| Age | Commit message (Collapse) | Author | |
|---|---|---|---|
| 2016-04-11 | Update ProcessingPipeLarge.java | Alkalus | |
| Apparently it has a newline at the end. | |||
| 2016-04-11 | Submitting PR's is a pain. | Draknyte1 | |
| Always use most up to date files for the repo you're contributing to. #NotGT5.8Files | |||
| 2016-04-11 | Should fix any issues. | Draknyte1 | |
| 2016-04-10 | Changed a few things to make the Soft Hammer more noticeable from the Hard ↵ | Draknyte1 | |
| Hammer. Now it's a soft Mallet with an inverted icon, as requested by @DarknessShadow - https://github.com/Blood-Asp/GT5-Unofficial/issues/407 # Conflicts: # src/main/java/gregtech/api/enums/OrePrefixes.java # src/main/java/gregtech/common/items/GT_MetaGenerated_Tool_01.java # src/main/java/gregtech/loaders/oreprocessing/ProcessingPipeLarge.java # src/main/java/gregtech/loaders/oreprocessing/ProcessingPipeMedium.java # src/main/java/gregtech/loaders/oreprocessing/ProcessingPipeSmall.java | |||
| 2016-03-27 | Show all ingot fluid extractions and all iron/copper arc furnace recipes | Blood-Asp | |
| 2016-03-20 | fix forestry plants above meta 15 | Blood-Asp | |
| 2016-03-18 | Added machine recipe for rotors, added silicone soft hammer | Blood-Asp | |
| 2016-03-16 | Fix Forestry woods above meta 15 not effected by wood nerv | Blood-Asp | |
| 2015-12-15 | fix stone processing output amounts | Blood-Asp | |
| 2015-12-11 | Added processing for UndergroundBiomes stone types | Blood-Asp | |
| 2015-10-21 | Reformat code | Shawn Buckley | |
| 2015-10-21 | Remove jdgui-comments | Shawn Buckley | |
| 2015-10-21 | Bring in experimental branch | Shawn Buckley | |
| 2015-10-21 | Move source files | Shawn Buckley | |
