Age | Commit message (Collapse) | Author |
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* me input bus
* me input hatch
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* apply ProcessingLogic
* spotless and delete useless method
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* Change to only allow connections when Redstone is needed
* Forgot spotless copium
* Applying oneeyemaker changes
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* Harvest IC2 machine with wrench left click
* right click functions are left unchanged
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A few calls restricted by other methods and interfaces are left untouched.
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* Use new interface term API for cribs
Requires new AE2 version before this works.
* Update dependencies.gradle
* sa
* Update dependencies.gradle
* Update dependencies.gradle
* fix wrong tag
(cherry picked from commit 5197207f744b5f7e65d229893b872af6608d8b25)
* Update `ae2` and fix compatability
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Co-authored-by: Martin Robertz <dream-master@gmx.net>
Co-authored-by: Andrei Laiff <q.laiff@gmail.com>
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bus/hatch (#2339)
* Periodically update active state of ME hatches
* Use HV casing textures for ME hatches
* Add new textures for stocking input bus/hatch and me output bus/hatch
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Co-authored-by: Pelotrio <45769595+Pelotrio@users.noreply.github.com>
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This is primarily used by depleteInput() from controller. only drain from internal source (i.e. ForgeDirection.UNKNOWN) is allowed
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* - added 0,5s cooldown on BaseMetaTileEntity texture render update
* - changed to RandomCooldown to make visual representation of the target object more relevant to its state
* - implemented a BlockUpdateHandler, making the update cooldowns chunk-based
- left commented out debug code
* - now BaseMetaTileEntity tracks last time a texture update was issued and skips update if parent chunk was already updated since last update issue
* - reworked BlockUpdateHandler to a singleton doing update work on client tick, this way update logic is fully encapsulated and gets rid of some comparisons needed to sync updates
* - fixed a bug with crash on quitting the game
- forgot to add moved sources
- cleaned up debug code
- added description commentary
* - updated buildscript
* - switched to internal tick counter, cause server time is unreliable and crashes client https://github.com/GTNewHorizons/GT-New-Horizons-Modpack/issues/14742
- removed subclass aliases
- switched to XSTR instead of java's Random
- IllegalArugmentException instead of InvalidParameterException
- added client side config option to enable/disable this feature (by default is off)
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Co-authored-by: iamblackornot <nkzshinnnik@gmail.com>
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* Fix fluid canner recipes not using correct empty container
* Restore lava bucket fix
* Remove now obsolete glass bottle handling + Javadoc
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* Fix stocking hatch might hold 0 amount of fluid after running recipe
* now actually fix
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* Add stocking input hatch
* Refactor stocking input hatch UI code and fix some formatting
* Add new visual changes from stocking bus and some refactoring
* Remove drain/fill methods and fix tooltip
* Split information slots into separate array and update MUI
* Use inventory of size in constructor
* Add assembly line support
* Add amount to info slot tooltips and update tooltips every tick
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* Use weak references to store last player in cover behavior
* Remove duplicate lastPlayer field from GT_CoverBehavior
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* Shut down machine with message if stocking bus fail to extract items
* Better way to handle message persistent on shutdown
* Minor cleanup
* Allow more localizations
* Add network status display
* Fix auto-pull mode accepting shift insert
* Remove workaround for issue with multiple ME buses in a multiblock
* Some tweak for appearance
* Correct inconsistent variable naming in GT_UITextures
* Update .gitignore
* Fix typo
* Remove isScheduledForResetCheckRecipeResult by using persistsOnShutdown
* Apply "cannot set slot" tooltip for empty slots too
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* Right clicking covers with a jackhammer will now make them tick more slowly
* Interim commit, switching tasks
* Finishes tick rate button in cover UIs
* Change tick rate multiplier to a tick rate addition
* Missed one number in the multiplier -> addition conversion
* Hold Ctrl to adjust tick rate by 5 steps per click, move button closer to corner of cover GUI
* Adjust how holding Ctrl computes tick rate change, remove gray formatting option for tick rate formatter
* Cover tick rate addition can now be prevented per-cover-behavior, minor code tweaks
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* guard clause technique on GT_ItemIterator
* removing oredict for ars magica 2 items
* removing oredict for mystcraft items
* convert big if ladder into a swtich statement
* enhanced switch
* clean non GTNH compat and identify other compats
* spotlessApply (#2310)
Co-authored-by: GitHub GTNH Actions <>
* more guard clauses
* reordering condition
* removing dead code
* removing optional block
* deprecating mIC2Classic
* spotless apply
* deprecate modloaded variables
* spotlessApply
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Co-authored-by: github-actions[bot] <41898282+github-actions[bot]@users.noreply.github.com>
Co-authored-by: Martin Robertz <dream-master@gmx.net>
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output (#2319)
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* update buildscript
* yeet wildcard imports
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* ME hatch`s improvements (?)
* ForgeDirection.UNKNOWN not allowed
Better description
No check before getBoolean
* Add description in tooltip
Chat message using localization
Stocking bus data stick will copy/paste connection mode
* Chinese localization
* Another method localization
* code style
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* Deprecate GT_MetaTileEntity_MultiBlockBase#isValidMetaTileEntity
* Explicit brackets
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Co-authored-by: Martin Robertz <dream-master@gmx.net>
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also made the rotation and flip marker to not show up when the multi doesn't support rotating or flipping
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* obliterate RA1 (1/2)
* fix wrong recipe map
* guard clauses
* null check
* spotless apply
* redo null check properly
* update BS
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Co-authored-by: chochem <40274384+chochem@users.noreply.github.com>
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* Remove unused machines
* Add some Javadoc
* Remove some unused constructors
* Use ResourceLocation and SpecialEffects for newMetaEntity
* Remove some non-ModularUI code
* Remove mGUIParameterA and mGUIParameterB
* Remove mGUIName and mNEIName
* Use nonnull string
* updateBuildScript
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Panels (#2289)
* Adds several UI elements to multiblock drills
* Adds metrics transmitter cover and associated sensor card
* Fixes item icons and item name
* Adds tooltips for adv. sensor card and metrics panel, fixes card/overlay icons, adds recipe for metrics cover
* Refactor cover tab sync to send much smaller ISerializable payloads
* Remove unused variable
* Additional master merge cleanup
* Adds interface for custom metrics export, adds oil drill support
* Adds support for metrics covers retaining attached machine name for tooltip, metrics
* * Adds discrete coordinates to Metrics Cover data
* Adds machine to advanced sensor card tooltip
* Adds cycle time and minimum energy hatch tier to multiblock ore drill tooltips
* Moves many tooltip strings to i10n
* Remove old GT_DisabledWhileActiveButton.java file that crept in during a messy merge
* Spotless
* Improve oil and ore drill metrics, more i18n
* Addresses PR review concerns, adds more situations for self-destructing sensor cards
* Remediates further PR concerns
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* Add crafting input bus items to getStoredInputs
* Add crafting input hatch fluids to getStoredFluids
* Respect internal input isolation
* List.of -> Arrays.asList
* Skip fluids on non-supporting bus
* Fix NPE
* Change return type to Optional & add Slave support
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