aboutsummaryrefslogtreecommitdiff
path: root/src/main/java/gregtech/loaders/preload
AgeCommit message (Collapse)Author
2016-09-25Cleanup, disable auto TE recipes with config and fixesMuramasa
2016-09-24Update with exp changesMuramasa
2016-09-23Reduce disabled component creation & GT_Proxy postInit -> ProcessorsMuramasa
2016-09-16Stop disabled component recipe gen, more separation and fixesMuramasa
2016-09-15Update Part 1Muramasa
2016-09-10Add processing changes from LoadTimes/Bugfixes and more cleanupMuramasa
2016-09-10Simplify, cleanup and seperate processorsMuramasa
2016-08-31Configurable components & fixesMuramasa
2016-08-23Fixes & work on #266Muramasa
2016-08-22Some cleanupMuramasa
2016-08-21General cleanup & MaterialProcessingMuramasa
2016-08-19initMaterialPropertiesMuramasa
2016-08-17InitialMuramasa
Fixed Materials limitation Added ability to add Materials via a config Added ability to change all properties of a Material via a config
2016-08-14Const bool changesMuramasa
2016-08-14Bugfixes 8Muramasa
2016-08-13More String var changesMuramasa
2016-08-10GC Ore SupportMuramasa
2016-07-26Merge branch 'experimental' into NewFeaturesOneEyeMaker
2016-07-26Coils should be deprecatedOneEyeMaker
2016-07-25Changed method of "repairing" of overheated coils.OneEyeMaker
Also moved initialization of SubTags to prevent NoClassDefFoundException.
2016-07-22Various fixes/cleanupMuramasa
Game will no longer crash without UBC loaded Added missing mallet textures to materialicon Lignite
2016-07-21Any component should require cables of its tier.OneEyeMaker
2016-07-21Cables from IV materials and used as IV components should be IV.OneEyeMaker
2016-07-21Redefined some wires. Added last heating coil block.OneEyeMaker
2016-07-20Added new tier of heating coils.OneEyeMaker
//TODO: Find material for LuV coils.
2016-07-18Ore system rewriteMuramasa
2016-07-18Restored broken compatibility.OneEyeMaker
2016-07-18Preparations for moving all heating coils to another block.OneEyeMaker
2016-07-17Added new heating coil blocks.OneEyeMaker
2016-07-16InitialMuramasa
This is more of a test and resource for when I eventually rewrite the GT5U ore texture/metadata system.
2016-07-03Name fixesBlood-Asp
2016-07-01Even more changesBlood-Asp
2016-07-01Small fixes and rebalancesBlood-Asp
2016-07-01PR fixes: Turbine casings readded, Dieselgen readded, balancing changesBlood-Asp
Also deactivated higher tier pumps, these cover so huge areas, that servers lag extremely. Nerfed new cables a bit.
2016-07-01InitialMuramasa
2016-06-23Changed Field Generator recipesBlood-Asp
2016-06-21This client likes to uncheck filesMuramasa
2016-06-21Wrong pipe oredictMuramasa
2016-06-21Bug fixes for my commitsMuramasa
Removed commented out old turbine texture code Fixed Diesel Engine "Fuel Value" unit to EU/L Fixed mistake with Diesel Engine tooltip. Now asks for Gear boxes. Forgot to add recipe for Engine Intake. Redone the Gas/HPSteam turbine recipes. Fixed Oxygen/Lube being consumed if there is diesel in the hatch, but not enough for the engine to run Updated Engine GUI
2016-06-01Possibly final commitMuramasa
2016-05-23Cleanup + ImprovementMuramasa
2016-05-20Basically a rewriteMuramasa
2016-04-29Implemented Output CalculationMuramasa
2016-04-28More Cleanup and finalizingMuramasa
2016-04-28Main Commit for Large Diesel GeneratorMuramasa
2016-04-19Main CommitMuramasa
2016-04-17Large Diesel GeneratorMuramasa
Added large diesel generator to the game. It replicates the Large Plasma Generator but it's nominal output is 1/8 that plasmas is. Plasma Nominal: Optimal Steam Flow * 40 Diesel Nominal: Optimal Steam Flow * 5
2016-04-11Adding assembly line recipesBlood-Asp
2016-04-11Added Assembly Line MultiblockBlood-Asp
2016-04-04Re Fix #472 #219Léa Gris