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2022-08-14null check (#1259)repo-alt
2022-08-14Fluid Limiter Cover (#1248)TrainerSnow
* Add FluidLimiter Cover * Update ItemList.java and register * Add texture * Refactor method
2022-08-14do not cache result of GuiColors if the object is not short-lived (#1254)Glease
2022-08-14add back exotic energy hatch to PA (#1253)Glease
2022-08-13allow maintenance hatch (#1250)Glease
2022-08-13switch to gson (#1247)Glease
* switch to gson * json loader code cleanup
2022-08-12Added means of customizing GUI colors for resource packs (#1203)Albi
* Added means of customizing GUI colors through lang file * Color values are now stored in json file instead of the lang file * Made json only load upon resource reload and ensured server compatibility Co-authored-by: Martin Robertz <dream-master@gmx.net>
2022-08-12More wireless fixes/updates (#1206)Connor-Colenso
* Fix possible out-of-bounds error. * Bye bye OpV * Bye bye OpV * Some textures while I'm here * Test * Maybe * New command * Fix forge minecraft shenanigans interfering with saving data. * Localisation of achievements * Add save intervals for energy map. * Refactor as to not use dumb bloat * New interface for wireless hatches * Remove prefix * Big refactor and code cleanup. Also fixes bug with energy not getting added sometimes * Fix typo causing ore dict issues * New interface * Clean up commands a little * Add some colouring and clean up a little. * Update desc * Add more catches for command misuse and colours * Jenkins Co-authored-by: GTNH-Colen <54497873+GTNH-Colen@users.noreply.github.com>
2022-08-12Resume processing in unclogged Bricked Blast Furnaces (#1226)YannickMG
* Ran spotless on GT_MetaTileEntity_PrimitiveBlastFurnace.java * Reduced method call duplication in onPostTick * Run a checkMachine when a BBF chimney obstruction is cleared. * Corrected unintended change
2022-08-10Industrial Apiary Fixes (#1225)Jakub
* Upgrade slot tooltip * Fix Hellish biomes temperature * Princess -> Queen process is always automated
2022-08-10Process MT additions when joining to a server (#1237)Jakub
* Process MT additions when joining to a server * Run only in multiplayer * Keep explicit imports
2022-08-10do not return IAlignment if MTE is not IAlignmentProvider (#1234)Glease
2022-08-09rockbreaker behavior enhancement (#1235)RIONDY 'POPlol333' Adam
2022-08-09autoplace integration (#1117)Glease
2022-08-09Set owner to the ME output bus, so that it might correctly work with ↵repo-alt
networks with security stations (#1217) https://github.com/GTNewHorizons/GT-New-Horizons-Modpack/issues/10948
2022-08-09fix(#10881) persist fire on netherrack bound ores (#1230)Léa Gris
2022-08-06Tesseract trans metal increase (#1218)Connor-Colenso
* Remove energised from GT5 to move to core * Buff tesseract trans metal Co-authored-by: GTNH-Colen <54497873+GTNH-Colen@users.noreply.github.com>
2022-08-06Industrial Apiary bug fixes (#1202)Jakub
* Add delay to pollination * nbt * Don't pollinate when breeding * Retrieve all individual drones from queen death * use mOutputItems.length * Bug fix
2022-08-06Fix localization failure with driller (#1215)miozune
2022-08-06LGT Final Changes for Next Stable (#1216)Steelux
2022-08-05fix input and output (#1209)Yang Xizhi
@GTNH-Colen
2022-08-05Add ghost circuit slot for Mass Fabricator & add circuit to NEI fake recipe ↵miozune
(#1190)
2022-08-05GUI for facade covers (#1201)Florexiz
2022-08-05Wireless Fixes (#1195)Connor-Colenso
* Fix possible out-of-bounds error. * Bye bye OpV * Bye bye OpV * Some textures while I'm here * Test * Maybe * New command * Fix forge minecraft shenanigans interfering with saving data. * Localisation of achievements * Add save intervals for energy map. Co-authored-by: GTNH-Colen <54497873+GTNH-Colen@users.noreply.github.com>
2022-08-05Show original voltage (configurable) and amperage when overclocked (#1204)miozune
2022-08-04Fix ItemDatas are not properly registered if material name starts with ↵miozune
number (#1199)
2022-08-04Industrial Apiary Changes (#1197)Jakub
* Start with lower energy without acceleration upgrades * Pollen collection is an upgrade... I didnt know. * Implement Queen Pollination * Fix battery slot not working * Dont try to pollinate when there is no chance to success
2022-08-03Fix dev crash (#1194)Jakub
2022-08-03Update ItemComb.java (#1192)Runakai1
Buffing Cryotheum Bee to procude Blizz dust directly instead of tiny piles.
2022-08-03More OpV purge (#1188)Connor-Colenso
* Fix possible out-of-bounds error. * Bye bye OpV * Bye bye OpV * Some textures while I'm here * Test * Maybe Co-authored-by: GTNH-Colen <54497873+GTNH-Colen@users.noreply.github.com>
2022-08-02copper and molten texture change (#1184)Yang Xizhi
2022-08-02Fusion fixes (#1181)miozune
* Allow storing `long` energy * Fix hardcoded voltage limit for searching recipe * Fix reactor might run without consuming energy * Fix weird charging rate limit
2022-08-02Crash fix (#1182)Runakai1
* Crash fix * Added nullcheck So that all gt tools work now
2022-07-31Fix clicking FluidDisplay not working with digital tank overflow mode (#1149)miozune
2022-07-31Better Endgame Wireless EU (#1144)Connor-Colenso
* Basis of changes * Adjust voltage tiers to remove OpV * Better textures, move IDs around etc. * Format cleanup * Log level change * Dynamos * More stuff * More OpV purging. * Fixes * Remove wire support. * Textures * IDs * Update hatch/dynamo * New number formatter * Add default method * Add save method on world close * Cleanup old comments/debug * Author * Author * Author * Author * Restructuring of code * Unit tests * More unit tests + cleanup * Fix ID shift + add spares Co-authored-by: GTNH-Colen <54497873+GTNH-Colen@users.noreply.github.com>
2022-07-31Bees balance changes (#1166)Runakai1
* Modified Bees and stuff, not yet ready * Added 4 bees, changed chances, changed fluid regulator Fluid regulators require a fluid detecor cover now to reduce conflicitng recipe conflicts Added Jaegermeister Bee as an endgame bee Added Sunnarium Bee Added Glowstone Bee Added Essentia Bee for future purposes (MagicBees) Reduced chances of combs, mistakenly too high * Updated bee chanes of a few Caelestis 4->10 Uranium 2->3 Plutonum 2-3 Naquadah 1->3 Thorium 2->3 Americium 3->5 Neutronium 1->2 * Recipe changes and one bee change Changed Circuit Number of fluid regulator changed mica bee foundation changed fluid extractor recipe * fixed iron comb producing meteoric iron instead of normal Co-authored-by: Martin Robertz <dream-master@gmx.net>
2022-07-31comment (#1153)Jakub
2022-07-31fix small ore and cass ore (#1150)Yang Xizhi
2022-07-30Add energised tesseract (#1175)Connor-Colenso
* New recipe methods. * Pulverise tesseracts * New pulveriser method * Cleanup code * Smelting/cooling methods * Super coolant * Add hot ingot * Expand DTPF UI * Add energised tesseract * Disable incorrect freezer recipe. * Remove compressor recipe + adjust values of transcendent metal a bit. * Fix missing textures Co-authored-by: GTNH-Colen <54497873+GTNH-Colen@users.noreply.github.com>
2022-07-30Transcendent metal (almost) (#1171)Connor-Colenso
* New recipe methods. * Pulverise tesseracts * New pulveriser method * Cleanup code * Smelting/cooling methods * Super coolant * Add hot ingot Co-authored-by: GTNH-Colen <54497873+GTNH-Colen@users.noreply.github.com>
2022-07-30Make Fusion Reactor shut down on energy shortage (#1174)miozune
2022-07-30Fix plasma turbine fuel overflow (#1173)Alexandre Tardif
* Allow PA to parallel over 64 for UEV+ machines * Uncap parallel for locked recipes * Fix fuel overflow for Plasma Turbines Co-authored-by: Alexandre Tardif <alexandre.tardif@nexusinno.com>
2022-07-30LCR Coil, Aesthetics (#1172)RIONDY 'POPlol333' Adam
2022-07-29Giga chad token (#1169)Connor-Colenso
Co-authored-by: GTNH-Colen <54497873+GTNH-Colen@users.noreply.github.com>
2022-07-29A few GT Apiary Upgrade changes (#1164)Jakub
* Upgrade changes * 6 * Handle some crazy bee outputs
2022-07-27Rework Turbine Materials and Useless Space Ores (#1146)Steelux
- Changed the flow calculation system to account for multipliers, which can be customized for every material without changing existing material stats; - Greatly improved materials matching some space ores that aren't used for anything (these ores will get tiered EBF recipes like Oriharukon did); - Changed some other materials that currently aren't used for turbines.
2022-07-27Move Industrial Apiary to gregtech (#1107)Jakub
* Industrial Apiary * Make Forestry not required. * Add support for gendustry upgrades and lower energy demand * Add item validation to input slots and fix battery + special slots * Automation upgrade support and bug fixes * Better canWork check and flower detection * GUI work * Better detection of modifier update * Add button to cancel process * Add textures * Tooltip changes * Add convert crafting * Make top and sides glow * Bug fix * New textures * Add bee effects * Make all tooltips translatable * Implement GT Apiary Upgrades * Prevent inserting too many upgrades * Just require gendustry instead of checking it everywhere * Add blacklist (bug fix) and use hashsets instead of arrays * Cache beemember to do effects * Make blacklist automatic * Add acceleration upgrades for all tiers (LV -> UV) * Lock the machine to maxspeed by default * Correct required energy in info tooltip * Use isUpgrade method instead of manually checking * Lower amperage to 4 * Save locked speed to nbt
2022-07-26Allow PA to parallel over 64 for UEV+ machines (#1162)Alexandre Tardif
* Allow PA to parallel over 64 for UEV+ machines * Uncap parallel for locked recipes
2022-07-26New material + item + texture changes. (#1161)Connor-Colenso
Co-authored-by: GTNH-Colen <54497873+GTNH-Colen@users.noreply.github.com>
2022-07-25Fix configuration circuit usage for bigger boilers (#1139)repo-alt
* Fix configuration circuit usage for bigger boilers * isIntegratedCircuit refactored