Age | Commit message (Collapse) | Author | |
---|---|---|---|
2017-06-24 | Made the Large Chemical Reactor cheaper, added more Cell Materials | Johannes Gäßler | |
Large Chemical Reactor Circuits: Elite -> Advanced Inert Machine Casing: Clean Stainless Steel Casing -> Solid Steel Casing Fluid Cells can now also be made from Steel and Polytetrafluoroethylene Fixed the name of Plastic and PTFE Fluid Pipes. | |||
2017-06-15 | Merge remote-tracking branch 'origin/unstable' into ChemistryUpdate | Johannes Gäßler | |
Conflicts: src/main/java/gregtech/common/tileentities/machines/multi/GT_MetaTileEntity_Cleanroom.java src/main/java/gregtech/common/tileentities/machines/multi/GT_MetaTileEntity_LargeBoiler.java src/main/java/gregtech/loaders/load/GT_FuelLoader.java src/main/java/gregtech/loaders/preload/GT_Loader_MetaTileEntities.java src/main/java/gregtech/nei/GT_NEI_DefaultHandler.java | |||
2017-06-15 | Made it so that Pyrolyse Oven recipes are consistent | Johannes Gäßler | |
Moved Pyrolyse Oven recipes with Charcoal Byproducts, Wood Gas, Wood Vinegar, or Wood Tar to OreProcessing to ensure that all log types can be used. | |||
2017-06-02 | Fix compressed meteoric iron recipe. #1071 | Blood-Asp | |
2017-04-10 | All foils can be made in bender. | Blood-Asp | |
2017-03-22 | PIC Wafer needs cleanroom too | Blood-Asp | |
2017-03-12 | fix adv circuit | Techlone | |
2017-03-05 | Remove original IC2 adv circuit recipe. | Blood-Asp | |
2017-03-01 | Rebalancings | Blood-Asp | |
Reduce costs for multiblock building blocks. Forgehammer Ingot->Plate 3:2 instead of 2:1 | |||
2017-02-28 | Circuit changes | Blood-Asp | |
2016-12-27 | Port LightningRod (To be changed by Bloody) & Character fix | Muramasa- | |
2016-12-27 | Fix ToolHead processors | Muramasa- | |
2016-12-16 | Fix ULV and LV wire/cable recipes | Blood-Asp | |
2016-12-13 | Replace all literal numbers referring to tool types with named constants | David Vierra | |
2016-10-22 | Immersive Engineering compatibility and more fuels in generators | Blood-Asp | |
2016-10-22 | Improve Magneticraft compatibility | Blood-Asp | |
2016-10-22 | Fix more nugget exploits | Blood-Asp | |
2016-10-21 | Fix mercury crafting exploit | Blood-Asp | |
2016-10-19 | Cleanup recipe classes | Blood-Asp | |
2016-10-16 | Fix paperboard recipes | Blood-Asp | |
2016-10-16 | Base IC2 Classic compat. Reactor components disabled, some recipes likely ↵ | Blood-Asp | |
missing/broken | |||
2016-10-09 | Fix Stone/Wood gear recipes | Blood-Asp | |
2016-10-07 | Fix nugget recipes | Muramasa | |
2016-10-07 | Sift only crushed ores that are gems | Blood-Asp | |
2016-10-06 | Move ingot processing code to the right class. | Blood-Asp | |
2016-10-04 | Fix wires from ingots (again) | Blood-Asp | |
2016-09-30 | Fix gem rod lathe recipes | Muramasa | |
2016-09-30 | Exclusion fixes | Muramasa | |
2016-09-29 | Small fixes & Stop storage blocks and fluids for disabled materials | Muramasa | |
2016-09-23 | Reduce disabled component creation & GT_Proxy postInit -> Processors | Muramasa | |
2016-09-16 | Stop disabled component recipe gen, more separation and fixes | Muramasa | |
2016-09-10 | Add processing changes from LoadTimes/Bugfixes and more cleanup | Muramasa | |
2016-09-10 | Simplify, cleanup and seperate processors | Muramasa | |
2016-08-31 | Configurable components & fixes | Muramasa | |
2016-08-22 | Merge pull request #603 from Muramasa-/Mats | Muramasa- | |
Material Rework | |||
2016-08-22 | Fixes #599 | Muramasa | |
2016-08-17 | Initial | Muramasa | |
Fixed Materials limitation Added ability to add Materials via a config Added ability to change all properties of a Material via a config | |||
2016-07-02 | rebalancing sifting output | Blood-Asp | |
2016-06-19 | Remove unused recipe code | Blood-Asp | |
2016-03-27 | Show all ingot fluid extractions and all iron/copper arc furnace recipes | Blood-Asp | |
2016-03-20 | fix forestry plants above meta 15 | Blood-Asp | |
2016-03-18 | Added machine recipe for rotors, added silicone soft hammer | Blood-Asp | |
2016-03-16 | Fix Forestry woods above meta 15 not effected by wood nerv | Blood-Asp | |
2015-12-15 | fix stone processing output amounts | Blood-Asp | |
2015-12-11 | Added processing for UndergroundBiomes stone types | Blood-Asp | |
2015-10-21 | Reformat code | Shawn Buckley | |
2015-10-21 | Remove jdgui-comments | Shawn Buckley | |
2015-10-21 | Bring in experimental branch | Shawn Buckley | |
2015-10-21 | Move source files | Shawn Buckley | |