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2017-06-04Moved the casing IDs for the Large Chemical Reactor: 14, 15 -> 4, 5Johannes Gäßler
Limited the minimal recipe time for the LCM to 2 ticks to avoid bugs.
2017-06-04More redstone changesBlood-Asp
2017-06-04Merge branch 'unstable' into advminer2_improvementsTechlone
2017-06-04Fixed a bug where foils were missing for some cable Materials.Johannes Gäßler
2017-06-04Implemented Polyphenylene Sulfide, Sodium Persulfate, made NaOH a solidJohannes Gäßler
Removed the previously added Material AnyDielectric because it cannot be sensibly used. Added Polydimethylsiloxane, Polystyrene, and Styrene-Butadiene Rubber to the list of Materials with plastic-like local names. Added foils for Polyvinylchloride, Styrene-Butadiene Rubber. Fixed a bug where foils were missing for Polyvinyl Chloride
2017-06-04wire/pipe hiding/reduced sizeTechnus
2017-06-04Missing overrideTechnus
2017-06-04Fixed stored energy integer overflowvlad20012
2017-06-04Monocrystalline Silicon BouleBlood-Asp
2017-06-04Cleanroom controller outputs efficency as redstone signal #948Blood-Asp
2017-06-031ddc91aTechnus
2017-06-03Fix Pollution bugBlood-Asp
2017-06-03Made rubber consistent, rewrote WireProcessing, implemented ht cablesJohannes Gäßler
All rubbers are now made by first producing the polymer and then vulcanizing it with Sulfur (equivalent to natural rubber). Rewrote WireProcessing to reduce the amount of duplicate code. Implemented recipes that utilize a combination of a dielectric and a synthetic rubber to make cables. This halves total insulation cost for below-EV cables and reduces it to 75% for EV+ cables (conductive polymer not yet implemented).
2017-06-03Added two changes accidentally not added to the previous commit.Johannes Gäßler
2017-06-03Increased the input slots of the assembler from 2 to 6.Johannes Gäßler
2017-06-02Some ODP fixes, energy checking, add radius in tooltip, add "missing pipes" ↵Techlone
message for II-IV tiers change build.gradle for debugging in IDEA
2017-06-02Make Casings and reinforced blocks transfer redstone signalsBlood-Asp
2017-06-02Made it so that low-tech cables can be made with higher-tech insulationJohannes Gäßler
To prevent transmutation unpackaging no longer refunds Paper/Black Carpet/Rubber Sheets.
2017-06-02Fix compressed meteoric iron recipe. #1071Blood-Asp
2017-06-01Added methods for adding Distillery recipes with a solid output.Johannes Gäßler
Universal Distillation recipes now utilize the solid output. Fixed the chemical formula for Tetranitromethane and fluid name for NitroDiesel
2017-06-01Merge branch 'unstable' into advminer2_improvementsTechlone
2017-06-01OreDrill state savingTechlone
2017-06-01Fix OreDrill; fix getting block in ItemList; some changes in addInformation ↵Techlone
- need check this
2017-06-01Teleporter and Energy Transmitter fixesBlood-Asp
2017-06-01Cleanup and some commentaryDaniel
2017-06-017bd71feDaniel
2017-06-01Fix that so pollution is not negative.Daniel
2017-06-018e0e516Technus
2017-06-01Not needed.Technus
2017-06-01Cherry-Pick c12e474Technus
https://github.com/GTNewHorizons/GT5-Unofficial/commit/c12e474c23ca02fb3479312850f6ae07e623d8b9
2017-06-01that makes it look better?Technus
2017-06-01Why does one change the machine state TWICE in the same tick...Technus
2017-06-01Merge branch 'unstable' into ChemistryUpdateJohannesGaessler
2017-05-31Fix comb processing recipes #1052Blood-Asp
2017-05-31Fix multiblock recipe search fix #1044Blood-Asp
2017-05-31Fix spelling #1043Blood-Asp
2017-05-31fix #1041Blood-Asp
2017-05-31Make Internal wireless redstone work as machine controllerBlood-Asp
2017-05-31Add recipe for very heavy oilBlood-Asp
2017-06-01Merge branch 'unstable' into advminer2_improvementsTechlone
2017-06-01AdvMiner rewriting; now it's Ore Drilling PlantTechlone
Four tiers of Ore Drilling Plant I - radius is 3 chunks MV+ (default) II - radius is 4 chunks HV+ III - radius is 6 chunks EV+ IV - radius is 9 chunks IV+ New behavior: - pick pipes after mining finish - extract ore block before moving down
2017-05-31Added recipes for oil desulfurization with Fluids and Cells swapped.Johannes Gäßler
2017-05-31Change Automaintain defaultBlood-Asp
2017-05-31Merge pull request #1051 from JohannesGaessler/unstableBlood-Asp
[5.09.29] EBF recipe fix followup
2017-05-31Merge pull request #1058 from Georggi/patch-4Blood-Asp
Auto Maintenance Hatch tweaks
2017-05-31Merge pull request #1060 from JohannesGaessler/MaterialFormulaFixBlood-Asp
Material formula fix
2017-05-31Merge pull request #1067 from antifluxfield/unstableBlood-Asp
Wrong behavior of Player Detector
2017-05-31Disable switching armor gui because of broken syncBlood-Asp
2017-05-31Catch broken items on recipe moveBlood-Asp
2017-05-31Catch login armor crashBlood-Asp