Age | Commit message (Collapse) | Author |
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* no more magical texture index
* add a reverse map for fxxk sake
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* Fix multi smelter for one to multiple recipes
* Do not manually split stack size
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holding shift (#1268)
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* Implemented gui textcolor override with .mcmeta files
* cleanup
* Added shared class to reduce code duplication
* Moved #drawLine back to GT_NEI_DefaultHandler
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* Add localization to MC language list
* Revert workaround patches
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* Add FluidLimiter Cover
* Update ItemList.java and register
* Add texture
* Refactor method
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* switch to gson
* json loader code cleanup
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* Added means of customizing GUI colors through lang file
* Color values are now stored in json file instead of the lang file
* Made json only load upon resource reload and ensured server compatibility
Co-authored-by: Martin Robertz <dream-master@gmx.net>
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* Fix possible out-of-bounds error.
* Bye bye OpV
* Bye bye OpV
* Some textures while I'm here
* Test
* Maybe
* New command
* Fix forge minecraft shenanigans interfering with saving data.
* Localisation of achievements
* Add save intervals for energy map.
* Refactor as to not use dumb bloat
* New interface for wireless hatches
* Remove prefix
* Big refactor and code cleanup. Also fixes bug with energy not getting added sometimes
* Fix typo causing ore dict issues
* New interface
* Clean up commands a little
* Add some colouring and clean up a little.
* Update desc
* Add more catches for command misuse and colours
* Jenkins
Co-authored-by: GTNH-Colen <54497873+GTNH-Colen@users.noreply.github.com>
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* Ran spotless on GT_MetaTileEntity_PrimitiveBlastFurnace.java
* Reduced method call duplication in onPostTick
* Run a checkMachine when a BBF chimney obstruction is cleared.
* Corrected unintended change
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* Upgrade slot tooltip
* Fix Hellish biomes temperature
* Princess -> Queen process is always automated
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* Process MT additions when joining to a server
* Run only in multiplayer
* Keep explicit imports
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networks with security stations (#1217)
https://github.com/GTNewHorizons/GT-New-Horizons-Modpack/issues/10948
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* Remove energised from GT5 to move to core
* Buff tesseract trans metal
Co-authored-by: GTNH-Colen <54497873+GTNH-Colen@users.noreply.github.com>
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* Add delay to pollination
* nbt
* Don't pollinate when breeding
* Retrieve all individual drones from queen death
* use mOutputItems.length
* Bug fix
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@GTNH-Colen
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(#1190)
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* Fix possible out-of-bounds error.
* Bye bye OpV
* Bye bye OpV
* Some textures while I'm here
* Test
* Maybe
* New command
* Fix forge minecraft shenanigans interfering with saving data.
* Localisation of achievements
* Add save intervals for energy map.
Co-authored-by: GTNH-Colen <54497873+GTNH-Colen@users.noreply.github.com>
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number (#1199)
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* Start with lower energy without acceleration upgrades
* Pollen collection is an upgrade... I didnt know.
* Implement Queen Pollination
* Fix battery slot not working
* Dont try to pollinate when there is no chance to success
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Buffing Cryotheum Bee to procude Blizz dust directly instead of tiny piles.
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* Fix possible out-of-bounds error.
* Bye bye OpV
* Bye bye OpV
* Some textures while I'm here
* Test
* Maybe
Co-authored-by: GTNH-Colen <54497873+GTNH-Colen@users.noreply.github.com>
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* Allow storing `long` energy
* Fix hardcoded voltage limit for searching recipe
* Fix reactor might run without consuming energy
* Fix weird charging rate limit
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* Crash fix
* Added nullcheck
So that all gt tools work now
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* Basis of changes
* Adjust voltage tiers to remove OpV
* Better textures, move IDs around etc.
* Format cleanup
* Log level change
* Dynamos
* More stuff
* More OpV purging.
* Fixes
* Remove wire support.
* Textures
* IDs
* Update hatch/dynamo
* New number formatter
* Add default method
* Add save method on world close
* Cleanup old comments/debug
* Author
* Author
* Author
* Author
* Restructuring of code
* Unit tests
* More unit tests + cleanup
* Fix ID shift + add spares
Co-authored-by: GTNH-Colen <54497873+GTNH-Colen@users.noreply.github.com>
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* Modified Bees and stuff, not yet ready
* Added 4 bees, changed chances, changed fluid regulator
Fluid regulators require a fluid detecor cover now to reduce conflicitng recipe conflicts
Added Jaegermeister Bee as an endgame bee
Added Sunnarium Bee
Added Glowstone Bee
Added Essentia Bee for future purposes (MagicBees)
Reduced chances of combs, mistakenly too high
* Updated bee chanes of a few
Caelestis 4->10
Uranium 2->3
Plutonum 2-3
Naquadah 1->3
Thorium 2->3
Americium 3->5
Neutronium 1->2
* Recipe changes and one bee change
Changed Circuit Number of fluid regulator
changed mica bee foundation
changed fluid extractor recipe
* fixed iron comb producing meteoric iron instead of normal
Co-authored-by: Martin Robertz <dream-master@gmx.net>
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* New recipe methods.
* Pulverise tesseracts
* New pulveriser method
* Cleanup code
* Smelting/cooling methods
* Super coolant
* Add hot ingot
* Expand DTPF UI
* Add energised tesseract
* Disable incorrect freezer recipe.
* Remove compressor recipe + adjust values of transcendent metal a bit.
* Fix missing textures
Co-authored-by: GTNH-Colen <54497873+GTNH-Colen@users.noreply.github.com>
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* New recipe methods.
* Pulverise tesseracts
* New pulveriser method
* Cleanup code
* Smelting/cooling methods
* Super coolant
* Add hot ingot
Co-authored-by: GTNH-Colen <54497873+GTNH-Colen@users.noreply.github.com>
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* Allow PA to parallel over 64 for UEV+ machines
* Uncap parallel for locked recipes
* Fix fuel overflow for Plasma Turbines
Co-authored-by: Alexandre Tardif <alexandre.tardif@nexusinno.com>
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