Age | Commit message (Collapse) | Author |
|
* fix: fix Steam Valve not being configurable
* Revert "fix: fix Steam Valve not being configurable"
This reverts commit 505d9e273b48315fde154490e116d58fed46ffaf.
* feat: add steam regulator
* feat: add superheated steam to steam valve
|
|
|
|
|
|
|
|
This reverts commit 7f0c2e39d7e73b1301cdd881d93e1324312262ec.
|
|
* Added methods to allow multiblocks to play sounds
* Implemented first few sounds
* Added sound to PA
* Introduced static variables for sound indexes
|
|
|
|
Signed-off-by: Glease <4586901+Glease@users.noreply.github.com>
|
|
|
|
* Update ChemicalRecipes.java
Updates the smaller Indium Concentrate recipe to use a circuit so that the LCR will use the larger one when circuit 8 is used.
* Update ChemicalRecipes.java
Fix voltage and recipe time back to original 3s @ 150 EU/t.
* Update ChemicalRecipes.java
Add back 0-circuit Indium Concentrate recipe, but only for the Single-block Chemical Reactor.
|
|
* Update ChemicalRecipes.java
Updates the smaller Indium Concentrate recipe to use a circuit so that the LCR will use the larger one when circuit 8 is used.
* Update ChemicalRecipes.java
Fix voltage and recipe time back to original 3s @ 150 EU/t.
|
|
* Make material renderer available for arbitrary item
* pass render pass
|
|
* Add Hodgepodge compat
* cleanup
* Fix for fluid inside large cell
|
|
* New texture
* Blade
* Change molten space and time names.
* Update fluid names
* Bump dep of AE2
* Bump dep of AE2
* spotlessApply (#1733)
Co-authored-by: GitHub GTNH Actions <>
* New fluid solidifer method
* Space
* Spotless
* New recipes for new white dwarf matter shapes.
* Universium block
* Universium nanites
* Spotless
* Add some fine wires
---------
Co-authored-by: GTNH-Colen <54497873+GTNH-Colen@users.noreply.github.com>
Co-authored-by: github-actions[bot] <41898282+github-actions[bot]@users.noreply.github.com>
|
|
* New texture
* Blade
* Change molten space and time names.
* Update fluid names
* Bump dep of AE2
---------
Co-authored-by: GTNH-Colen <54497873+GTNH-Colen@users.noreply.github.com>
|
|
* Update buildscript, add all recently added gradle.properties entries
* Dependency version bumps and cleanup
* Bump eternal singularity version
* Update buildscript
* Make AE2 a required dependency
* Switch version to class generation from token replacement
|
|
|
|
MTE Inventory Upgrade
* inventories saved to nbt in controller
* bump up ModularUI to fix labels
* inventory renaming
* fix inventories not syncing
* more nbt saving and loading
* unregister inventory on block break
* example of a block being made from the same class
* clear UpgradeCasing list every structure check
* fix inventory halving to 0
* sync inventory name for upgrade block
* switch to its own method of sending client data
---------
Co-authored-by: Jason Mitchell <mitchej+github@gmail.com>
|
|
|
|
* Centrifuge Recipes for U235 - Tweaks
* Correct Values to Previous PR
|
|
* Remove warning suppression
* New helper default method
* Initial work on TPM
* Bump dep for structure lib and modular UI
* Structure works + recipe map
* Working
* Tooltip and NEI work
* Change controller texture
* spotlessApply (#1719)
* Fix wrong order
* Add override
* Spotless
* Big opps lol
* Comment
* Spotless
---------
Co-authored-by: GTNH-Colen <54497873+GTNH-Colen@users.noreply.github.com>
Co-authored-by: github-actions[bot] <41898282+github-actions[bot]@users.noreply.github.com>
|
|
* Add Infusion Enchantment support to IThaumcraftCompat and implementation
* Add Infusion Enchantment recipe for Hazmat enchant
|
|
|
|
|
|
* Fix missing machine recipes due to load order.
* Fix missing compressor recipe
* Add new compressor recipe adder method
* Line
* Narrow crafting restrictions on pipes
* Crafting working, assembler not
* Nonuple working
* Spotless
* Both assembler recipes exist
* Pipe recipes finally working as they should.
* Spotless
* Working still
* T-2 materials
* Tier -> TierEU and a few corrections on recipes using full amps.
* Fix comment
* spotlessApply (#1703)
Co-authored-by: GitHub GTNH Actions <>
* Spotless
* Remove comment
* T-2
---------
Co-authored-by: GTNH-Colen <54497873+GTNH-Colen@users.noreply.github.com>
Co-authored-by: github-actions[bot] <41898282+github-actions[bot]@users.noreply.github.com>
|
|
* Optical Board recipes
* Spotless
* Tweak chromatic glass amount
* Expand Forming press input slots
* sa
* Glowstone nanites recipe
* Add new forming press support
* Spotless
* Tiered expansion of PLE/Forming press slots
---------
Co-authored-by: Martin Robertz <dream-master@gmx.net>
|
|
|
|
* move some alloy smelter recipes
* move printer recipes
* moved arc furnace recipes
* moved mixer recipes
* moved extruder recipes
* moved fluid canner recipes
* moved fluid solidifier recipes
* moved chem bath recipes
* moved some chemical reactor recipes
* moved some assembler recipes
* moved some fluid extractor recipes
* moved some autoclave recipes
* moved some electrolyzer recipes
* moved some centrifuge recipes
* moved some pulverizer recipes
* moved slicer recipes
* moved some forming press recipes
* moved some fluid heater recipes
* moved some bending machine recipes
* moved some vacuum freezer recipes
* moved blast furnace recipes
* moved pyrolyse oven recipes
* moved laser engraver recipes
* moved circuit assembler recipes
* move compressor recipe
* moved cutting machine recipes
* moved distillery & distillation tower recipes
* moved fermenter recipes
* moved some smelter recipes
* moved some canner recipes
* moved fusion reactor recipes
* moved implosion compressor recipes
* moved plasma forge recipes
* moved some more chemical reactor recipes
* moved some lathe recipes
* moved some wiremill recipes
* moved some more wiremill recipes
* moved brewery recipes
* spotless 1
* move thaumcraft recipes
* moved assline recipes
* moved some more recipes
* moved sifter recipes
* moved forge hammer recipes
* moved fuel recipes
* moved some more thaumcraft recipes
* moved some recipe removals
* moved some more fluid extracter recipes
* moved extractor recipes
* moved crop processing recipes
* moved thermal centrifuge recipe
* moved packager recipes
* moved some more ic2 recipe removal
* moved NEI Hidding recipes
* moved fluid extractor recipe
* moved oredict unification recipes
* moved some more arcfurnace recipe
* moved matter amplifier recipes
* moved electromagnetic separator recipes
* use the run method of each file
* spotlessApply 2
* forgot mixer potion recipes
* aligned recipes
* centralise Loader.isModLoaded calls
* recipe magic number killstreak 1
* recipe magic number killstreak 2
* recipe magic number killstreak 3
* fix mistake
* spotless apply 3
* recipe magic number killstreak 4
* fix Railcraft mixer recipes
* fix pyrolyse recipes
* fix vacuum recipes
|
|
This reverts commit 9bc6d0f89e121662cfa2765866628fc14c4c84be.
|
|
|
|
Co-authored-by: GTNH-Colen <54497873+GTNH-Colen@users.noreply.github.com>
|
|
* Begin addition of tiered material manipulation
* Dwarf matter
* Add hardcoded EU tiers for wider usage.
* New material images etc
* Nugget processing tiers
* Move iron nugget to wrought iron smelting to the correct place
* Add white dwarf shapes
* Add white dwarf shapes
* Additional retiering options for EU consumption on material part generation
* White dwarf matter complete
* Tier neutronium processing at ZPM
* Spotless
* More adjustments
* Renaming files
* Add new overlays for magneto material and more name adjustments
* Add no recipes subtag
* Spotless + name adjustment
* Undo isCustom to maintain potential public variable references in addons.
* Undo isCustom to maintain potential public variable references in addons.
* Fix fluid registry corruption.
* Add rotor EU override
* Add rotor EU override
* Make neutronium mass more reasonable
* Add proper time adjustments to rotor (probably an old oversight)
* Adjust enums to use VP rather than recalculate
* Fix typos on EU usage
* spotlessApply (#1672)
Co-authored-by: Connor-Colenso <52056774+Connor-Colenso@users.noreply.github.com>
Co-authored-by: GitHub GTNH Actions <>
* Change setProcessingMaterialTierEU to accept long.
* Small fix
* Add space and time materials
* Add new forge hammer support
* Update tooltip
* Expand laser engraver slots.
* spotlessApply (#1673)
Co-authored-by: Connor-Colenso <52056774+Connor-Colenso@users.noreply.github.com>
Co-authored-by: GitHub GTNH Actions <>
* Reserve texture page.
* Modernise GT circuit usage
* Add oversight in assembler frame recipe
* Add missing MHDCSM overlay textures
* Remove small and tiny MHDCSM dusts
* Fix error in ingot texture
* Fix NO_RECIPES not applying to frame boxes
* Restore missing ingot
* Add rod handles for materials
* Fix frame box auto generating with NO_RECIPEs tag
* recipe
* Spotless
* Add MOD_ID_GTPP as modid
* spotlessApply (#1675)
Co-authored-by: Connor-Colenso <52056774+Connor-Colenso@users.noreply.github.com>
Co-authored-by: GitHub GTNH Actions <>
* Remove smelting spacetime from furnace (why does this exist?)
* Recipes + new storage blocks for materials
* Bedrockium LuV -> EV
* SpaceTime UMV -> UIV
* TranscendentMetal UIV -> UEV
* MagnetoThingy and dward mats UXV -> UMV
* update buildscript
* yeet magic number that could be
* spotlessApply
* Make the nanite tier 3, colen request
* Up nanite tier
* Comment
* Change name
* Change name
Co-authored-by: GTNH-Colen <54497873+GTNH-Colen@users.noreply.github.com>
Co-authored-by: github-actions[bot] <41898282+github-actions[bot]@users.noreply.github.com>
Co-authored-by: adam riondy <adampoplol@gmail.com>
Co-authored-by: boubou19 <miisterunknown@gmail.com>
|
|
* MTE Inventory updates
* Separate Input/Output inventory
* Use a LinkedHashMap to ensure inventory orders are deterministic
* Input/Output work on either Input/Output inventories
* MTE Inventory
* Add GT_Packet_MultiTileEntity
* More dyanmic packet with packetFeatures
* Add IMTE_HasModes for MultiBlockPart
* Help with MTE Inventory (#1613)
* convert inventory to use ItemStackHandler
* Update MUI
* inventories
* move Iteminventory to its own method
Co-authored-by: miozune <miozune@gmail.com>
* Update MUI
* Update MUI
* Add IMultiBlockPart
* Mte fluid inventory (#1639)
* first work on fluid inventory
* make gui work with numbers not dividable by 4
* use math.min
* add outputfluids saving
* actually working
* Update MUI
Co-authored-by: miozune <miozune@gmail.com>
* Ticking Covers!
* Parts now register covers with the controller
* Controllers now tick covers on parts
* Break cover ticking out into `tickCoverAtSide`
Fix some inventory methods on MultiBlockController
* Filter on tickable covers
* Improve GUIs for MTEs (#1650)
* working controller GUI
* locked inventory selection work
* input and output locking of inventories
Co-authored-by: miozune <miozune@gmail.com>
* spotless
* CoverInfo refactor (#1654)
* Add `CoverInfo` and deprecate the old fields to hold cover information
* Disable MTE registration
* Fix NPE - Return EMPTY_INFO for SIDE_UNKNOWN
Temporarily add back old NBT saving in case of a revert so covers aren't lost.
* Actually save the old NBT data, instead of empty
Co-authored-by: BlueWeabo <76872108+BlueWeabo@users.noreply.github.com>
Co-authored-by: miozune <miozune@gmail.com>
|
|
* Optical Line-Water line & Items
* Spotless apply
* Spotless applies + Optical Board
* Adding more Quad Hatches
|
|
This reverts commit 427bc302bb672a90cf3adc4b4606a1a418a9a367.
|
|
* Lower the Hydrogen Cost of Hydrocracking
* Fix High Amounts of Returned Hydrogen
|
|
|
|
|
|
|
|
* add one step foil bending recipe with control circuit 10
* spotlessApply (#1637)
Co-authored-by: Martin Robertz <dream-master@gmx.net>
Co-authored-by: GitHub GTNH Actions <>
* fix
Co-authored-by: github-actions[bot] <41898282+github-actions[bot]@users.noreply.github.com>
|
|
(#1632)
|
|
* nitrobenzene balance
* SA
* zpm instead
|
|
* Add new Weed-EX
* Add more pollen
* Change material ID
* Remove fluid recipes
* Remove pollen
* Remove cells
|
|
* blue steel
* bismuth bronze
|
|
|
|
|
|
Allows players to use any rubber instead of just one. As other tiers have that.
|
|
* add burn value for NaphthenicAcid 60k in Semi Fluid generator
(cherry picked from commit 3fa145932b64025067e807f4ff900f51029d07bd)
* add Naphthenic acid recipes and change a few
(cherry picked from commit 8b6b6d72dd79b4549dccd3732ccca6e219dd8ce7)
* spotless
* fix error
(cherry picked from commit db7b322cece6cf151f92ab6aa467bc8e4c84bda8)
* Chemical balance fixes
Co-authored-by: Pxx500 <81298696+Pxx500@users.noreply.github.com>
|
|
* Add light, medium and heavy oil to get lube
Add distillation recipe to get lube out of oil
add control circuit
* spotlessApply (#1585)
Co-authored-by: Martin Robertz <dream-master@gmx.net>
Co-authored-by: GitHub GTNH Actions <>
* fix misstype
Co-authored-by: github-actions[bot] <41898282+github-actions[bot]@users.noreply.github.com>
|
|
* make sugar maceration recipe shorter
(cherry picked from commit 55d85dc6ab315da3eb31e41667317e127a2059fe)
* spotlessApply (#1587)
Co-authored-by: Martin Robertz <dream-master@gmx.net>
Co-authored-by: GitHub GTNH Actions <>
* fix reed to sugar recipe
Co-authored-by: github-actions[bot] <41898282+github-actions[bot]@users.noreply.github.com>
|