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path: root/src/main/java/gregtech/loaders
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2017-05-07added small and large Spring Shaped craftingDream-Master
2017-05-07this code is obsolete because shows double recipes in nei.Dream-Master
change recipes like it was before. Ring and Stick processing
2017-05-07Solar Panels to Core ModDream-Master
2017-05-07remove GalliumArsenic recipe ingot alloying from ebfDream-Master
2017-05-07move circuit recipe to core modDream-Master
2017-05-06Remove compiletime dependency of CoreMod, Add runtime dependency of CoreModTechnus
+optimize imports +add ToDo for dream to migrate the recipes to coremod
2017-05-06Revert Dream's doings, re enable materialsTechnus
2017-05-06Enable materials if coremod is loadedTechnus
2017-05-06remove this material dependenciesDream-Master
2017-05-05remove enable or disable solar panel recipes because always enable. Move ↵Dream-Master
recipe to crafting recipe section
2017-05-05all Cable recipes changes doneDream-Master
processing ingots= nuggets fix remove gt solar recipes and put them into core mod
2017-05-05Added cableGT16 processingTechnus
2017-05-05Add gem upgrading recipesTechnus
2017-05-05Merge branch 'mergeGTNH' of https://github.com/GTNewHorizons/GT5-Unofficial ↵Technus
into mergeGTNH
2017-05-05EBF 20000K disable auto genned recipe supportTechnus
2017-05-05recipe fixDream-Master
2017-05-05battery recipesDream-Master
2017-05-05more recipe nerfsDream-Master
circuits, wafer etc
2017-05-04Small tweak to Rocket Fuel to ensure that production cost > burn valueJohannes Gäßler
2017-05-04Added a graphic for acids, made the javadoc more descriptiveJohannes Gäßler
2017-05-04more component recipe changesDream-Master
2017-05-03Added an svg for misc chemical recipes, tweaked several recipesJohannes Gäßler
2017-05-03Added distillation recipe for Phenol, tweaked the graphic for plasticsJohannes Gäßler
2017-05-02a few chip recipe changes, png changesDream-Master
2017-05-02more Board recipe and balancing changesDream-Master
2017-05-02fixed Board recipes a bitDream-Master
2017-05-02make things more easy and realisticDream-Master
2017-05-02Materials for existing fluids, ash nerf, plastic production svgJohannes Gäßler
2017-05-01more recipes changedDream-Master
2017-05-01Added molecular formulas for the new materials, added alternativeJohannes Gäßler
charcoal recipes. Charcoal can now be made by treating Wood Pulp or Sugar with Sulfuric Acid (takes very long, doesn't scale well)
2017-05-01added cutter and Chemical reactor to cleanroom (optional recipes)Dream-Master
a few recipe changes
2017-05-01Added config for simple chemical recipes and stone dust centifugationJohannes Gäßler
2017-05-01more advanced circuit Board changesDream-Master
2017-05-01new Etched wire recipesDream-Master
2017-05-01Added recipes for centrifuging Stone DustJohannes Gäßler
The amount of elements you get from centrifuging is proportional to their mass percentage in the earths continental crust with a tolerance of ~5-20%
2017-05-01Added back Etched wiresDream-Master
Added new Bords
2017-05-01Optimize importsTechnus
2017-05-01methods for pipe creation, new plastic pipes, implemented PVCJohannes Gäßler
Added a new plastic: Polyvinyl Chloride, currently only used for item pipes Added Polytetrafluoroethylene Fluid Pipes Fixed the number of fluid cells for polymerization, Fixed the default alpha value for the MaterialBuilder class
2017-05-01Added Advanced Fiber Glass BoardDream-Master
Few recipe changes
2017-04-30more high Tier circuit recipe changesDream-Master
2017-04-30second recipe for diodeDream-Master
2017-04-30fix recipe basic circuitDream-Master
machine recipe loader file was to large. I divided it again @Technus are this ok or did i derp here?
2017-04-30integrated processor changesDream-Master
2017-04-30Capacitor recipe changeDream-Master
2017-04-30Epoxid Board changesDream-Master
2017-04-30change the sticks in advanced circuitsDream-Master
2017-04-30advanced circuits and Transistor changingsDream-Master
2017-04-30Changed the newly added recipes so that they use the new APIJohannes Gäßler
2017-04-30New recipes, convenience methods, recipe rebalancingsJohannes Gäßler
Implemented new recipes for Gunpowder, Saltpeter, Sulfuric Acid Gave Sulfur dust a burn value (1600, the same as coal) Made all chemical recipes stoichiometrically correct whenever possible (2 H + 1 O -> 1 H2O instead of 2 H + 1 O -> 3 H2O) Added a convenience method to Materials that lets you get dust succinctly Put all simplified recipe additions in a separate method, the config is still missing
2017-04-30more changes circuitsDream-Master