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path: root/src/main/java/gregtech
AgeCommit message (Collapse)Author
2017-01-05remove unused imports.Dream-Master
2017-01-05add centrifuge recipe for infused gold add salis mundusDream-Master
2017-01-05Port advanced seismic prospector.KpoxaPy
2017-01-05Fix #830 - Maint Cover does not emit if rotor needs maintDavid Vierra
Also change the condition back to 20% durability or less
2017-01-04Diesel get a new burn valueDream-Master
Light fuel is 256 heavy fuel 192
2017-01-03no messageDream-Master
2017-01-03Change Distillation Tower to hvDream-Master
2017-01-03change 32 eu to 30Dream-Master
2017-01-02Concurrency error in GT_LanguageManager.addStringLocalizationDream-Master
fixed by @codewarrior0
2016-12-30remove todoTechnus
2016-12-26fix coilageTechnus
2016-12-26we dont have itTechnus
2016-12-26Fix EBF coil buffTechnus
2016-12-26Better furnacing with better coils.Blood-Asp
2016-12-26rocketfuel?Blood-Asp
2016-12-26Plunger SoundsBlood-Asp
2016-12-26Sense use costBlood-Asp
2016-12-26MAgic super fuel changesBlood-Asp
2016-12-26Fix diesel engine infoBlood-Asp
2016-12-26Rise Hot coolant -> heat conversion ration in IC2 heat exchanger by 20% to ↵Blood-Asp
avoid rounding bug
2016-12-26Fix Food Can recipesBlood-Asp
2016-12-26Foid invalid steam in turbinesBlood-Asp
2016-12-26Fix type filterBlood-Asp
2016-12-17Don't allow Large Turbine to start up without Dynamo HatchDavid Vierra
Large Turbine was incomplete if the Dynamo Hatch spot was taken up by a different GTTE, but not if that spot was just Air or some other block.
2016-12-16Fix gem recipes this time for real.Technus
2016-12-16revert cable fixesTechnus
2016-12-12Fix #785 - Unlimited EU in Dynamo HatchDavid Vierra
I went with @Techlone's simple solution after all. Counting out the individual EU might make more sense if any of the multiblocks could have more than one dynamo hatch, but they don't, so this is just fine.
2016-12-10Fix recipes.Technus
2016-12-10Tweak fusion moreTechnus
2016-12-10Tweak FusionTechnus
2016-12-08Change Oil Cracker tooltip to match reality (and vice versa)David Vierra
Oil Cracker only allows Maint/Energy hatches in the middle ring. Input and output hatches can be anywhere on the sides. Minimum casing count is changed to 18 to match the tooltip, rather than increase the tooltip to 19. This allows two input and output hatches on either side, for when you want to run two cracking recipes with the same cracker. (It turns out the cracker doesn't care which hatch the inputs and hydro/steam are put into. I don't really care either!)
2016-12-08Fix efficiency penalty incorrectly applied to large gas+plasma turbinesDavid Vierra
This is a copy-paste error from the original code in the large steam turbine. `aOptFlow` is the optimal flow rate expressed in EU/t, while `totalFlow` is expressed in fuel L/t
2016-12-08Fix boosted diesel x9 on things.David Vierra
2016-12-08Diesel Tooltip from bloodaspDavid Vierra
2016-12-08Fix emmiter and sensor recipeTechnus
2016-12-06Remove some more cellsTechnus
2016-12-06Remove Nq+ cells use stick longs instead - also made the last 2 naq reactors ↵Technus
more tiered. (the uv needed less processing for fuel...), also cleanum whitespace
2016-12-06Remove cell registration.Technus
2016-12-06Fix recipes in mixer (ffs y u no work for HSS-S)Technus
2016-12-05Revert "Fix HSS-S mixer recipe."Technus
This reverts commit 8080379bd6f361844a4f53eac6156eeafbe240de.
2016-12-05Fix HSS-S mixer recipe.Technus
2016-12-04Fixes texture outside Dev EnvTechnus
2016-12-02Laser engraver recipe fix.Technus
2016-12-01Fix shitTechnus
2016-12-01May or may not fix wire burning again.Technus
2016-11-30DERPTechnus
2016-11-30Fix tinny pipe/wire renderer and add reverse recipes for coils.Technus
2016-11-30Nerf just in caseTechnus
2016-11-30Also rename materialTechnus
2016-11-30WHITESPACETechnus