Age | Commit message (Collapse) | Author | |
---|---|---|---|
2022-09-23 | Abstract `convertRatioToRedstone` properly | Matej Dipčár | |
2022-09-23 | Abstract `computeSignalBasedOnItems` | Matej Dipčár | |
2022-09-23 | Make `GT_GuiShortTextBox` able to map values to different display strings | Matej Dipčár | |
2022-09-23 | Make `parseTextBox` and `GT_GuiShortTextBox` more abstract | Matej Dipčár | |
2022-09-23 | Swap min, max | Matej Dipčár | |
2022-09-23 | Add more abstract `genericMouseWheel` | Matej Dipčár | |
2022-09-23 | Implement logic in Wireless Fluid Detector | Matej Dipčár | |
2022-09-23 | Add Wireless Fluid Detector Cover | Matej Dipčár | |
2022-09-23 | Make screwdriver on transmitter swap between inverted and normal mode | Matej Dipčár | |
2022-09-23 | Make private text configurable | Matej Dipčár | |
2022-09-23 | Make GUI more settled and configurable | Matej Dipčár | |
2022-09-23 | Move getDescription to parent class | Matej Dipčár | |
2022-09-23 | Add new cover items | Matej Dipčár | |
2022-09-23 | Rearrange Transmitter GUI | Matej Dipčár | |
2022-09-23 | Make TransmitterBase more abstract | Matej Dipčár | |
2022-09-23 | Remove now unnecessary resetSignalAt | Matej Dipčár | |
2022-09-23 | Move advanced redstone API to Wireless Base | Matej Dipčár | |
2022-09-23 | Unregister signal also when TE is destroyed | Matej Dipčár | |
2022-09-23 | Make also WirelessData abstract | Matej Dipčár | |
2022-09-23 | Make abstract wireless base | Matej Dipčár | |
2022-09-23 | Remove unnecessary reset on receiver removal | Matej Dipčár | |
2022-09-23 | Call reset on server instead of client, and only when something actually changed | Matej Dipčár | |
2022-09-23 | Implement all advanced receiver modes | Matej Dipčár | |
2022-09-23 | Fix GUI button ids | Matej Dipčár | |
2022-09-23 | Fix map not updating when transmitter TE gets destroyed | Matej Dipčár | |
The map is reset when player opens cover GUI | |||
2022-09-23 | Add handling of multiple sources | Matej Dipčár | |
2022-09-23 | Add Advanced Wireless Redstone Covers | Matej Dipčár | |
2022-09-23 | Add missing space | Matej Dipčár | |
2022-09-22 | add tooltip info to construct the ore factory (#1400) | Alexdoru | |
2022-09-21 | fix NEI displaying steam usage for only half of what it should be (#1399) | Glease | |
2022-09-21 | add log message when voiding items of me output bus on world load (#1395) | Alexdoru | |
2022-09-20 | fix(GT_Fluid): GT Fluid temperature seems broken #11355 (#1396) | Léa Gris | |
Addresss issue: https://github.com/GTNewHorizons/GT-New-Horizons-Modpack/issues/11355 | |||
2022-09-20 | fix NPE in GT_MetaTileEntity_Hatch_OutputBus_ME#loadNBTData (#1394) | Alexdoru | |
2022-09-19 | fix derps in GT_RecipeAdder (#1391) | Alexdoru | |
2022-09-18 | fix incorrect code path for legacy survival autoplace | Glease | |
2022-09-18 | migrate to new survival autoplace api (#1382) | Glease | |
* migrate to new survival autoplace api * reduce type of blocks autoplace will use this does not prevent those blocks from not being accepted into the structures though * implement getBlocksToPlace * fix survivalConstruct code for assline and DT i hate variable size multi :( * fix AIOBE * allow disabling machine block updates on a per-thread basis * make a sensible guess at what texture to use on server side * spotless * implement hologram support for bbf * spotless | |||
2022-09-18 | LOX Amount Halved (#1385) | Steelux | |
- Changed LOX amount to boost the ECE from 80 L/s to 40/s. | |||
2022-09-17 | Fix Tooltip (#1388) | ChromicRedBrick | |
* Fix typo in tooltip * Update LCR tooltip | |||
2022-09-16 | duct tape fix for too many updates on an overloaded server preventing ↵ | Glease | |
structure check (#1384) | |||
2022-09-13 | fix localisation typo (#1379) | Alexdoru | |
2022-09-11 | Adv debug structure writer (#1362) | Maxim | |
* Added advanced debug structure writer * Applied spotless * Removed testing variables * Added client only to rendering * Added one client side annotation too much * Included requested changes * Applied spotless * Introduced variables for tooltip keys | |||
2022-09-11 | Fix global wireless EU bugging by transferring to world NBT system (#1371) | Connor-Colenso | |
* Transfer to NBT * Half working, write only. * Fix load data * Works, thanks Kuba. * spotlessApply (#1372) Co-authored-by: Connor-Colenso <52056774+Connor-Colenso@users.noreply.github.com> Co-authored-by: GitHub GTNH Actions <> * Fix NPE in unit tests * Spotless * Move clear map * Spotless and import cleanup * Suppressions and warning corrections * Warnings, warnings, warnings smh. Co-authored-by: GTNH-Colen <54497873+GTNH-Colen@users.noreply.github.com> Co-authored-by: kuba6000 <kuba.123123.6000@gmail.com> Co-authored-by: github-actions[bot] <41898282+github-actions[bot]@users.noreply.github.com> | |||
2022-09-10 | fix https://github.com/GTNewHorizons/GT-New-Horizons-Modpack/issues/11258 ↵ | Alexdoru | |
(#1370) | |||
2022-09-09 | Revert "fix chainsaw spawns water when harvests ice (#1358)" (#1365) | Alexdoru | |
This reverts commit bab4770748defcaf093af1cce44656c829d4e78f. | |||
2022-09-09 | fix chainsaw spawns water when harvests ice (#1358) | くぁーりぃ | |
2022-09-08 | fix GT_Packet_SetLockedFluid not setting lock mode (#1356) | Glease | |
* fix GT_Packet_SetLockedFluid not setting lock mode also fixed drag and drop from NEI handler got called when drag and drop from main inventory * fix lockFluid overwriting mMode == 8 * add markDirty() call | |||
2022-09-08 | fix(API): GT_Fluid (#1349) | Léa Gris | |
* fix(API): GT_Fluid - Fix: Use registeredFluid instead of GT_Fluid to configure Materials and containers to prevent crashes when retrieving fluids referrences from those. - Impr: Adjust fluid luminosity computation to better fit with Tungsten as maximum - Impr: Remove transparency from the fluid.molten.autogenerated.png texture to prevent molten materials to appear dilluted. * ./gradlew :spotlessApply * rev(comment): address review comment from @Glease rev: https://github.com/GTNewHorizons/GT5-Unofficial/pull/1349#pullrequestreview-1098651647 fix: Logic to handle working with own registered fluids and already registered fluids. imp: Some IGT_Fluid methods requires the fluid to be registered, throws an IllegalStateException on use at an unregistered fluid. imp: Normalizes @inheritDoc no additionnal text allowed | |||
2022-09-07 | disable buggy cosmic item renderer (#1354) | Glease | |
* disable buggy cosmic item renderer * spotlessApply (#1355) Co-authored-by: Glease <4586901+Glease@users.noreply.github.com> Co-authored-by: GitHub GTNH Actions <> Co-authored-by: github-actions[bot] <41898282+github-actions[bot]@users.noreply.github.com> | |||
2022-09-07 | fix (#1353) | BlueWeabo | |
2022-09-06 | Fix overly large sprites being used causing some users FPS lag (#1347) | Glease | |
* fix sprite abuse * Spotless apply for branch fix/sprite-abuse for #1347 (#1348) Co-authored-by: Glease <4586901+Glease@users.noreply.github.com> * convert gaia spirit Co-authored-by: github-actions[bot] <41898282+github-actions[bot]@users.noreply.github.com> |