Age | Commit message (Expand) | Author |
2017-06-16 | Fixed a bug where Distilleries didn't have a solid output slot. | Dream-Master |
2017-06-15 | Fix to buildable state | Technus |
2017-06-15 | Merge branch 'experimental' into reMerge | Technus |
2017-06-15 | Merge branch 'unstable_BLOOD' into reMerge | Technus |
2017-06-15 | Merge branch 'unstable_BLOOD' into reMerge | Technus |
2017-06-15 | Vacuum freezer should be hv age able to crafting. Lower the circuits to advan... | Dream-Master |
2017-06-15 | Merge remote-tracking branch 'origin/unstable' into ChemistryUpdate | Johannes Gäßler |
2017-06-14 | cherry pick | Draknyte1 |
2017-06-14 | Made the Cleanroom optional. | Draknyte1 |
2017-06-08 | Implemented Bricked Blast Furnace, added corresponding textures | Johannes Gäßler |
2017-06-07 | Merge branch 'unstable' into advminer2_improvements | Techlone |
2017-06-06 | Added 6 Input slots to Assembler | Dream-Master |
2017-06-06 | Oil Cracking Update from Johannes Gaessler | Dream-Master |
2017-06-06 | Changed the ID of the LCM again because of GTNH collision: 1200 -> 1169 | Johannes Gäßler |
2017-06-06 | cherry pick: from Techlone | Dream-Master |
2017-06-05 | try this id | Dream-Master |
2017-06-05 | because this id was used by the core mod. | Dream-Master |
2017-06-05 | cherry pick: | Johannes Gäßler |
2017-06-05 | Thiccness changes done | Technus |
2017-06-05 | Adjust Thiccnes for things from bloodasp branch | Technus |
2017-06-05 | Adjust pipe thiccnes | Technus |
2017-06-04 | Changed the MetaGeneratedItem ID of the Large Chem Reactor: 1177 -> 1200 | Johannes Gäßler |
2017-06-01 | AdvMiner rewriting; now it's Ore Drilling Plant | Techlone |
2017-05-30 | cherry Pick | Johannes Gäßler |
2017-05-30 | Fixed a bug where the Chemical Reactor still only had one output slot in | Johannes Gäßler |
2017-05-28 | Add Blaze Block | Dream-Master |
2017-05-24 | change Bronze Multi Boiler recipe back | Dream-Master |
2017-05-22 | fixed recipe derp in the chemical reactor | Dream-Master |
2017-05-20 | change pipe meta item id | Dream-Master |
2017-05-20 | Merge branch 'ChemistryUpdate' into mergeGTNH | Johannes Gäßler |
2017-05-12 | Added crafting recipes for the LCH | Johannes Gäßler |
2017-05-12 | Merge branch 'ChemistryUpdate' into LargeChemicalReactor | Johannes Gäßler |
2017-05-12 | Naquadah Reactors recipes in Core Mod | Dream-Master |
2017-05-08 | Reverted an erroneous name change for nitration mixture | Johannes Gäßler |
2017-05-08 | Implemented checkMachine for the LCR, added machine casings | Johannes Gäßler |
2017-05-07 | move circuit recipe to core mod | Dream-Master |
2017-05-02 | Materials for existing fluids, ash nerf, plastic production svg | Johannes Gäßler |
2017-05-01 | methods for pipe creation, new plastic pipes, implemented PVC | Johannes Gäßler |
2017-04-30 | New recipes, convenience methods, recipe rebalancings | Johannes Gäßler |
2017-04-30 | Chem reactors can now output 2 items, implemented recipes for Nitric | Johannes Gäßler |
2017-04-29 | Fixed a sneaky and game-breaking bug that caused quite a lot of fluids | Johannes Gäßler |
2017-04-27 | Runnable state achieved | Technus |
2017-04-27 | Disable , unused | Technus |
2017-04-27 | Buildable | Technus |
2017-04-27 | Merge branch 'experimental' from GTNH into mergeGTNH (based on BLOODASP) | Technus |
2017-04-22 | Enabled solid output for Distilleries, implemented Epoxy Resin / PTFE | Johannes Gäßler |
2017-04-19 | Added a lot of (petro)chemistry stuff, expanded the API | Johannes Gäßler |
2017-03-31 | Add Lightning Rod | Blood-Asp |
2017-03-29 | Assembly Line configuration. #1252 | Dream-Master |
2017-03-26 | Add Ichorium as a material to GT Code | Dream-Master |