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2021-01-08Merge pull request #396 from GTNewHorizons/disable-filterMartin Robertz
Add option to disable input machine on single block machines
2021-01-08removed loggingDreamMasterXXL
2021-01-08Add option to disable input machine on single block machinesGlease
Signed-off-by: Glease <4586901+Glease@users.noreply.github.com>
2021-01-07fixed item detector cover on quantum chests (#398)repo-alt
Co-authored-by: bartimaeusnek <33183715+bartimaeusnek@users.noreply.github.com>
2021-01-07Merge pull request #393 from GTNewHorizons/cleanup_and_speedupMartin Robertz
Cleanup and speedup
2021-01-05fix(rendering): bottom side orientationLéa Gris
- Fix bottom side texture orientation to not flip texture. Special thanks to @GregoriusT who raised awareness of potential issue with texture where direction matters (like button panels or texts). - Implement a flipped bottom texture rendering to have ore blocks use the very same orientation as dumb blocks ore textures from other mods. - Refactor GT_SidedTexture to use GT_RenderedTexture for rendering, rather than duplicate the rendering code of it.
2021-01-021) Remove mAddGTRecipesToIC2Machines (stolen from @Glease)Jason Mitchell
2) Batch (most) recipe map removals and additions (significant speedup) 3) Modernize old java constructs --> java8 (in the files touched)
2021-01-02Merge pull request #383 from GTNewHorizons/long_distance_transferMartin Robertz
Long distance pipelines
2020-12-31Merge pull request #388 from GTNewHorizons/pump-pipe-retractMartin Robertz
add pump pipe retract feature
2020-12-31Merge branch 'experimental' into long_distance_transferJason Mitchell
2020-12-31Merge pull request #389 from GTNewHorizons/dissassembler2Martin Robertz
NBT Dissassebly Data removal
2020-12-31add pump pipe retract featureGlease
Signed-off-by: Glease <4586901+Glease@users.noreply.github.com>
2020-12-31Implemented ReverseRecipesbartimaeusnek
2020-12-31Disassembler reworkbartimaeusnek
Signed-off-by: bartimaeusnek <33183715+bartimaeusnek@users.noreply.github.com>
2020-12-29Merge pull request #386 from GTNewHorizons/OilCrackerSyncMartin Robertz
Added wrong boni to Oil Cracker
2020-12-29Remove leftover code of logistics energy costGlease
Signed-off-by: Glease <4586901+Glease@users.noreply.github.com>
2020-12-29Remove all energy cost of moving fluid and itemsGlease
Signed-off-by: Glease <4586901+Glease@users.noreply.github.com>
2020-12-29Added wrong boni to Oil Crackerbartimaeusnek
This commit synches the Oil Cracker with the Advanced Structure Check version
2020-12-28Merge pull request #380 from GTNewHorizons/CoilsLogicReworkbartimaeusnek
Heating Coil Logic Overhaul
2020-12-28Removed some code smellbartimaeusnek
2020-12-28Added missing @Override Annotationsbartimaeusnek
2020-12-28Added Tier Colorsbartimaeusnek
2020-12-28More Refactorbartimaeusnek
2020-12-28Fixed small oversightbartimaeusnek
2020-12-28Refactorbartimaeusnek
+ Added 2 more coils + Improved Tooltips
2020-12-26Fixes chest buffers at higher tiers not workingPrometheus0000000
2020-12-26Restrict pipes to the correct metaJason Mitchell
2020-12-26Adds long distance Item & Fluid pipelines and pipes. Inspired/ported from ↵Jason Mitchell
GT6 under LGPL.
2020-12-26Misc cleanup/reformatsJason Mitchell
2020-12-25Fix single block pump descriptionGlease
2020-12-25Merge pull request #370 from 4gname/patch-2Martin Robertz
Fixed checking of Filter Casings in Cleanroom
2020-12-24Heating Coil Logic Overhaulbartimaeusnek
2020-12-19Remove EU costs from coversDavid Lindström
2020-12-16Merge pull request #374 from Prometheus0000/fix_combMartin Robertz
Fix comb drop (ganymede dust)
2020-12-16Fix comb drop (ganymede dust)Prometheus0000000
2020-12-13Cache steam fluid IDs on startup and use those instead of string ↵Jason Mitchell
comparisions everywhere. NOTE: Also drops MFR steam compat
2020-12-14add animated texture for the valveDreamMasterXXL
2020-12-13moved recipes to assemblerDreamMasterXXL
2020-12-13removed redundant variableKiloJoel
2020-12-13removed redundant methodKiloJoel
2020-12-13added steam valve coverKiloJoel
2020-12-12fix(rendering): UV Mapping on tilesLéa Gris
- Fix all faces use the same UV mapping and orientation to be same as standard vanilla full blocks Vanilla blocks's face rendering. - Fix the orientation of bottom-face's arrow overlay with fixed UV of the `GT_MetaTileEntity_Buffer` type machines (filters, buffers, regulators) - Fix UV mapping of item pipes restrictor overlay - Fix UV mapping of fluid pipes blocked input overlay orientation on all sides - Fix UV mappiong of thick covers - Remove the now useless and broken custom UVMapped vertices at the bottom face. ![](https://i.imgur.com/MImsbQY.png)
2020-12-11fix cleanroom check structureLex
2020-12-09Update ECE TTPrometheus0000000
2020-12-07Fix Hermetic Casing NameEthryan
[#7062](https://github.com/GTNewHorizons/GT-New-Horizons-Modpack/issues/7062)
2020-12-07Merge pull request #366 from GTNewHorizons/more-cache-packerMartin Robertz
add simple allowPutStack cache
2020-12-07add simple allowPutStack cachekorneel vandamme
2020-12-07Drilling plant uses absolute coordinates where single block uses relativerepo_alt
2020-12-04Non-GT ores support for the seismic prospector (GT++, BW(?))repo_alt
2020-11-30Merge pull request #360 from GTNewHorizons/fix-overfill-quantumchestMartin Robertz
fix over filling quantumchest