Age | Commit message (Collapse) | Author |
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Chemical Recipes now have a controllable output pattern.
By adding an Integrated Circuit the Fluid output can automatically be
canned into empty cells.
Water outputs can also be automatically voided.
This reduces the need for fluid Canners in a processing line.
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Produced similarly to the Integrated Processor, but yields 2 Basic
Circuits instead of 1 Good Circuit.
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They no longer need beer.
Also the basic Wetware Processor only needs 1 Wetware Circuit Board.
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From Integrated Processors onward:
-The basic Circuit Tier yields 4 Circuits
-The conversion rate has been changed:
Old: Basic --3--> Assembly --2--> Computer --4--> Mainframe
New: Basic --2--> Assembly --3--> Computer --4--> Mainframe
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Renamed: Fiberglass Circuit Board -> Fiber-Reinforced Circuit Board
Fiber-Reinforced Boards are now made by combining Epoxy Resin with
either Glass Fiber or Carbon Fiber.
Glass Fiber is produced from Borosilicate Glass, which is in turn
produced from Glass and Boron.
To make this feasible Salt and Rock Salt now yield Borax as a byproduct.
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SaltWater now yields the same amount of material as Salt Dust.
Increased the energy cost of electrolyzing Salt to make netto energy
yield via NaOH+Hydrogen negative.
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Item Distributor
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Added LV and MV miners.
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Trying to fix PE polymerizing recipe
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These recipe confilcts with the PE polymerizing recipe with oxygen.
Just add an Integrated Circuit in the recipe.
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Conflicts:
src/main/java/gregtech/api/enums/MaterialBuilder.java
src/main/java/gregtech/common/GT_RecipeAdder.java
src/main/java/gregtech/common/tileentities/machines/multi/GT_MetaTileEntity_BronzeBlastFurnace.java
src/main/java/gregtech/loaders/preload/GT_Loader_MetaTileEntities.java
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Conflicts:
src/main/java/gregtech/GT_Mod.java
src/main/java/gregtech/api/enums/Materials.java
src/main/java/gregtech/common/GT_Proxy.java
src/main/java/gregtech/common/blocks/GT_Block_Casings4.java
src/main/java/gregtech/loaders/postload/GT_MachineRecipeLoader.java
src/main/java/gregtech/loaders/preload/GT_Loader_MetaTileEntities.java
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Conflicts:
src/main/java/gregtech/loaders/postload/GT_MachineRecipeLoader.java
src/main/java/gregtech/loaders/preload/GT_Loader_Item_Block_And_Fluid.java
src/main/java/gregtech/loaders/preload/GT_Loader_MetaTileEntities.java
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Large Chemical Reactor Circuits: Elite -> Advanced
Inert Machine Casing: Clean Stainless Steel Casing -> Solid Steel Casing
Fluid Cells can now also be made from Steel and Polytetrafluoroethylene
Fixed the name of Plastic and PTFE Fluid Pipes.
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Blast Furnace Recipes using Coal or Charcoal now yield Dark Ash instead
of Ash.
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As it turns out overwriting Casings 4.4 and 4.5 was not a good idea
because even though there is no actual Casing at those IDs, the textures
are in use.
I started a new batch of Casings (GT_Block_Casings8) at IDs 112-127.
I did not use IDs 80-95 because there seem to already be some textures
there.
I did not use IDs 96-111 because they seem to already be in use by
Technus.
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Conflicts:
src/main/java/gregtech/loaders/postload/GT_MachineRecipeLoader.java
src/main/java/gregtech/loaders/preload/GT_Loader_MetaTileEntities.java
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Conflicts:
src/main/java/gregtech/api/enums/ItemList.java
src/main/java/gregtech/api/enums/Textures.java
src/main/java/gregtech/loaders/preload/GT_Loader_MetaTileEntities.java
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fixed Glass Hammering consuming 40x more energy than intended
Fixed Hammer recipes that (presumably unintentionally) had 10EUt, 16
ticks instead of 16EUt, 10 ticks.
Renamed Dense Bricks -> Firebricks
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AdvMiner2 renamed; new tiers of OreDrillingPlant
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BrickedBlastFurnace
Conflicts:
src/main/java/gregtech/api/enums/Materials.java
src/main/java/gregtech/api/enums/Textures.java
src/main/java/gregtech/common/tileentities/machines/multi/GT_MetaTileEntity_BronzeBlastFurnace.java
src/main/java/gregtech/loaders/postload/GT_MachineRecipeLoader.java
src/main/java/gregtech/loaders/preload/GT_Loader_MetaTileEntities.java
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