Age | Commit message (Collapse) | Author |
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A few calls restricted by other methods and interfaces are left untouched.
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* - added 0,5s cooldown on BaseMetaTileEntity texture render update
* - changed to RandomCooldown to make visual representation of the target object more relevant to its state
* - implemented a BlockUpdateHandler, making the update cooldowns chunk-based
- left commented out debug code
* - now BaseMetaTileEntity tracks last time a texture update was issued and skips update if parent chunk was already updated since last update issue
* - reworked BlockUpdateHandler to a singleton doing update work on client tick, this way update logic is fully encapsulated and gets rid of some comparisons needed to sync updates
* - fixed a bug with crash on quitting the game
- forgot to add moved sources
- cleaned up debug code
- added description commentary
* - updated buildscript
* - switched to internal tick counter, cause server time is unreliable and crashes client https://github.com/GTNewHorizons/GT-New-Horizons-Modpack/issues/14742
- removed subclass aliases
- switched to XSTR instead of java's Random
- IllegalArugmentException instead of InvalidParameterException
- added client side config option to enable/disable this feature (by default is off)
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Co-authored-by: iamblackornot <nkzshinnnik@gmail.com>
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* Fix fluid canner recipes not using correct empty container
* Restore lava bucket fix
* Remove now obsolete glass bottle handling + Javadoc
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* Add stocking input hatch
* Refactor stocking input hatch UI code and fix some formatting
* Add new visual changes from stocking bus and some refactoring
* Remove drain/fill methods and fix tooltip
* Split information slots into separate array and update MUI
* Use inventory of size in constructor
* Add assembly line support
* Add amount to info slot tooltips and update tooltips every tick
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(#2320)
* fix clay bucket exploit
* convert to RA2
* fixes
* add missing modloaded check
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* guard clause technique on GT_ItemIterator
* removing oredict for ars magica 2 items
* removing oredict for mystcraft items
* convert big if ladder into a swtich statement
* enhanced switch
* clean non GTNH compat and identify other compats
* spotlessApply (#2310)
Co-authored-by: GitHub GTNH Actions <>
* more guard clauses
* reordering condition
* removing dead code
* removing optional block
* deprecating mIC2Classic
* spotless apply
* deprecate modloaded variables
* spotlessApply
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Co-authored-by: github-actions[bot] <41898282+github-actions[bot]@users.noreply.github.com>
Co-authored-by: Martin Robertz <dream-master@gmx.net>
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* add missing residue
* no chad residue
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* update buildscript
* yeet wildcard imports
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* obliterate RA1 (1/2)
* fix wrong recipe map
* guard clauses
* null check
* spotless apply
* redo null check properly
* update BS
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Co-authored-by: chochem <40274384+chochem@users.noreply.github.com>
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* Remove unused machines
* Add some Javadoc
* Remove some unused constructors
* Use ResourceLocation and SpecialEffects for newMetaEntity
* Remove some non-ModularUI code
* Remove mGUIParameterA and mGUIParameterB
* Remove mGUIName and mNEIName
* Use nonnull string
* updateBuildScript
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Panels (#2289)
* Adds several UI elements to multiblock drills
* Adds metrics transmitter cover and associated sensor card
* Fixes item icons and item name
* Adds tooltips for adv. sensor card and metrics panel, fixes card/overlay icons, adds recipe for metrics cover
* Refactor cover tab sync to send much smaller ISerializable payloads
* Remove unused variable
* Additional master merge cleanup
* Adds interface for custom metrics export, adds oil drill support
* Adds support for metrics covers retaining attached machine name for tooltip, metrics
* * Adds discrete coordinates to Metrics Cover data
* Adds machine to advanced sensor card tooltip
* Adds cycle time and minimum energy hatch tier to multiblock ore drill tooltips
* Moves many tooltip strings to i10n
* Remove old GT_DisabledWhileActiveButton.java file that crept in during a messy merge
* Spotless
* Improve oil and ore drill metrics, more i18n
* Addresses PR review concerns, adds more situations for self-destructing sensor cards
* Remediates further PR concerns
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* Deprecate GT_RecipeBuilder#noXXXYYY methods
* Remove existing references
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* Added BarnardaC bee effect, added harder alternative mutation for indium bee
* Improved tooltip and waila hud for iapiary
* Shorten effect name for beealyzer
* Moved Effects to own files, cached constants
* Refactor constant names
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* Restore PA controller recipe
* Remove duplicated recipe
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* Fix recycler blacklist being sensitive to NBT
* Blacklist AE2FC drop and packet, and Chisel stones
* fix class loader issue
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* add averageNS
* add ns to line
* add lang and space on unit
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* Crafting input buffer
* persist data
* rename and stuff
* no more waiting for multis to start
* rearrange ui
* spotless
* fixes
* refactor
* Crafting Input Slave
* getCrafterIcon
* crafting input bus
* spotless
* Update GT_MetaTileEntity_MultiBlockBase.java
* Update GT_Loader_MetaTileEntities.java
* Update GT_Loader_MetaTileEntities.java
* Update GT_MetaTileEntity_MultiBlockBase.java
* Update GT_MetaTileEntity_MultiBlockBase.java
* Update GT_Loader_MetaTileEntities.java
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Co-authored-by: Martin Robertz <dream-master@gmx.net>
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* Revert "Fix hull crafting table recipes (#2170)"
This reverts commit 3d05af464ff0d20020b988fdfccd9252fd9d06fd.
* Fix recipe removal order
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in https://github.com/GTNewHorizons/GT5-Unofficial/pull/1927 titaniumtetrachloride was changed to need 3 rutile instead of 1. This was the result of new processing lines for bauxite and ilmenite that yielded much higher amounts. As a result of the changes to titaniumtetrachloride all other sources of rutile were nerfed by a factor of three. This change would return rutile to the same yield of titanium as before the titaniumtetrachloride rebalance
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* fix boron plasma freezing
* update BS
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* change tooltips
* put machine types together
* Added constructor to accept multi line tooltip on sbs
* sorting machine registering methods
* update MachineType
* migrate machines to multiline description
* add new constructor for matter amplifier
* migrate matter amplifier to multi line tooltip
* spotless apply
* Capitalize machine types
* breakdown large run methods into themed methods
* migrate TE IDs to an enum (1/?)
* spotless apply
* migrate TE IDs to an enum (2/?)
* migrate TE IDs to an enum (3/?)
* migrate TE IDs to an enum (4/?)
* spotless apply
* sorting crafting recipes by type + fix meta id typo
* migrate TE IDs to an enum(5/?)
* spotless apply
* merge master (#2143)
* Make structure tooltips more colorful (#2133)
* default color changes
* add colored casing amount builders
* oversight
* address reviews
* GPL Special Item access (#2134)
* Added getters to allow a machine to set the special item for recipe checking
* Changes to ore factorys running mode description (#2135)
* Changes the integrated ore factory mode description to match what its actually doing.
* Some tooltip grammar changes.
That would have annoyed me :)
* Enable void protection for PA (#2136)
* Added ofNoOverclock builder that accepts eut and duration (#2140)
* Fix findRecipe might limit stack size by 64 (#2139)
* Fix potential issue with applecore ItemFoodProxy (#2137)
* Fix potential issue with applecore ItemFoodProxy
* Fix the worst class loader issue ive ever encountered
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Co-authored-by: GDCloud <93287602+GDCloudstrike@users.noreply.github.com>
Co-authored-by: Maxim <maxim235@gmx.de>
Co-authored-by: Lyfts <127234178+Lyfts@users.noreply.github.com>
Co-authored-by: miozune <miozune@gmail.com>
Co-authored-by: Serenibyss <10861407+serenibyss@users.noreply.github.com>
* Moved machine type and descriptions to lang files
* Removed redundant visibility modifier
* Only expose translated descriptions
* Using prefix gt.recipe for NEI compatibility
* Deprecate use of LanguageManager in GT_Recipe_Map
* Unify GT_Recipe and MachineType localization
* Electromagnetic Polarizer consistency with Separator
* Added Packager MachineType
* Added Scanner MachineType
* Added Rock breaker MachineType
* Added Mass Fabricator MachineType
* Added Replicator MachineType
* Added "Machine Type" tooltip to steam machines
* public modifier unnecessary
* Spotless apply
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Co-authored-by: minecraft7771 <maxim235@gmx.de>
Co-authored-by: Martin Robertz <dream-master@gmx.net>
Co-authored-by: GDCloud <93287602+GDCloudstrike@users.noreply.github.com>
Co-authored-by: Lyfts <127234178+Lyfts@users.noreply.github.com>
Co-authored-by: miozune <miozune@gmail.com>
Co-authored-by: Serenibyss <10861407+serenibyss@users.noreply.github.com>
Co-authored-by: YannickMG <yannickmg@gmail.com>
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* add soft subtag
* add soft subtag to Gaia Spirit
* clean code style
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