Age | Commit message (Collapse) | Author |
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* sunnarium from glowstone in reactors
* change glowstone dust to 9 items
(cherry picked from commit 24d7318ae8e73dc0082784e0a5872903b074dd2e)
Co-authored-by: Martin Robertz <dream-master@gmx.net>
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(cherry picked from commit 758a3c4b3c9e46376c24f30f23a97f374396b9ca)
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* initial work on facade covers
* fix colorMultiplier
also removed derp
* Clean up drop cover texture reset code
What was I thinking actually? Send a packet to reset client states?
* Fix cover display stack
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is... :)
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* Allow toolbox usage for maintenance w/o opening GUI
(Also resolves https://github.com/GTNewHorizons/GT-New-Horizons-Modpack/issues/9044)
* make AE dependency optional again
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* add recipe filter block
* Add tooltip to recipe filter GUI & improve type filter UI interaction
now you can click special slot in type filter UI to directly set the oreprefix based on the stack held on the cursor
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* Add network support for chanining GT Tile GUIs
* Implemented Cover Tabs for IGregTechTileEntity
See GTNewHorizons/GT-New-Horizons-Modpack#9367 for details
* Added IGuiIcon
For easier addon extensibility of GT_GuiIcon
Also fixed Ghost Circuit tab tooltip overlapping right-side cover tabs
* Typo fix
* Fixed unintended scala import
* Tabs -> Spaces on the files I've touched
* Propagate needsSteamVenting to UIs
* Note special slot usage
Determine whether a machine's recipe list ever makes use of the special slot
* Add 2 configurable tooltip verbosity levels
* Readability pass
* New tooltip cache for flexibility
It loads a configurable amount of lines per key
based on the user's chosen verbosity levels
* Let GT_GuiTooltipJava to use verbosity and LSHIFT
* "Smart" auto-hiding tooltips
* GT_GUIContainerMetaTile_Machine tooltip support
* Rework Basic Machine tooltips
* Wordy tooltips -> extended tooltips (clearer)
* Fixed off-by-one error on power slot tooltips
* Cleanup
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* Add network support for chanining GT Tile GUIs
* Implemented Cover Tabs for IGregTechTileEntity
See GTNewHorizons/GT-New-Horizons-Modpack#9367 for details
* Added IGuiIcon
For easier addon extensibility of GT_GuiIcon
Also fixed Ghost Circuit tab tooltip overlapping right-side cover tabs
* Typo fix
* Fixed unintended scala import
* Tabs -> Spaces on the files I've touched
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* Add in game GUI to configure client preference
* Fix backslash
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* update buildscript
* rename circuit assembler to fit
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* Normalize Fluid Canner fluid handling and looks
- By disabling sharedTank (on this, the only machine that uses the feature) the fluid canner gains a proper output tank.
- Fixes UI interactions with the taking fluids out of the invisible fluit output slot with cells
- Harmonizes UI with the look in NEI and with other basic machines
* Removed unused FluidCannerNEI.png
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* Refactors
* Common functionality to base classes
* GT Pre/Postload broken into more modular pieces
* Extract common (mainly cover related) functionality from BaseMetaTileEntity & BaseMetaPipeEntity
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* add infinite oil rig
* fix typo
* get same speed as the oil rig III
* adjust speed for the infinite oil rig
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* add Cryolite Bee and combs
* add Cryolite Block
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Remove glass from universal fluid cell
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re add red steel and Blue Steel recipe (hv)
change fluid tank in Ev Mixer
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Add support for more fluids in GT cells
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Increase internal Tank from Cutter
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(cherry picked from commit bed330648ee211530f5c9e97c9b1b7851e446168)
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to work with
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(cherry picked from commit 47449d939cfec7c44ec47be5da9aa260f39c585d)
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Rhodium Plated Palladium Machine Casing
Iridium Mahine Casing
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Silicon alu autoclave update
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(cherry picked from commit dc4cee39b102f843d01442a7619bbabc5d5fb8e9)
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LV is 1 Slot
MV is 2 Slots
HV is 3 Slots
EV is 4 Slots
remove Silicon ebf recipe
added new Sio2 recipes
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change all Core mod items match with ID
Add Soldering function to Material list
put all Railcraft recipes from Core mot to GT
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- Add glow support for all sides and states of iconset machines (same as with basicmachines).
Automated code cleanup with IDEA of:
- Optiimise all imports (remove unused, sort)
- Reorder all modifiers to the canonical preferred order (as stated in the Java Language Specification)
- Add all missing @Override annotations
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UV
Change anycopper to copper for LV one to reduce confusion, and because I
doubt anyone would use annealed
Change size from x2 or x4 to x1, because it doesn't make sense for them
to be larger, they're not high-amp transformers, they send the same
amount of amps as the earlier tiers
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Add the ore dicitionary name `blockClay` to the `minecraft:clay` block,
so it can be selected with prefix `block` and material `clay` when
registering the clay plate cover's block texture.
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Add the ore dicitionary name `stoneGlowstone` to the
`minecraft:glowstone` block, so it can be selected with prefix `stone`
and material `glowstone` when registering the Glowstone plate
cover's block texture.
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Add the ore dicitionary name `blockNetherQuartz` to the
`minecraft:quartz_block` block, so it can be selected with prefix `block`
and material `NetherQuartz` when registering the NetherQuartz plate
cover's block texture.
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Add the ore dicitionary name `stoneStone` to the `minecraft:stone` block, so it can be selected
with prefix `stone` and material `Stone` when registering the stone plate cover's block texture.
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added GT shadowmetal block, fixed bee crash from new TM
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