Age | Commit message (Collapse) | Author | |
---|---|---|---|
2016-06-21 | 694a087c75952f2c987abff6ada8139282b9c8c5 [694a087] | Dream-Master | |
2016-06-21 | new files from gt pull requests | Dream-Master | |
2016-06-21 | experimental branch | Dream-Master | |
2016-06-21 | reverse commit | Dream-Master | |
2016-06-21 | even with Blood asp experimental branch | Dream-Master | |
2016-06-21 | remove all | Dream-Master | |
2016-06-07 | so now Oxygen variant works well | Dream-Master | |
Thanks @Tec | |||
2016-06-07 | Revert "remove no oxygen component recipe in the ebf because not working." | Dream-Master | |
This reverts commit c29302347c467aa49d69a68f8eb8054376580055. | |||
2016-06-07 | Revert "so no with the no gas variant." | Dream-Master | |
This reverts commit 150532cd79cd3501a152f1515f1aa0006058731d. | |||
2016-06-06 | so no with the no gas variant. | Dream-Master | |
2016-06-06 | remove no oxygen component recipe in the ebf because not working. | Dream-Master | |
2016-05-28 | Make Stainless Steel more expensive to not skip to quick MV Age | Dream-Master | |
2016-05-25 | Adding Assembly Line (no Assembler Casing recipe yet) | Dream-Master | |
2016-05-25 | Adding the New Turbines from Gt 5.09 and some Assembler recipe | Dream-Master | |
2016-05-22 | Thaumcraft Aspect fix | Dream-Master | |
2016-05-22 | fix | Dream-Master | |
2016-05-22 | Merge branch 'Scan-termals-of-EBF' | Dream-Master | |
Conflicts: build.properties src/main/java/gregtech/common/tileentities/machines/multi/GT_MetaTileEntity_ElectricBlastFurnace.java src/main/java/gregtech/loaders/postload/GT_MachineRecipeLoader.java | |||
2016-05-22 | Fix #591 | Dream-Master | |
Added EBf recipes for Ender io Materials with oxy and without | |||
2016-04-30 | Change Neutronium Material and add Droconium EFB recipes. | Dream-Master | |
2016-04-18 | fix #466 | Dream-Master | |
Machines higher than IV have a recipe conflict | |||
2016-04-14 | Fix custom ore mixes more common than intended | UltraPeeks | |
The for loop above already registers all custom ore mixes. The first 16 custom mixes were registered a second time and were double as likely as intended to spawn. For example copper was much more difficult to find that way. | |||
2016-04-09 | Revert "adding Adv Miner to us Version" | Dream-Master | |
This reverts commit 6427be7b6d30811e979b346d5477daf0c84e9334. | |||
2016-04-09 | Revert "Try to add Oil Drill. Works but not pumping oil" | Dream-Master | |
This reverts commit 26f65443ff25de28f0a48b0e5fa824ee96f86c41. | |||
2016-04-04 | Try to add Oil Drill. Works but not pumping oil | Dream-Master | |
2016-04-04 | adding Adv Miner to us Version | Dream-Master | |
adding Drilling Fluid added a few Textures from Gt 5.09 | |||
2016-03-20 | small fix | Dream-Master | |
2016-03-20 | Now all slabs works | Dream-Master | |
2016-03-20 | rotors machine recipes.(Blood Asp) | Dream-Master | |
2016-03-20 | add forestry Bowel recipes (Blood Asp) | Dream-Master | |
2016-03-20 | Forestry Log with meta id >16 are now nerfed by Greg | Dream-Master | |
2016-01-14 | Modify Wet Concrete to be able to use cells | Teteros | |
Wet Concrete was lacking cell support as it was a 'molten' fluid type. This patch adds a new type 'wet', which replaces 'molten' for Concrete. This means with this patch you can either use the canner with concrete dust to fill the cell, or the fluid canning machine to input or output Wet Concrete. Ideally Wet Concrete would be separate from Concrete as one is solid and the other fluid, but they were kept together for compatibility with existing recipes. 1 Concrete Cell = 144 Wet Concrete = Concrete Block 'Wet' fluid type can be used anytime you'd like both solid and fluid cell support, as these were usually separate for good reasons. Mostly to prevent the awkward ratio above. | |||
2016-01-14 | Change 500EU/t recipes to 480EU/t in the EBF. | Teteros | |
A tiny fragment of recipes in the Electronic Blast Furnace were set to 500EU/t instead of 480EU/t like all other recipes in the EBF. These were adjusted since having these deviate from the standard is troublesome for constant energy needs that the EBF requires. | |||
2016-01-13 | Add plastic recipes to Distillation Tower & Distillery. | Teteros | |
Distillation tower will now be able to refine ic2biomass and oil to molten plastic and tiny pile of plastic respectively. Tiny pile was chosen due to the limitation of 5 fluids and one item in the distillery, it's equal to '16' molten plastic. Distillery will refine oil and biomass in a 1:1 ratio to molten plastic, just like oil to lubricant does. Ratios suggested favour oil more than biomass. Remove unused oil types from distillation recipes and set biomass MV recipe to 32:1000 for easier calculations. | |||
2016-01-11 | Fix recipes Bio Gas | Dream-Master | |
2015-12-31 | This woks | Dream-Master | |
2015-12-31 | Take the Biomass recipes inside the code | Dream-Master | |
2015-12-30 | Change Biomass to Gas recipe using 480 eu instead of 512 like all other ↵ | Dream-Master | |
recipe too. | |||
2015-12-29 | add missing EBXL recipes. tmp disable modular armor recipes(Blood Asp) | Dream-Master | |
AE2 oredict register fix(Blood Asp) fix depleted mox crashing(Blood Asp) Bump to 5.08.33.3 | |||
2015-12-28 | Added Blood Asps commits. | Dream-Master | |
New debug lang for achievements generation(miuirussia) fuel rod override v2(Blood Asp) Mox not working lik ic2 any more (more heat up more eu) Overriding IC2 fuel rods(Blood Asp) fix teleporter(Blood Asp) Sensor kit should not stack(Blood Asp) Fix teleporter nuclear control support(Blood Asp) Fixed Display overflow(Blood Asp) | |||
2015-12-22 | Revert "Test commit" | Dream-Master | |
This reverts commit 42ba353761ab056cffa59a976a771d54c705a489. | |||
2015-12-22 | Test commit | Dream-Master | |
2015-12-22 | increase hot coolant energy output 4x (Blood Asp) | Dream-Master | |
Fix reprocessing exploit (Blood Asp) | |||
2015-12-17 | remove this from Gt Code | Dream-Master | |
2015-12-13 | Test commit to put Core Mod Items into GT code. | Dream-Master | |
2015-12-12 | Distillery using now Pipes instead of Blaze Rods. | Dream-Master | |
2015-12-10 | Added all fixes from Blood Asp we need. Just stay at Forestry 3.6.12.3 | Dream-Master | |
2015-11-20 | Brewing Stand Fix. Items instead of Block. | Dream-Master | |
2015-11-20 | HSLA Steel fix | Dream-Master | |
2015-11-20 | New Material Shapeless | Dream-Master | |
HSLA, Hepatizon, Angmallen, Inolashit | |||
2015-11-20 | Now finally it works. Why easy when it can be more difficult. | Dream-Master | |