Age | Commit message (Collapse) | Author |
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* implement save & load for single recipe lock
* fix fat finger
* fix NPE
* disable machine if old locked recipe is gone
* address reviews
* spotless
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* Added methods to allow multiblocks to play sounds
* Implemented first few sounds
* Added sound to PA
* Introduced static variables for sound indexes
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* Added more buttons to multiblock GUI
* Migrated PA to new GUI
* Migrated Nano Forge to new GUI
* Migrated PCB Factory to new GUI
* Reband void protection to void excess to match GTPP logic
* Adjust fusion reactor GUI size
* Added statics for new NBT keys
* Added getters for button status
* Rename methods to reflect that they are about void excess, not the opposite
* Added button textures
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* basic work
* typo fixes
* make an enum folder
* location enums
* space project manager
* implement the space project teams
* commands
* move things around and new things
* upgrade work
* requirement work
* if possible use an upgrades values
* cleanup
* more helpers in command
* fix AOOBE
* fix world saved data
* builder for requirements
* add command autocomplete
* fix command npe
* mark world saved data dirty
* switch to saving to json string. this is fine
* fix npe
* fix files not saving correctly. serialization
* spotless
* part 1 of fixing json saving
* working json file saving
* rename fields
* full implementation of SP_Upgrade
* fixes
* cleanup
* texture prep
* documentation part 1
* documentation part 2 and rework of json saving
* fix the missed conversions
* set texture when copying
* more interface usage and fixes
* rework saving.
* Added rudimentary NEI handler for projects
* Revert "Added rudimentary NEI handler for projects"
This reverts commit 6d8210e25b27fee7dc1865d1afa91708a8d9b875.
* address NPEs
* some textures
* higher quality textures, put in the moon as a temp texture
* add a check to create a team if one smt weird happens
* command work
* add ability to localize the space bodies
* Added disabled button and toggle button
* Added possibility to not render the original stacksize of item stacks in NEI
* Added NEI handler
* Fixes item count on tooltip always rendering as 1
* Fix refactor
* 5 new body textures
* fix misspelled texture name
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Co-authored-by: minecraft7771 <maxim235@gmx.de>
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Signed-off-by: Glease <4586901+Glease@users.noreply.github.com>
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* Added more functions to more precisely input casing amount
* Implement new tooltip casing adder
* Only display variable size if sized are actually different
* Addressed review
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* Fix mutating ItemData NBT
Fix for a very old bug where we were overwriting NBT in stored `ItemData` every time we called `GT_OreDictUnificator.get()` or `GT_OreDictUnificator.get_nocopy()`
Maybe fixes:
* https://github.com/GTNewHorizons/GT-New-Horizons-Modpack/issues/12678
Please review this carefully, since it's very difficult to properly test changes to this part of the codebase.
In `get_nocopy()`, since we now make a copy, I was able to set stack size too. Also I removed `assert rStack != null` since it is already checked by `GT_Utility.isStackInvalid()`.
In `isInputStackEqual()`, I just deleted `rStack.setTagCompound()` since the only reference to `rStack` is in `GT_Utility.areStacksEqual()`, which has `aIgnoreNBT == true` so setting NBT does nothing.
* Don't copy if no NBT is present
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* Update ChemicalRecipes.java
Updates the smaller Indium Concentrate recipe to use a circuit so that the LCR will use the larger one when circuit 8 is used.
* Update ChemicalRecipes.java
Fix voltage and recipe time back to original 3s @ 150 EU/t.
* Update ChemicalRecipes.java
Add back 0-circuit Indium Concentrate recipe, but only for the Single-block Chemical Reactor.
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* Update ChemicalRecipes.java
Updates the smaller Indium Concentrate recipe to use a circuit so that the LCR will use the larger one when circuit 8 is used.
* Update ChemicalRecipes.java
Fix voltage and recipe time back to original 3s @ 150 EU/t.
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circuit list (#1757)
Signed-off-by: Glease <4586901+Glease@users.noreply.github.com>
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* Make material renderer available for arbitrary item
* pass render pass
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* Add Hodgepodge compat
* cleanup
* Fix for fluid inside large cell
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* Add files via upload
* Add files via upload
* Add files via upload
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* Added matcher that will search for all ore variants, if an ore block is clicked
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* Added optional special value to Power and getter for power into IMTE
* Added FusionPower to properly display available fusion recipes and OC
* spotlessApply (#1743)
Co-authored-by: GitHub GTNH Actions <>
* Moved compare flag to recipe map
* Missed a new constructor
* Added user request
* Addressed reviews
* Typo
* Update src/main/java/gregtech/nei/GT_NEI_DefaultHandler.java
Co-authored-by: miozune <miozune@gmail.com>
* Removed wrong bracket from git online commit
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Co-authored-by: github-actions[bot] <41898282+github-actions[bot]@users.noreply.github.com>
Co-authored-by: miozune <miozune@gmail.com>
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Co-authored-by: GTNH-Colen <54497873+GTNH-Colen@users.noreply.github.com>
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* New texture
* Blade
* Change molten space and time names.
* Update fluid names
* Bump dep of AE2
* Bump dep of AE2
* spotlessApply (#1733)
Co-authored-by: GitHub GTNH Actions <>
* New fluid solidifer method
* Space
* Spotless
* New recipes for new white dwarf matter shapes.
* Universium block
* Universium nanites
* Spotless
* Add some fine wires
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Co-authored-by: GTNH-Colen <54497873+GTNH-Colen@users.noreply.github.com>
Co-authored-by: github-actions[bot] <41898282+github-actions[bot]@users.noreply.github.com>
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* Add material ID dumper
* spotlessApply (#1738)
Co-authored-by: GitHub GTNH Actions <>
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Co-authored-by: github-actions[bot] <41898282+github-actions[bot]@users.noreply.github.com>
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Signed-off-by: Glease <4586901+Glease@users.noreply.github.com>
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* New texture
* Blade
* Change molten space and time names.
* Update fluid names
* Bump dep of AE2
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Co-authored-by: GTNH-Colen <54497873+GTNH-Colen@users.noreply.github.com>
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* working recipes!
* clean up and save items which need to be outputted
* reviews
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* Fix EU consumption displayed on NEI
* Typo
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Co-authored-by: GTNH-Colen <54497873+GTNH-Colen@users.noreply.github.com>
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Signed-off-by: Glease <4586901+Glease@users.noreply.github.com>
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* Update buildscript, add all recently added gradle.properties entries
* Dependency version bumps and cleanup
* Bump eternal singularity version
* Update buildscript
* Make AE2 a required dependency
* Switch version to class generation from token replacement
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* Fix HOG Consumption Rate in LCE
* Moved New Variables to checkRecipe
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MTE Inventory Upgrade
* inventories saved to nbt in controller
* bump up ModularUI to fix labels
* inventory renaming
* fix inventories not syncing
* more nbt saving and loading
* unregister inventory on block break
* example of a block being made from the same class
* clear UpgradeCasing list every structure check
* fix inventory halving to 0
* sync inventory name for upgrade block
* switch to its own method of sending client data
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Co-authored-by: Jason Mitchell <mitchej+github@gmail.com>
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Co-authored-by: GTNH-Colen <54497873+GTNH-Colen@users.noreply.github.com>
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* Centrifuge Recipes for U235 - Tweaks
* Correct Values to Previous PR
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* Remove warning suppression
* New helper default method
* Initial work on TPM
* Bump dep for structure lib and modular UI
* Structure works + recipe map
* Working
* Tooltip and NEI work
* Change controller texture
* spotlessApply (#1719)
* Fix wrong order
* Add override
* Spotless
* Big opps lol
* Comment
* Spotless
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Co-authored-by: GTNH-Colen <54497873+GTNH-Colen@users.noreply.github.com>
Co-authored-by: github-actions[bot] <41898282+github-actions[bot]@users.noreply.github.com>
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