| Age | Commit message (Collapse) | Author | |
|---|---|---|---|
| 2017-05-12 | Fusion Casing 2 craftable | Dream-Master | |
| 2017-05-12 | remove Gt recipes for ic nuke | Dream-Master | |
| changed Field Gen recipes a bit | |||
| 2017-05-08 | Change time 16cable needs | Dream-Master | |
| lower infinity ingots a bit zpm2 | |||
| 2017-05-07 | remove todo | Dream-Master | |
| 2017-05-07 | Solar Panels to Core Mod | Dream-Master | |
| 2017-05-07 | remove GalliumArsenic recipe ingot alloying from ebf | Dream-Master | |
| 2017-05-07 | move circuit recipe to core mod | Dream-Master | |
| 2017-05-06 | Remove compiletime dependency of CoreMod, Add runtime dependency of CoreMod | Technus | |
| +optimize imports +add ToDo for dream to migrate the recipes to coremod | |||
| 2017-05-05 | remove enable or disable solar panel recipes because always enable. Move ↵ | Dream-Master | |
| recipe to crafting recipe section | |||
| 2017-05-05 | recipe fix | Dream-Master | |
| 2017-05-05 | battery recipes | Dream-Master | |
| 2017-05-05 | more recipe nerfs | Dream-Master | |
| circuits, wafer etc | |||
| 2017-05-04 | Small tweak to Rocket Fuel to ensure that production cost > burn value | Johannes Gäßler | |
| 2017-05-04 | Added a graphic for acids, made the javadoc more descriptive | Johannes Gäßler | |
| 2017-05-04 | more component recipe changes | Dream-Master | |
| 2017-05-03 | Added an svg for misc chemical recipes, tweaked several recipes | Johannes Gäßler | |
| 2017-05-03 | Added distillation recipe for Phenol, tweaked the graphic for plastics | Johannes Gäßler | |
| 2017-05-02 | a few chip recipe changes, png changes | Dream-Master | |
| 2017-05-02 | more Board recipe and balancing changes | Dream-Master | |
| 2017-05-02 | fixed Board recipes a bit | Dream-Master | |
| 2017-05-02 | make things more easy and realistic | Dream-Master | |
| 2017-05-02 | Materials for existing fluids, ash nerf, plastic production svg | Johannes Gäßler | |
| 2017-05-01 | more recipes changed | Dream-Master | |
| 2017-05-01 | Added molecular formulas for the new materials, added alternative | Johannes Gäßler | |
| charcoal recipes. Charcoal can now be made by treating Wood Pulp or Sugar with Sulfuric Acid (takes very long, doesn't scale well) | |||
| 2017-05-01 | added cutter and Chemical reactor to cleanroom (optional recipes) | Dream-Master | |
| a few recipe changes | |||
| 2017-05-01 | Added config for simple chemical recipes and stone dust centifugation | Johannes Gäßler | |
| 2017-05-01 | more advanced circuit Board changes | Dream-Master | |
| 2017-05-01 | Added recipes for centrifuging Stone Dust | Johannes Gäßler | |
| The amount of elements you get from centrifuging is proportional to their mass percentage in the earths continental crust with a tolerance of ~5-20% | |||
| 2017-05-01 | Added back Etched wires | Dream-Master | |
| Added new Bords | |||
| 2017-05-01 | Optimize imports | Technus | |
| 2017-05-01 | methods for pipe creation, new plastic pipes, implemented PVC | Johannes Gäßler | |
| Added a new plastic: Polyvinyl Chloride, currently only used for item pipes Added Polytetrafluoroethylene Fluid Pipes Fixed the number of fluid cells for polymerization, Fixed the default alpha value for the MaterialBuilder class | |||
| 2017-05-01 | Added Advanced Fiber Glass Board | Dream-Master | |
| Few recipe changes | |||
| 2017-04-30 | more high Tier circuit recipe changes | Dream-Master | |
| 2017-04-30 | second recipe for diode | Dream-Master | |
| 2017-04-30 | fix recipe basic circuit | Dream-Master | |
| machine recipe loader file was to large. I divided it again @Technus are this ok or did i derp here? | |||
| 2017-04-30 | integrated processor changes | Dream-Master | |
| 2017-04-30 | Capacitor recipe change | Dream-Master | |
| 2017-04-30 | Epoxid Board changes | Dream-Master | |
| 2017-04-30 | change the sticks in advanced circuits | Dream-Master | |
| 2017-04-30 | advanced circuits and Transistor changings | Dream-Master | |
| 2017-04-30 | Changed the newly added recipes so that they use the new API | Johannes Gäßler | |
| 2017-04-30 | New recipes, convenience methods, recipe rebalancings | Johannes Gäßler | |
| Implemented new recipes for Gunpowder, Saltpeter, Sulfuric Acid Gave Sulfur dust a burn value (1600, the same as coal) Made all chemical recipes stoichiometrically correct whenever possible (2 H + 1 O -> 1 H2O instead of 2 H + 1 O -> 3 H2O) Added a convenience method to Materials that lets you get dust succinctly Put all simplified recipe additions in a separate method, the config is still missing | |||
| 2017-04-30 | more changes circuits | Dream-Master | |
| 2017-04-30 | more circuit changes | Dream-Master | |
| 2017-04-30 | try to add clean room recipes | Dream-Master | |
| 2017-04-30 | fix circuit exploit | Dream-Master | |
| 2017-04-30 | rework circuits Basic and Good | Dream-Master | |
| 2017-04-30 | Chem reactors can now output 2 items, implemented recipes for Nitric | Johannes Gäßler | |
| Acid,added utility methods to get Material cells or integrated circuits, it's now possible to declare a temperature for automatically created fluids / gases | |||
| 2017-04-30 | Added new Boards and new fluids | Dream-Master | |
| 2017-04-28 | derp | Dream-Master | |
