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path: root/src/main/java/gregtech/loaders
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2016-07-25f98e51a82f646fa34172ce079a4b432ef3affffdOneEyeMaker
2016-07-25ea5305f7dfbb06b7285ee50a7406e2d67b666147OneEyeMaker
2016-07-25ce1e6917e056c0a1300caefc175b10c68126832aOneEyeMaker
2016-07-25c9bc17bce5bec26ec2795d12faeb02fcfcd9366eOneEyeMaker
2016-07-25Changed method of "repairing" of overheated coils.OneEyeMaker
Also moved initialization of SubTags to prevent NoClassDefFoundException.
2016-07-24Redesigned achievements.OneEyeMaker
2016-07-24Update GT_FuelLoader.javaDEMOOH
Changed MK3 Naquadah Reactor to return naquadah cell instead of empty cell.
2016-07-24Changed Blast Furnace temperatures of some materials.OneEyeMaker
Now EV materials require HV+ heating coils, IV materials requires EV+ coils.
2016-07-22Various fixes/cleanupMuramasa
Game will no longer crash without UBC loaded Added missing mallet textures to materialicon Lignite
2016-07-21Any component should require cables of its tier.OneEyeMaker
2016-07-21Cables from IV materials and used as IV components should be IV.OneEyeMaker
2016-07-21Update GT_MachineRecipeLoader.javaDEMOOH
Added pitchblende multiplication recipe with Reactoria leaves.
2016-07-21Ore System Rewrite part 2Muramasa
Lots of ore system changes Added Marble/Basalt gen Ore Mixes can now have a specified biome name that they can only spawn in
2016-07-21Redefined some wires. Added last heating coil block.OneEyeMaker
2016-07-20Fixed Blast Furnace recipe for Naquadah Alloy.OneEyeMaker
2016-07-20Added new tier of heating coils.OneEyeMaker
//TODO: Find material for LuV coils.
2016-07-18Fix MultismelterDream-Master
Change Wire recipe and Fix 643
2016-07-18Ore system rewriteMuramasa
2016-07-18Restored broken compatibility.OneEyeMaker
2016-07-18Preparations for moving all heating coils to another block.OneEyeMaker
2016-07-17Added new heating coil blocks.OneEyeMaker
2016-07-16InitialMuramasa
This is more of a test and resource for when I eventually rewrite the GT5U ore texture/metadata system.
2016-07-15Add shaped crafting recipe for springsDream-Master
2016-07-15change recipe for small springsDream-Master
2016-07-15Adding Shaped recipe for small springsDream-Master
2016-07-05Added LuV, ZPM and UV Mob RepDream-Master
Changed ids from Fluid regulators because overlays ids.
2016-07-04Change Pile Igniter recipe to be LV Steel.Dream-Master
2016-07-04Change cable to be using rubber instead of wool.Dream-Master
Added 16X Insulated cables
2016-07-04Name fixes Assembly Line (Blood Asp)Dream-Master
2016-07-04rebalancing sifting output (Blood Asp)Dream-Master
2016-07-04make GT trigger ic2 achievements (Blood Asp)Dream-Master
2016-07-04Finished adding all component assemblyline recipes (Blood Asp)Dream-Master
2016-07-03Name fixesBlood-Asp
2016-07-02rebalancing sifting outputBlood-Asp
2016-07-02make GT trigger ic2 achievementsBlood-Asp
2016-07-02Finished adding all component assemblyline recipesBlood-Asp
2016-07-02More fixesDream-Master
Naquadah Alloy and Osmiridium
2016-07-02More fixesDream-Master
2016-07-02Adding new Tooltip to Assembly LineDream-Master
Adding Iridium and Naquada ingots in EBF Fix zpm Motor (Blood Asp)
2016-07-02Add Argon GasDream-Master
2016-07-02Adding Blood Infused Iron to GTDream-Master
More recipe changes (Blood Asp)
2016-07-01Even more changesBlood-Asp
2016-07-01visual changesDream-Master
2016-07-01Small fixes and rebalancesBlood-Asp
2016-07-01fix StuffDream-Master
2016-07-01PR fixes: Turbine casings readded, Dieselgen readded, balancing changesBlood-Asp
Also deactivated higher tier pumps, these cover so huge areas, that servers lag extremely. Nerfed new cables a bit.
2016-07-01InitialMuramasa
2016-07-01First Assemblyline recipesBlood-Asp
2016-06-30Assembly Line recipe work (Blood Asp)Dream-Master
2016-06-30More Assembly Line recipe workBlood-Asp