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path: root/src/main/java/gregtech/loaders/oreprocessing
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2017-11-05prevent circuit conversation/tier jumpBlood-Asp
2017-09-03Merge branch 'unstable' into CircuitChemistryUpdateFollowupBlood-Asp
2017-08-19Merge branch 'unstable' into PyrometallurgyUpdateJohannes Gäßler
Conflicts: src/main/java/gregtech/GT_Mod.java src/main/java/gregtech/api/enums/Materials.java src/main/java/gregtech/common/GT_Proxy.java src/main/java/gregtech/loaders/oreprocessing/ProcessingOre.java src/main/java/gregtech/loaders/postload/GT_MachineRecipeLoader.java
2017-08-19Added multi-step recipes for the Large Chemical ReactorJohannes Gäßler
Added recipes for the Large Chemical Reactor that perform several steps of a processing line in a single recipe.
2017-08-19Merge remote-tracking branch 'origin/unstable' intoJohannes Gäßler
CircuitChemistryUpdateFollowup Conflicts: src/main/java/gregtech/api/enums/Materials.java src/main/java/gregtech/common/GT_RecipeAdder.java src/main/java/gregtech/loaders/postload/GT_MachineRecipeLoader.java
2017-08-19Old chemical recipes are now enabled by default, marked as deprecatedJohannes Gäßler
2017-08-07Reverted changes to Mercury Ore Washing.Johannes Gäßler
2017-08-07Fixed a bug where the Nugget amount did not scale with the configJohannes Gäßler
2017-08-07Reverted the Galena formula: PbS -> Pb3Ag3S2Johannes Gäßler
2017-08-01Moved Synthetic Rubber requirement: EV -> IV, made it more convenientJohannes Gäßler
Cable insulation works as it did before for EV cables. IV+ Cables can be insulated with only molten Silicone. Insulation now also works with whole Dusts at 4x the batch size.
2017-07-26Increased output chance for Silver from washing with Mercury to 99%Johannes Gäßler
2017-07-26Added a config for the converion rate of Direct Smelting: 1 <-> 2/3Johannes Gäßler
2017-07-24Increased Direct Smelting yield: 5 Nuggets -> 6 NuggetsJohannes Gäßler
Previously you would only get 1 extra Nugget from Macerating Ore. Now you get 3 extra Nuggets.
2017-07-23Added BBF Recipes for increased output from Direct SmeltingJohannes Gäßler
2017-07-22Reworked Direct Smelting, added Magnetite -> Iron smeltingJohannes Gäßler
All Direct Smelting recipes now yield 1 ingot per Ore Block or 5 Nuggets per Crushed Ore/Dust
2017-07-22Reduced direct smelting from impure/purified dustJohannes Gäßler
2017-07-16Added recipes for CaO, MgO, reenabled falsely disabled Steel Ash outputJohannes Gäßler
2017-07-01fix cheese as dough #1123Blood-Asp
2017-06-26Merge branch 'unstable_blood' into unstableJohannes Gäßler
Conflicts: src/main/java/gregtech/api/enums/MaterialBuilder.java src/main/java/gregtech/common/GT_RecipeAdder.java src/main/java/gregtech/common/tileentities/machines/multi/GT_MetaTileEntity_BronzeBlastFurnace.java src/main/java/gregtech/loaders/preload/GT_Loader_MetaTileEntities.java
2017-06-25Merge branch 'OilRefining' into unstableJohannes Gäßler
Conflicts: src/main/java/gregtech/loaders/postload/GT_MachineRecipeLoader.java src/main/java/gregtech/loaders/preload/GT_Loader_Item_Block_And_Fluid.java src/main/java/gregtech/loaders/preload/GT_Loader_MetaTileEntities.java
2017-06-25Optimize imports - intelliJ one button actionTechnus
2017-06-24Made the Large Chemical Reactor cheaper, added more Cell MaterialsJohannes Gäßler
Large Chemical Reactor Circuits: Elite -> Advanced Inert Machine Casing: Clean Stainless Steel Casing -> Solid Steel Casing Fluid Cells can now also be made from Steel and Polytetrafluoroethylene Fixed the name of Plastic and PTFE Fluid Pipes.
2017-06-24Added a config option for easier EV+ CablesJohannes Gäßler
2017-06-18Merge remote-tracking branch 'origin/unstable' into OilRefiningJohannes Gäßler
Conflicts: src/main/java/gregtech/loaders/postload/GT_MachineRecipeLoader.java src/main/java/gregtech/loaders/preload/GT_Loader_MetaTileEntities.java
2017-06-15Merge remote-tracking branch 'origin/unstable' into ChemistryUpdateJohannes Gäßler
Conflicts: src/main/java/gregtech/common/tileentities/machines/multi/GT_MetaTileEntity_Cleanroom.java src/main/java/gregtech/common/tileentities/machines/multi/GT_MetaTileEntity_LargeBoiler.java src/main/java/gregtech/loaders/load/GT_FuelLoader.java src/main/java/gregtech/loaders/preload/GT_Loader_MetaTileEntities.java src/main/java/gregtech/nei/GT_NEI_DefaultHandler.java
2017-06-15Made it so that Pyrolyse Oven recipes are consistentJohannes Gäßler
Moved Pyrolyse Oven recipes with Charcoal Byproducts, Wood Gas, Wood Vinegar, or Wood Tar to OreProcessing to ensure that all log types can be used.
2017-06-05Made it so that rubber-related recipes accept more than one rubber typeJohannes Gäßler
LV, MV, HV recipes accept all rubbers. EV+ recipes accept only synthetic rubbers. Affected items: Pump, Conveyor Module, Plunger, Because it is not easily possible to have this functionality for the Assembly Line, the Assembly Line still accepts only one type of rubber for each recipe.
2017-06-04Implemented Polyphenylene Sulfide, Sodium Persulfate, made NaOH a solidJohannes Gäßler
Removed the previously added Material AnyDielectric because it cannot be sensibly used. Added Polydimethylsiloxane, Polystyrene, and Styrene-Butadiene Rubber to the list of Materials with plastic-like local names. Added foils for Polyvinylchloride, Styrene-Butadiene Rubber. Fixed a bug where foils were missing for Polyvinyl Chloride
2017-06-03Made rubber consistent, rewrote WireProcessing, implemented ht cablesJohannes Gäßler
All rubbers are now made by first producing the polymer and then vulcanizing it with Sulfur (equivalent to natural rubber). Rewrote WireProcessing to reduce the amount of duplicate code. Implemented recipes that utilize a combination of a dielectric and a synthetic rubber to make cables. This halves total insulation cost for below-EV cables and reduces it to 75% for EV+ cables (conductive polymer not yet implemented).
2017-06-02Made it so that low-tech cables can be made with higher-tech insulationJohannes Gäßler
To prevent transmutation unpackaging no longer refunds Paper/Black Carpet/Rubber Sheets.
2017-06-02Fix compressed meteoric iron recipe. #1071Blood-Asp
2017-04-10All foils can be made in bender.Blood-Asp
2017-03-22PIC Wafer needs cleanroom tooBlood-Asp
2017-03-12fix adv circuitTechlone
2017-03-05Remove original IC2 adv circuit recipe.Blood-Asp
2017-03-01RebalancingsBlood-Asp
Reduce costs for multiblock building blocks. Forgehammer Ingot->Plate 3:2 instead of 2:1
2017-02-28Circuit changesBlood-Asp
2016-12-27Port LightningRod (To be changed by Bloody) & Character fixMuramasa-
2016-12-27Fix ToolHead processorsMuramasa-
2016-12-16Fix ULV and LV wire/cable recipesBlood-Asp
2016-12-13Replace all literal numbers referring to tool types with named constantsDavid Vierra
2016-10-22Immersive Engineering compatibility and more fuels in generatorsBlood-Asp
2016-10-22Improve Magneticraft compatibilityBlood-Asp
2016-10-22Fix more nugget exploitsBlood-Asp
2016-10-21Fix mercury crafting exploitBlood-Asp
2016-10-19Cleanup recipe classesBlood-Asp
2016-10-16Fix paperboard recipesBlood-Asp
2016-10-16Base IC2 Classic compat. Reactor components disabled, some recipes likely ↵Blood-Asp
missing/broken
2016-10-09Fix Stone/Wood gear recipesBlood-Asp
2016-10-07Fix nugget recipesMuramasa