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path: root/src/main/java/gregtech/loaders/oreprocessing
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2017-06-24Made the Large Chemical Reactor cheaper, added more Cell MaterialsJohannes Gäßler
Large Chemical Reactor Circuits: Elite -> Advanced Inert Machine Casing: Clean Stainless Steel Casing -> Solid Steel Casing Fluid Cells can now also be made from Steel and Polytetrafluoroethylene Fixed the name of Plastic and PTFE Fluid Pipes.
2017-06-15Merge remote-tracking branch 'origin/unstable' into ChemistryUpdateJohannes Gäßler
Conflicts: src/main/java/gregtech/common/tileentities/machines/multi/GT_MetaTileEntity_Cleanroom.java src/main/java/gregtech/common/tileentities/machines/multi/GT_MetaTileEntity_LargeBoiler.java src/main/java/gregtech/loaders/load/GT_FuelLoader.java src/main/java/gregtech/loaders/preload/GT_Loader_MetaTileEntities.java src/main/java/gregtech/nei/GT_NEI_DefaultHandler.java
2017-06-15Made it so that Pyrolyse Oven recipes are consistentJohannes Gäßler
Moved Pyrolyse Oven recipes with Charcoal Byproducts, Wood Gas, Wood Vinegar, or Wood Tar to OreProcessing to ensure that all log types can be used.
2017-06-02Fix compressed meteoric iron recipe. #1071Blood-Asp
2017-04-10All foils can be made in bender.Blood-Asp
2017-03-22PIC Wafer needs cleanroom tooBlood-Asp
2017-03-12fix adv circuitTechlone
2017-03-05Remove original IC2 adv circuit recipe.Blood-Asp
2017-03-01RebalancingsBlood-Asp
Reduce costs for multiblock building blocks. Forgehammer Ingot->Plate 3:2 instead of 2:1
2017-02-28Circuit changesBlood-Asp
2016-12-27Port LightningRod (To be changed by Bloody) & Character fixMuramasa-
2016-12-27Fix ToolHead processorsMuramasa-
2016-12-16Fix ULV and LV wire/cable recipesBlood-Asp
2016-12-13Replace all literal numbers referring to tool types with named constantsDavid Vierra
2016-10-22Immersive Engineering compatibility and more fuels in generatorsBlood-Asp
2016-10-22Improve Magneticraft compatibilityBlood-Asp
2016-10-22Fix more nugget exploitsBlood-Asp
2016-10-21Fix mercury crafting exploitBlood-Asp
2016-10-19Cleanup recipe classesBlood-Asp
2016-10-16Fix paperboard recipesBlood-Asp
2016-10-16Base IC2 Classic compat. Reactor components disabled, some recipes likely ↵Blood-Asp
missing/broken
2016-10-09Fix Stone/Wood gear recipesBlood-Asp
2016-10-07Fix nugget recipesMuramasa
2016-10-07Sift only crushed ores that are gemsBlood-Asp
2016-10-06Move ingot processing code to the right class.Blood-Asp
2016-10-04Fix wires from ingots (again)Blood-Asp
2016-09-30Fix gem rod lathe recipesMuramasa
2016-09-30Exclusion fixesMuramasa
2016-09-29Small fixes & Stop storage blocks and fluids for disabled materialsMuramasa
2016-09-23Reduce disabled component creation & GT_Proxy postInit -> ProcessorsMuramasa
2016-09-16Stop disabled component recipe gen, more separation and fixesMuramasa
2016-09-10Add processing changes from LoadTimes/Bugfixes and more cleanupMuramasa
2016-09-10Simplify, cleanup and seperate processorsMuramasa
2016-08-31Configurable components & fixesMuramasa
2016-08-22Merge pull request #603 from Muramasa-/MatsMuramasa-
Material Rework
2016-08-22Fixes #599Muramasa
2016-08-17InitialMuramasa
Fixed Materials limitation Added ability to add Materials via a config Added ability to change all properties of a Material via a config
2016-07-02rebalancing sifting outputBlood-Asp
2016-06-19Remove unused recipe codeBlood-Asp
2016-03-27Show all ingot fluid extractions and all iron/copper arc furnace recipesBlood-Asp
2016-03-20fix forestry plants above meta 15Blood-Asp
2016-03-18Added machine recipe for rotors, added silicone soft hammerBlood-Asp
2016-03-16Fix Forestry woods above meta 15 not effected by wood nervBlood-Asp
2015-12-15fix stone processing output amountsBlood-Asp
2015-12-11Added processing for UndergroundBiomes stone typesBlood-Asp
2015-10-21Reformat codeShawn Buckley
2015-10-21Remove jdgui-commentsShawn Buckley
2015-10-21Bring in experimental branchShawn Buckley
2015-10-21Move source filesShawn Buckley