aboutsummaryrefslogtreecommitdiff
path: root/src/main/java/gregtech/loaders/oreprocessing
AgeCommit message (Collapse)Author
2017-07-01fix cheese as dough #1123Blood-Asp
2017-06-26Merge branch 'unstable_blood' into unstableJohannes Gäßler
Conflicts: src/main/java/gregtech/api/enums/MaterialBuilder.java src/main/java/gregtech/common/GT_RecipeAdder.java src/main/java/gregtech/common/tileentities/machines/multi/GT_MetaTileEntity_BronzeBlastFurnace.java src/main/java/gregtech/loaders/preload/GT_Loader_MetaTileEntities.java
2017-06-25Merge branch 'OilRefining' into unstableJohannes Gäßler
Conflicts: src/main/java/gregtech/loaders/postload/GT_MachineRecipeLoader.java src/main/java/gregtech/loaders/preload/GT_Loader_Item_Block_And_Fluid.java src/main/java/gregtech/loaders/preload/GT_Loader_MetaTileEntities.java
2017-06-25Optimize imports - intelliJ one button actionTechnus
2017-06-24Made the Large Chemical Reactor cheaper, added more Cell MaterialsJohannes Gäßler
Large Chemical Reactor Circuits: Elite -> Advanced Inert Machine Casing: Clean Stainless Steel Casing -> Solid Steel Casing Fluid Cells can now also be made from Steel and Polytetrafluoroethylene Fixed the name of Plastic and PTFE Fluid Pipes.
2017-06-24Added a config option for easier EV+ CablesJohannes Gäßler
2017-06-18Merge remote-tracking branch 'origin/unstable' into OilRefiningJohannes Gäßler
Conflicts: src/main/java/gregtech/loaders/postload/GT_MachineRecipeLoader.java src/main/java/gregtech/loaders/preload/GT_Loader_MetaTileEntities.java
2017-06-15Merge remote-tracking branch 'origin/unstable' into ChemistryUpdateJohannes Gäßler
Conflicts: src/main/java/gregtech/common/tileentities/machines/multi/GT_MetaTileEntity_Cleanroom.java src/main/java/gregtech/common/tileentities/machines/multi/GT_MetaTileEntity_LargeBoiler.java src/main/java/gregtech/loaders/load/GT_FuelLoader.java src/main/java/gregtech/loaders/preload/GT_Loader_MetaTileEntities.java src/main/java/gregtech/nei/GT_NEI_DefaultHandler.java
2017-06-15Made it so that Pyrolyse Oven recipes are consistentJohannes Gäßler
Moved Pyrolyse Oven recipes with Charcoal Byproducts, Wood Gas, Wood Vinegar, or Wood Tar to OreProcessing to ensure that all log types can be used.
2017-06-05Made it so that rubber-related recipes accept more than one rubber typeJohannes Gäßler
LV, MV, HV recipes accept all rubbers. EV+ recipes accept only synthetic rubbers. Affected items: Pump, Conveyor Module, Plunger, Because it is not easily possible to have this functionality for the Assembly Line, the Assembly Line still accepts only one type of rubber for each recipe.
2017-06-04Implemented Polyphenylene Sulfide, Sodium Persulfate, made NaOH a solidJohannes Gäßler
Removed the previously added Material AnyDielectric because it cannot be sensibly used. Added Polydimethylsiloxane, Polystyrene, and Styrene-Butadiene Rubber to the list of Materials with plastic-like local names. Added foils for Polyvinylchloride, Styrene-Butadiene Rubber. Fixed a bug where foils were missing for Polyvinyl Chloride
2017-06-03Made rubber consistent, rewrote WireProcessing, implemented ht cablesJohannes Gäßler
All rubbers are now made by first producing the polymer and then vulcanizing it with Sulfur (equivalent to natural rubber). Rewrote WireProcessing to reduce the amount of duplicate code. Implemented recipes that utilize a combination of a dielectric and a synthetic rubber to make cables. This halves total insulation cost for below-EV cables and reduces it to 75% for EV+ cables (conductive polymer not yet implemented).
2017-06-02Made it so that low-tech cables can be made with higher-tech insulationJohannes Gäßler
To prevent transmutation unpackaging no longer refunds Paper/Black Carpet/Rubber Sheets.
2017-06-02Fix compressed meteoric iron recipe. #1071Blood-Asp
2017-04-10All foils can be made in bender.Blood-Asp
2017-03-22PIC Wafer needs cleanroom tooBlood-Asp
2017-03-12fix adv circuitTechlone
2017-03-05Remove original IC2 adv circuit recipe.Blood-Asp
2017-03-01RebalancingsBlood-Asp
Reduce costs for multiblock building blocks. Forgehammer Ingot->Plate 3:2 instead of 2:1
2017-02-28Circuit changesBlood-Asp
2016-12-27Port LightningRod (To be changed by Bloody) & Character fixMuramasa-
2016-12-27Fix ToolHead processorsMuramasa-
2016-12-16Fix ULV and LV wire/cable recipesBlood-Asp
2016-12-13Replace all literal numbers referring to tool types with named constantsDavid Vierra
2016-10-22Immersive Engineering compatibility and more fuels in generatorsBlood-Asp
2016-10-22Improve Magneticraft compatibilityBlood-Asp
2016-10-22Fix more nugget exploitsBlood-Asp
2016-10-21Fix mercury crafting exploitBlood-Asp
2016-10-19Cleanup recipe classesBlood-Asp
2016-10-16Fix paperboard recipesBlood-Asp
2016-10-16Base IC2 Classic compat. Reactor components disabled, some recipes likely ↵Blood-Asp
missing/broken
2016-10-09Fix Stone/Wood gear recipesBlood-Asp
2016-10-07Fix nugget recipesMuramasa
2016-10-07Sift only crushed ores that are gemsBlood-Asp
2016-10-06Move ingot processing code to the right class.Blood-Asp
2016-10-04Fix wires from ingots (again)Blood-Asp
2016-09-30Fix gem rod lathe recipesMuramasa
2016-09-30Exclusion fixesMuramasa
2016-09-29Small fixes & Stop storage blocks and fluids for disabled materialsMuramasa
2016-09-23Reduce disabled component creation & GT_Proxy postInit -> ProcessorsMuramasa
2016-09-16Stop disabled component recipe gen, more separation and fixesMuramasa
2016-09-10Add processing changes from LoadTimes/Bugfixes and more cleanupMuramasa
2016-09-10Simplify, cleanup and seperate processorsMuramasa
2016-08-31Configurable components & fixesMuramasa
2016-08-22Merge pull request #603 from Muramasa-/MatsMuramasa-
Material Rework
2016-08-22Fixes #599Muramasa
2016-08-17InitialMuramasa
Fixed Materials limitation Added ability to add Materials via a config Added ability to change all properties of a Material via a config
2016-07-02rebalancing sifting outputBlood-Asp
2016-06-19Remove unused recipe codeBlood-Asp
2016-03-27Show all ingot fluid extractions and all iron/copper arc furnace recipesBlood-Asp