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2022-06-23Spacetime temp fix (#1089)Connor-Colenso
* Update textures * Add credits to readme * Fix spacetime temp. Co-authored-by: GTNH-Colen <54497873+GTNH-Colen@users.noreply.github.com>
2022-06-23Fix 16x cable materials (#1091)Tyler
2022-06-23Plasma forge fixes (#1086)Connor-Colenso
* Basis of changes. * Fix item stack and fluid vanishing. * Add new plasma forge UI, change tooltip and fix recipe map. * Fix corrupted fluid registry. * Fix fluids in recipes. Items still need adjusting. * Working. * Liquid spacetime and rename multi to D.T.P.S. so it can fit in GUI properly. * Make animation of spacetime fluid slower. * Fix recipe map (again). * Remove screwdriver junk. Clean up code slightly. * More cleaning. * Comments * Add hatch limitations and add some additional information. Also update NEI GUI. * Add proper recipes and change SpaceTime to a fluid not a gas. * Remove depreciated coil check (since I stole the IDs). * Remove depreciated coil check (since I stole the IDs). Add more comments. * Change temp of SpaceTime. * Add catalyst recipes + support for 16:16 fusion recipes. * Add comments. * Scala fix maybe? * Change plasma forge GUI. * Uncap temperature of materials. (Short -> Int) * Add chunkloading support (when multi is active). * Fix NEI merge issues. * fix used ids in kevlar * Add fluid support for laser engraver. * fix sh***t (cherry picked from commit 01851c100c52fd8292028cf6dda2cb136c617afc) * Add new intermediate materials to facilitate crafting. Also fix fusion typo. * Fix heat/fluid quantity display to be formatted correctly. * Change recipes to be more balanced. * Change residue fluid texture. * Restore better naming for multiblock. * Fix recipe typo. * Fix text not wrapping in multi controller. * Give laser engraver internal fluid storage. * Add IMC NEI support. * Update material properties. * Remove old dev comments. * Fix NEI texture. * Update/fix plasma forge recipes. * Increase max hatch count. * Increase max hatch count and fix mixing energy hatches. Plus quick check for processing time. * Fix spacetime recipe. * Update spacetime textures and add new item textures. * Remove manual spacetime fluid addition. * Add custom fluid texture override ability. * Update infinity and spacetime to use new custom fluid override texture. * Depreciate old recipe adding methods. * Refactor GT NEI handler. * Remove unnecessary import. * Remove debug comment. * Clean up auto generated fluid code. * Fix NPE and add a few comments. * Refactor GT NEI handler. * Update NEI GUIs. * More NEI fixes. * Update LCR NEI GUI. * Update error message. Co-authored-by: GTNH-Colen <54497873+GTNH-Colen@users.noreply.github.com> Co-authored-by: Martin Robertz <dream-master@gmx.net>
2022-06-22Buffed Wood Gas DT Recipe (#1073)Steelux
- Changed the Wood Gas DT processing recipe to lower the amounts of CO2 and CO by 100L each, and increase the amounts of Ethylene and Hydrogen by 100L each.
2022-06-22Add Important Ore Processing to Sodium Bisulfate (#1063)Steelux
- Added Chemical Bath recipes that use Sodium Persulfate to process different ores, with more useful outputs.
2022-06-22UEV blast recipes+fix exploit (#1085)Connor-Colenso
* Remove auto UEV SC recipes. Stupid overwriting. * Fix UEV SC exploit. * Add proper UEV SC blast furnace recipes. Co-authored-by: GTNH-Colen <54497873+GTNH-Colen@users.noreply.github.com>
2022-06-22Make LCE and ECE Cheaper (#1082)Steelux
- Changed the recipe of the Engine Intake Casings to output 4 casings per recipe instead of 1, since these are a big portion of the total cost of the multi.
2022-06-22Change Super Fuels and Added Advanced Glue (#1042)Steelux
* Change Super Fuels and Added Advanced Glue - Changed Super Fuel recipes to accept HOG input instead of CBD. The amount of input is proportional to the fuel value, so that both recipes match in the fuel value of inputs; - Added a new early-game glue, Advanced Glue, which replaces Refined Glue in the recipes that use Polyvinyl Acetate and Methyl Acetate/Acetone; - Changed the Super Fuel Binder recipes to use this new glue instead of the old one; - Added recipes with the new glue for making Graphene Dust with the first two wafers, Glowstone and Naquadah. My intent is to replace the old glue altogether in these recipes. * fix advanced glue (cherry picked from commit 89979d9593b3d6ab97c31394f101dc7e470bcab9) * Steel Boiler Not Accepting Charcoal Fix - Fixed a bug that made Charcoal and its equivalents not work in the Steel Boiler, when they're supposed to. * Remove commented out line, the fluid is already created with MaterialBuilder Co-authored-by: Martin Robertz <dream-master@gmx.net> Co-authored-by: Raven Szewczyk <git@eigenraven.me>
2022-06-21Added cached items list to the ME Output bus scanner output (#1075)repo-alt
* Added cached items list to the ME Output bus scanner output * limit dumping to 100 stacks * Added a tooltip for GT++ https://github.com/GTNewHorizons/GT-New-Horizons-Modpack/issues/10520
2022-06-20Added Use for Cactus/Sugar Coke in BBF (#1058)Steelux
* Added Use for Cactus/Sugar Coke in BBF - Added Cactus and Sugar Coke to the first Blast Furnace, with the same recipe time as Coal Coke but with 4x the amount needed, as these Cokes have 1/4 the burn time as Coal Coke. * Fix Item Name in getModItem
2022-06-19Allow wire cutters to toggle cobblestone replacing on MBM (#1083)xSkewer
* Allow wire cutters to toggle cobblestone replacing * Add NBT saving
2022-06-19Custom animated material support (#1081)Connor-Colenso
* Add custom texture ability for items. * Fix warning. * Add custom texture for infinity. Co-authored-by: GTNH-Colen <54497873+GTNH-Colen@users.noreply.github.com>
2022-06-19Add Plasma Forge (Endgame multi) (#1076)Connor-Colenso
* Basis of changes. * Fix item stack and fluid vanishing. * Add new plasma forge UI, change tooltip and fix recipe map. * Fix corrupted fluid registry. * Fix fluids in recipes. Items still need adjusting. * Working. * Liquid spacetime and rename multi to D.T.P.S. so it can fit in GUI properly. * Make animation of spacetime fluid slower. * Fix recipe map (again). * Remove screwdriver junk. Clean up code slightly. * More cleaning. * Comments * Add hatch limitations and add some additional information. Also update NEI GUI. * Add proper recipes and change SpaceTime to a fluid not a gas. * Remove depreciated coil check (since I stole the IDs). * Remove depreciated coil check (since I stole the IDs). Add more comments. * Change temp of SpaceTime. * Add catalyst recipes + support for 16:16 fusion recipes. * Add comments. * Scala fix maybe? * Change plasma forge GUI. * Uncap temperature of materials. (Short -> Int) * Add chunkloading support (when multi is active). * Fix NEI merge issues. * fix used ids in kevlar * Add fluid support for laser engraver. * fix sh***t (cherry picked from commit 01851c100c52fd8292028cf6dda2cb136c617afc) * Add new intermediate materials to facilitate crafting. Also fix fusion typo. * Fix heat/fluid quantity display to be formatted correctly. * Change recipes to be more balanced. * Change residue fluid texture. * Restore better naming for multiblock. * Fix recipe typo. * Fix text not wrapping in multi controller. * Give laser engraver internal fluid storage. * Add IMC NEI support. * Update material properties. * Remove old dev comments. * Fix NEI texture. Co-authored-by: GTNH-Colen <54497873+GTNH-Colen@users.noreply.github.com> Co-authored-by: Martin Robertz <dream-master@gmx.net>
2022-06-16Fix oversight in UV Piston (#1084)miozune
2022-06-10oredict circuit parts and INDUCTOR (#1040)Yang Xizhi
2022-06-10Adjust NEI recipe pages (#1077)Connor-Colenso
* Add config support for changes. * Change ticks config to default OFF. * Usage -> Voltage for some cases. Also fix language translations. * Remove comment. * Remove redundant null check. * Bring back null checks (crashes). Move config to client. Adjust priorities so that if OC is detected it will display usage instead of voltage. * Remove null checks again (but for realsies this time). * Add language localisation. * Update language localisation. Co-authored-by: GTNH-Colen <54497873+GTNH-Colen@users.noreply.github.com>
2022-06-09Turbine Rework Beyond Optimal Flow (#1038)Steelux
* Turbine Rework - Changed the tooltip of Turbine items to add more data and clarify some values: it now shows all types of optimal flow rates, EU/t values and the new overflow tier; - Changed the math for the EU/t value above the optimal flow. Before this change, efficiency drops so quickly that EU/t will never raise above that of optimal flow, but with this change, higher EU/t values are possible, with efficiency losses; * Prevent Explosions by Voiding Fuel on Startup - Changed all multiblock turbines so that, when switching from disabled to enabled mode, they void all the fuel in the input hatch and only start running afterwards. This prevents them from exploding due to filled input hatches on startup, but punishes the player by wasting the fuel; * Revert Voiding Change and Throttle Output - Reverted the input voiding change done in the previous commit, given that the turbines could still explode on world load; - Changed the fluidIntoPower functions to never output an EU/t value higher than what the dynamo can handle. If the value is higher, set it to the maximum EU/t of the dynamo and consume the same amount of fuel regardless. * Changed Tooltip Values to Int - Changed tooltip values to int, for rounding and simplifying purposes.
2022-06-08Fix recycling amount for Long Distance Pipes (#1074)miozune
2022-06-07Make display slot invalid. (#1072)Jakub
2022-06-04Refactor add secondary description (#1056)MuXiu1997
2022-06-04display fusion tier in nei (#1070)Yang Xizhi
* display fusion tier in nei * assign
2022-05-28optimize `isOre()` (#1069)Yang Xizhi
2022-05-28Add initial capacity NBT to Volumetric Flask solidifying recipe (#1068)miozune
2022-05-28Fix method signature for findRecipe in GT_Recipe_Map_FormingPress (#1067)miozune
2022-05-26Fix crash with multi amperage recipe & improve Mass Fabricator NEI (#1053)miozune
2022-05-26Replace Soldering Alloy in Assembly Line Recipes with New Higher Tier Solder ↵Steelux
(#1066) * Replace Soldering Alloy with Indalloy 140 - Replaced the LV-tier Soldering Alloy in Assembly Line recipes with a higher tier, more complex solder that fits progression better. * Call getFluidStack Less Often * Fall Back to Previous Solder if Needed
2022-05-26Fluid Regulator GUI fixes (#1065)miozune
* Fluid Regulator GUI fixes * Disallow too large negative value * Fix inputting invalid values in a row does not update textbox * another fix for invalid input * Fix messing around with tick rate can bypass pump limit * tab
2022-05-24Revert "Add dust extrusion recipe for PTFE and PBI (#1055)" (#1057)miozune
This reverts commit d90c5d942d4db24fea6592bc9f5968732c9cff8e.
2022-05-22fixes GTNewHorizons/GT-New-Horizons-Modpack#10115 (#1052)Pavel Belous
2022-05-19Add dust extrusion recipe for PTFE and PBI (#1055)miozune
2022-05-19Fix oredict for UV/UHV Superconductor Rod (#1054)miozune
2022-05-12Don't save unchanged file several hundred times per second (#1047)Glease
* Don't save unchanged file several hundred times per second * Revise implementation It turns out Configuration#hasChanged is a nontrivial method, especially in a huge configuration file such as language file
2022-05-08Fix ME OutputBus void items (#1051)MuXiu1997
* Fix ME OutputBus void items * Make backward compatible
2022-05-06Change config for Sterling Silver (#1050)miozune
2022-05-04fix negative tool (#1049)Yang Xizhi
2022-05-03Reserve MTE IDs fon MuXiu1997 (#1048)MuXiu1997
2022-05-03bandaid fix for the enet npe (#1041)Yang Xizhi
honestly i don't understand how bot's code works, but this initize fix the npe spamming and the shuttler still works https://discord.com/channels/181078474394566657/658620984714067968/968906808670445568
2022-05-03Remove dragged stack when locked fluid slot is clicked (#1046)miozune
2022-05-03Unhide craftable bottled drinks (#1045)miozune
2022-05-02More Disassembler fixes (#1044)miozune
* More Disassembler fixes * blacklist Mixed Metal Ingot
2022-04-28Fix LHE duping water (#1043)Glease
2022-04-28Prioritize Assembler recipe over crafting one in Disassembler (#1035)miozune
2022-04-27Change configuration for Cupronickel mixer recipe (#1039)miozune
2022-04-26Fix items not moved into the other double chest when the first is full (#1036)Glease
2022-04-26Fix input bus sorting ignoring last slot (#1037)Glease
2022-04-24Add Fluid Storage Monitor Cover (#1027)MuXiu1997
* Add Fluid Storage Monitor Cover * Add support for normal cells etc. * Add Recipe
2022-04-24add quadruple input hatch (#1016)Yang Xizhi
* add quadruple input hatch * pull all fluid slot thing to GT_Container
2022-04-24Use proper method for emptying container item (#1034)miozune
* Use proper method for emptying container item * Add javadoc
2022-04-23fix miner output using wrong endIndex (#1033)Glease
2022-04-22fix Add Freezer recipe for Americium Plasma #9521 (#1031)Martin Robertz
* fix Add Freezer recipe for Americium Plasma #9521 https://github.com/GTNewHorizons/GT-New-Horizons-Modpack/issues/9521 * add fluid vac freezer recipes * Revert "add fluid vac freezer recipes" This reverts commit 74fcd2f626d01f062b31fc2b7d8afddcb9637604.