Age | Commit message (Collapse) | Author | |
---|---|---|---|
2016-07-03 | Name fixes | Blood-Asp | |
2016-07-01 | Even more changes | Blood-Asp | |
2016-07-01 | Small fixes and rebalances | Blood-Asp | |
2016-07-01 | PR fixes: Turbine casings readded, Dieselgen readded, balancing changes | Blood-Asp | |
Also deactivated higher tier pumps, these cover so huge areas, that servers lag extremely. Nerfed new cables a bit. | |||
2016-07-01 | Initial | Muramasa | |
2016-06-23 | Changed Field Generator recipes | Blood-Asp | |
2016-06-21 | This client likes to uncheck files | Muramasa | |
2016-06-21 | Wrong pipe oredict | Muramasa | |
2016-06-21 | Bug fixes for my commits | Muramasa | |
Removed commented out old turbine texture code Fixed Diesel Engine "Fuel Value" unit to EU/L Fixed mistake with Diesel Engine tooltip. Now asks for Gear boxes. Forgot to add recipe for Engine Intake. Redone the Gas/HPSteam turbine recipes. Fixed Oxygen/Lube being consumed if there is diesel in the hatch, but not enough for the engine to run Updated Engine GUI | |||
2016-06-01 | Possibly final commit | Muramasa | |
2016-05-23 | Cleanup + Improvement | Muramasa | |
2016-05-20 | Basically a rewrite | Muramasa | |
2016-04-29 | Implemented Output Calculation | Muramasa | |
2016-04-28 | More Cleanup and finalizing | Muramasa | |
2016-04-28 | Main Commit for Large Diesel Generator | Muramasa | |
2016-04-19 | Main Commit | Muramasa | |
2016-04-17 | Large Diesel Generator | Muramasa | |
Added large diesel generator to the game. It replicates the Large Plasma Generator but it's nominal output is 1/8 that plasmas is. Plasma Nominal: Optimal Steam Flow * 40 Diesel Nominal: Optimal Steam Flow * 5 | |||
2016-04-11 | Adding assembly line recipes | Blood-Asp | |
2016-04-11 | Added Assembly Line Multiblock | Blood-Asp | |
2016-04-04 | Re Fix #472 #219 | Léa Gris | |
2016-04-04 | Fix #472 #219 | Léa Gris | |
2016-04-02 | made EV charger recipe oredict | Blood-Asp | |
2016-03-20 | More work on tool hardening | Blood-Asp | |
2016-01-03 | spelling fixes and chainsaw + forestry leaves fix | Blood-Asp | |
2016-01-03 | Explosives rework | Blood-Asp | |
2015-12-29 | AE2 oredict register fix | Blood-Asp | |
2015-12-29 | fix depleted mox crashing | Blood-Asp | |
2015-12-29 | add missing EBXL recipes. tmp disable modular armor recipes | Blood-Asp | |
2015-12-28 | fix armor textures and init | Blood-Asp | |
2015-12-25 | fuel rod override v2 | Blood-Asp | |
2015-12-25 | Overriding IC2 fuel rods | Blood-Asp | |
2015-12-08 | cable burn fix and ihl compat fix | Blood-Asp | |
2015-12-06 | Moved Sulfide ore processing from IHL to GT | Blood-Asp | |
2015-12-06 | bunch of fixed | Blood-Asp | |
Added new multiblock guis shortend HP turbine name to fit gui added reinforced block reprocessing fixed crash on AE2 removal expanded large boiler tooltips fixed chinsel marble processing added some recipes for alloys | |||
2015-11-24 | fixed hull recycling | Blood-Asp | |
2015-10-23 | Fixed spelling of sulfuric gas. Fixes #267 | Shawn Buckley | |
2015-10-21 | Reformat code | Shawn Buckley | |
2015-10-21 | Update to Forestry 4 | Shawn Buckley | |
2015-10-21 | Remove jdgui-comments | Shawn Buckley | |
2015-10-21 | Bring in experimental branch | Shawn Buckley | |
2015-10-21 | Move source files | Shawn Buckley | |