aboutsummaryrefslogtreecommitdiff
path: root/src/main/java/gregtech/common
AgeCommit message (Expand)Author
2017-05-31Merge pull request #1051 from JohannesGaessler/unstableBlood-Asp
2017-05-31Merge pull request #1058 from Georggi/patch-4Blood-Asp
2017-05-31Merge pull request #1067 from antifluxfield/unstableBlood-Asp
2017-05-31Disable switching armor gui because of broken syncBlood-Asp
2017-05-31Catch login armor crashBlood-Asp
2017-05-30Fixed a bug where the LCM could have a mMaxProgressTime of zero.Johannes Gäßler
2017-05-30Fixed a bug where the LCM could have a mMaxProgressTime of zero.Johannes Gäßler
2017-05-29Make the error more descriptiveTechnus
2017-05-29Reduce casing requirementTechnus
2017-05-29Rework Heat Exchanger for 10x boostTechnus
2017-05-28fixed derpsDream-Master
2017-05-28removed empty shape plateDream-Master
2017-05-28added new molds for Stick, round, long stick, ring, bolt, screwDream-Master
2017-05-28If logWood it is ok.Technus
2017-05-28Change print methodTechnus
2017-05-28Add debug codeTechnus
2017-05-28Add Meta ID check to charcoal pile igniterTechnus
2017-05-28Enable Natura Wood for Pile IgniterDream-Master
2017-05-27Update GT_Cover_PlayerDetector.javaantifluxfield
2017-05-27Update GT_Cover_PlayerDetector.javaantifluxfield
2017-05-22fixed recipe derp in the chemical reactorDream-Master
2017-05-22some fixesDream-Master
2017-05-21Revert "chemical reactor test"Dream-Master
2017-05-21chemical reactor testDream-Master
2017-05-20Fixed Salt Water and Distillery circuit settings 1Dream-Master
2017-05-20Merge branch 'ChemistryUpdate' into mergeGTNHJohannes Gäßler
2017-05-16Added config for automationYuriy Shnitkovskiy
2017-05-15Add low grav to proc array, - assuming that proc array is always considered i...Technus
2017-05-13Changed the Layout of the LCM to 3x3x3, tweaked the name of casings andJohannes Gäßler
2017-05-13Added a new recipe map for the LCR, expanded the API to allow for customJohannes Gäßler
2017-05-13I prefer Power output texture for it.Technus
2017-05-13that makes it look better?Technus
2017-05-13Why does one change the machine state TWICE in the same tick...Technus
2017-05-12Added crafting recipes for the LCHJohannes Gäßler
2017-05-12Merge branch 'ChemistryUpdate' into LargeChemicalReactorJohannes Gäßler
2017-05-12Powder barrel using Plate WoodDream-Master
2017-05-10Merge branch 'unstable' into mergeGTNHTechnus
2017-05-10Changed multiblocks so they all consider all inputs for finding recipesJohannes Gäßler
2017-05-09Added new textures for the LCM, using them nowJohannes Gäßler
2017-05-09Missing Imports and typo fix in comment.Technus
2017-05-09Implemented checkRecipeJohannes Gäßler
2017-05-09Cleanup and some commentaryDaniel
2017-05-09Add backwards compatibilityDaniel
2017-05-09Fix that so pollution is not negative.Daniel
2017-05-08Deleted prints used for debuggingJohannes Gäßler
2017-05-08Implemented checkMachine for the LCR, added machine casingsJohannes Gäßler
2017-05-07Merge branch 'mergeGTNH' of https://github.com/GTNewHorizons/GT5-Unofficial i...Technus
2017-05-07another oil rewrite, even more BloodAsp likeTechnus
2017-05-07this code is obsolete because shows double recipes in nei.Dream-Master
2017-05-07maybe this worksDream-Master