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path: root/src/main/java/gregtech/loaders
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2016-07-21Cables from IV materials and used as IV components should be IV.OneEyeMaker
2016-07-21Redefined some wires. Added last heating coil block.OneEyeMaker
2016-07-20Fixed Blast Furnace recipe for Naquadah Alloy.OneEyeMaker
2016-07-20Added new tier of heating coils.OneEyeMaker
//TODO: Find material for LuV coils.
2016-07-18Restored broken compatibility.OneEyeMaker
2016-07-18Preparations for moving all heating coils to another block.OneEyeMaker
2016-07-17Added new heating coil blocks.OneEyeMaker
2016-07-03Name fixesBlood-Asp
2016-07-02rebalancing sifting outputBlood-Asp
2016-07-02make GT trigger ic2 achievementsBlood-Asp
2016-07-02Finished adding all component assemblyline recipesBlood-Asp
2016-07-01Even more changesBlood-Asp
2016-07-01Small fixes and rebalancesBlood-Asp
2016-07-01PR fixes: Turbine casings readded, Dieselgen readded, balancing changesBlood-Asp
Also deactivated higher tier pumps, these cover so huge areas, that servers lag extremely. Nerfed new cables a bit.
2016-07-01InitialMuramasa
2016-07-01First Assemblyline recipesBlood-Asp
2016-06-30More Assembly Line recipe workBlood-Asp
2016-06-27AL Recipe workBlood-Asp
2016-06-25Make Railcraft item Retrival name independentBlood-Asp
2016-06-24Fix Superfuel railcraft compat and expand thaumcraft checkBlood-Asp
2016-06-24More superfuel fixesBlood-Asp
2016-06-24Fix fluiddeathBlood-Asp
2016-06-23Add new Fuel, Fix emitter and field gen recipes, add charcoal/lignite block ↵Blood-Asp
fuel values
2016-06-23Remove old crop processing codeBlood-Asp
2016-06-23Readjusted Notch Apple fuel valueBlood-Asp
2016-06-23Changed Field Generator recipesBlood-Asp
2016-06-21This client likes to uncheck filesMuramasa
2016-06-21Wrong pipe oredictMuramasa
2016-06-21Bug fixes for my commitsMuramasa
Removed commented out old turbine texture code Fixed Diesel Engine "Fuel Value" unit to EU/L Fixed mistake with Diesel Engine tooltip. Now asks for Gear boxes. Forgot to add recipe for Engine Intake. Redone the Gas/HPSteam turbine recipes. Fixed Oxygen/Lube being consumed if there is diesel in the hatch, but not enough for the engine to run Updated Engine GUI
2016-06-20Notch apple to magic fuelBlood-Asp
2016-06-20nerfed biogas from distilleryBlood-Asp
2016-06-20Fix wrong energy values for comp and crop processingBlood-Asp
2016-06-20Cheaper chemical string productionBlood-Asp
2016-06-19Remove unused recipe codeBlood-Asp
2016-06-19Merge pull request #500 from Muramasa-/DieselGeneratorBlood-Asp
Large Diesel Generator
2016-06-12Final commitMuramasa
2016-06-01Possibly final commitMuramasa
2016-05-27Merge pull request #518 from Muramasa-/TweaksAndFixesBlood-Asp
Crash Fix / Various Tweaks
2016-05-27Merge pull request #515 from OneEyeMaker/OreProcessingBlood-Asp
Added configuration file, that enables processing of ores
2016-05-25Rearranged two achievements. Fixes #478Muramasa
2016-05-25More fixes for #507Muramasa
2016-05-23Cleanup + ImprovementMuramasa
2016-05-20Basically a rewriteMuramasa
2016-05-18Added configuration file to enabling processing of oresOneEyeMaker
2016-05-12Added missing assembler recipes for casingsMauveCloud
Added missing assembler recipes for casings: Basic Machine Casing, UV Machine Casing, Heat Proof Machine Casing, Cupronickel Coil Block, Kanthal Coil Block, Nichrome Coil Block, Superconducting Coil Block, Solid Steel Machine Casing, Frost Proof Machine Casing, Robust Tungstensteel Casing, Clean Stainless Steel Casing, Stable Titanium Casing, Fusion Casing, Turbine Casing, Stainless Steel Turbine Casing, Titanium Turbine Casing, Tungstensteel Turbine Casing
2016-04-29Implemented Output CalculationMuramasa
2016-04-28More Cleanup and finalizingMuramasa
2016-04-28Main Commit for Large Diesel GeneratorMuramasa
2016-04-19Main CommitMuramasa
2016-04-17Large Diesel GeneratorMuramasa
Added large diesel generator to the game. It replicates the Large Plasma Generator but it's nominal output is 1/8 that plasmas is. Plasma Nominal: Optimal Steam Flow * 40 Diesel Nominal: Optimal Steam Flow * 5