| Age | Commit message (Collapse) | Author | |
|---|---|---|---|
| 2016-04-11 | Submitting PR's is a pain. | Draknyte1 | |
| Always use most up to date files for the repo you're contributing to. #NotGT5.8Files | |||
| 2016-04-10 | Update GT_MetaGenerated_Tool_01.java | Alkalus | |
| left a : not a ; | |||
| 2016-04-10 | Made these up to date with latest experimental commit, as mine were slightly ↵ | Draknyte1 | |
| out of date. :) | |||
| 2016-04-10 | Changed a few things to make the Soft Hammer more noticeable from the Hard ↵ | Draknyte1 | |
| Hammer. Now it's a soft Mallet with an inverted icon, as requested by @DarknessShadow - https://github.com/Blood-Asp/GT5-Unofficial/issues/407 # Conflicts: # src/main/java/gregtech/api/enums/OrePrefixes.java # src/main/java/gregtech/common/items/GT_MetaGenerated_Tool_01.java # src/main/java/gregtech/loaders/oreprocessing/ProcessingPipeLarge.java # src/main/java/gregtech/loaders/oreprocessing/ProcessingPipeMedium.java # src/main/java/gregtech/loaders/oreprocessing/ProcessingPipeSmall.java | |||
| 2016-04-09 | Fixed Cells recycling | Dream-Master | |
| Bump Version | |||
| 2016-04-09 | Revert "adding Adv Miner to us Version" | Dream-Master | |
| This reverts commit 6427be7b6d30811e979b346d5477daf0c84e9334. | |||
| 2016-04-09 | Revert "Try to add Oil Drill. Works but not pumping oil" | Dream-Master | |
| This reverts commit 26f65443ff25de28f0a48b0e5fa824ee96f86c41. | |||
| 2016-04-09 | fix | Dream-Master | |
| 2016-04-09 | Revert "fix the cells recycling recipes" | Dream-Master | |
| This reverts commit 55a35613f7c80d6495c4c86f872d8f7950a48f50. | |||
| 2016-04-09 | Revert "next try not working yet" | Dream-Master | |
| This reverts commit b71a7d48feb39a0ee5f8ed7e004c153388c40eaa. | |||
| 2016-04-09 | next try not working yet | Dream-Master | |
| 2016-04-09 | fix the cells recycling recipes | Dream-Master | |
| 2016-04-09 | change the item filter recipe using 30 instead of 32 eu. | Dream-Master | |
| 2016-04-04 | Try to add Oil Drill. Works but not pumping oil | Dream-Master | |
| 2016-04-04 | adding Adv Miner to us Version | Dream-Master | |
| adding Drilling Fluid added a few Textures from Gt 5.09 | |||
| 2016-04-02 | eu fix | Dream-Master | |
| 2016-04-02 | change Cell Fluid amount and materials | Dream-Master | |
| 2016-04-02 | Add more Large Fluid Cells | Dream-Master | |
| 2016-04-02 | Try to add a new Fluid Cell to GT | Dream-Master | |
| 2016-04-02 | change Objects | Dream-Master | |
| 2016-04-02 | Fix Rotor recipes and change Thermos Can and large Fluid Cans recipes. | Dream-Master | |
| 2016-04-01 | Tool Tips | Dream-Master | |
| Adding Draconium to GT | |||
| 2016-03-28 | advminer2 | Blood-Asp | |
| 2016-03-28 | small fixes to distillation tower and advMiner2 | Blood-Asp | |
| 2016-03-27 | Show all ingot fluid extractions and all iron/copper arc furnace recipes | Blood-Asp | |
| 2016-03-27 | Stop disassembler destroying not electric GT tools | Blood-Asp | |
| 2016-03-27 | Rebalance oil processing and improve pipe covering | Blood-Asp | |
| 2016-03-27 | Update Charcoal pit tooltip | Blood-Asp | |
| 2016-03-20 | Fix regulator crafting recipes | Blood-Asp | |
| 2016-03-20 | not a real commit just updated comments | Technus | |
| 2016-03-20 | Fix for tile entity names, upped machine cap | Technus | |
| 2016-03-20 | Add other gt machines support for processing array. | Technus | |
| 2016-03-20 | Tooltip fix | Blood-Asp | |
| 2016-03-20 | Hiding of Recycling recipes and unneeded ores in NEI | Blood-Asp | |
| 2016-03-20 | remove console print | Blood-Asp | |
| 2016-03-20 | Fix item detector not working correctly | Blood-Asp | |
| 2016-03-20 | More work on tool hardening | Blood-Asp | |
| 2016-03-19 | Allow shift rightclick for screwdrivers | Blood-Asp | |
| 2016-03-19 | Add Fluid Filter and Regulator covers | Blood-Asp | |
| 2016-03-18 | Advanced Miner II fixes | Blood-Asp | |
| 2016-03-18 | Dynamite impcomp and fluid mox fixes | Blood-Asp | |
| 2016-03-18 | HP Turbine deletes normal steam in input hatch to not get stuck | Blood-Asp | |
| 2016-03-17 | Improved Sense | Blood-Asp | |
| 2016-03-17 | Made Large fluid cells stack more and cheaper to build | Blood-Asp | |
| 2016-03-17 | Fixed turbine output falling when supplying more than opt flow | Blood-Asp | |
| 2016-03-17 | Added NC display support for large turbines | Blood-Asp | |
| 2016-03-16 | Fix large boiler tooltip | Blood-Asp | |
| 2016-03-15 | Fix boost of starting of fusion reactors | Techlone | |
| 2016-03-01 | Fixed load textures | MIUI Russia | |
| 2016-01-14 | Modify Wet Concrete to be able to use cells | Teteros | |
| Wet Concrete was lacking cell support as it was a 'molten' fluid type. This patch adds a new type 'wet', which replaces 'molten' for Concrete. This means with this patch you can either use the canner with concrete dust to fill the cell, or the fluid canning machine to input or output Wet Concrete. Ideally Wet Concrete would be separate from Concrete as one is solid and the other fluid, but they were kept together for compatibility with existing recipes. 1 Concrete Cell = 144 Wet Concrete = Concrete Block 'Wet' fluid type can be used anytime you'd like both solid and fluid cell support, as these were usually separate for good reasons. Mostly to prevent the awkward ratio above. | |||
