein generation, adjustments to recipes for ↵ | MauveCloud | |
stone dust, sand, and flint | |||
2017-03-16 | Cleanup code and fix incorrect merge. | Dimach | |
2017-03-15 | Implement #292. | Dimach | |
2017-03-08 | Actually allow pollution go down to 0 | Blood-Asp | |
2017-03-08 | Fix rubber plates in modular armor boots | Blood-Asp | |
2017-03-08 | Better circuit tooltips | Blood-Asp | |