Age | Commit message (Collapse) | Author |
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Since those recipes have been nuked a couple times over and some people seem to believe it is craftable and/or renewable; It would be a good idea to leave in a note that it's just a joke material/recipe and that it shouldn't be removed, and thought of too deeply about.
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* remove mcguffium239 uses
* Added missing coal coke to magic fuel recipe
Since the other coal types had this recipe it appears that it was just missing from the coal coke. So i added it back.
* spotapply
* Revert "remove mcguffium239 uses"
This reverts commit a9a1b3419d16d74c344983466f61fb51ddbb58af.
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fix crash with void protection
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* remove arrows
* remove arrow classes
* remove arrow usages in ItemList
* less bullshit
* sa
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Co-authored-by: Martin Robertz <dream-master@gmx.net>
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* store astral arrays internally
* save to item nbt
* initial implementation
* uncap running time and add syncer for convergence status
* adjust tooltips and add localisation
* add comments
* this should not be here
* small text adjustments
* Add bonus for using higher tier CoAl casings (#2668)
* add bonus for higher tier casings
* add tooltip info
* Fix a vat recipe conflict (#2677)
add circuit
* update
* Fix EBF & multi smelter scanner info (#2681)
fix
* Put some sanity in GT_MetaGenerated_Item_01 (#2649)
* set coin ids in enum
* extract coin shapeless recipes
* Arrows
* splitting more
* mold shapes
* big split
* split behaviors
* spotless
* enumerated shapes
* more enum work
* continuing enum work
* new batch of enum work
* last enum work
* Sort enum by IDs
* move enum into its own class
* public field
* Put some sanity in GT_MetaGenerated_Item_02/03 and in GT_MetaGenerated_Tool_01 (#2659)
* enum work
* sorting the class
* extracting the enum in its own class
* initial enum work for GT_MetaGenerated_Item_03
* split
* finished enum work
* extract enum in its own class
* migrate to enum
* remove duplicated recipes
* sorted enums
* extracted enum in its own class
* spotless
* fix compilation errors
* spotless
* fix mistake
* Add oredict for LV and HV circuits (try no 2) (#2682)
* blacklist ic2 ciruits from unificator
* fix 2 circuit oredicts
* move cleanroom assembler recipe
* remove unittest that needs nhcoremod to work
* fix electronic circuit recipe
* move recipe to better place and avoid duplicates
* move fluid filter recipe
* Clean crafting achievements (#2662)
* clean up crafting achievements
* spotless
* make crop tooltip appropriate (#2684)
change tooltip
* Move some mixins to hodgepodge (#2633)
* Move some mixins to hodgepodge
* store astral arrays internally
* save to item nbt
* initial implementation
* uncap running time and add syncer for convergence status
* adjust tooltips and add localisation
* add comments
* this should not be here
* small text adjustments
* add transdimensional alignment matrix
* add recipe
* require alignment matrix
* capital c
* fix catalyst tier being off by one
* swap some items around
* update aligment matrix tooltip
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Co-authored-by: chochem <40274384+chochem@users.noreply.github.com>
Co-authored-by: Martin Robertz <dream-master@gmx.net>
Co-authored-by: HoleFish <48403212+HoleFish@users.noreply.github.com>
Co-authored-by: boubou19 <miisterunknown@gmail.com>
Co-authored-by: Jason Mitchell <mitchej@gmail.com>
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add sp command alias as spaceproject
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prevent debug structure writer from setting a negative size value
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* Fix tesla cover memory leak
* Fix tesla crash when destroying tesla cover
* Add max output display
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add parallel config window
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* Cribs support capacity of over 2.1G per ingredient
* spotless
* fix mistake
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Fix memory leak after unloading
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fix
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* remove crates
* Add placeholder oreprefix
To be used in cases where a prefix is removed that isnt at the end of a
list. Causes blank items for existing items
* spotless
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Co-authored-by: Caedis <Caedis@users.noreply.github.com>
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* Move some mixins to hodgepodge
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change tooltip
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* clean up crafting achievements
* spotless
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* blacklist ic2 ciruits from unificator
* fix 2 circuit oredicts
* move cleanroom assembler recipe
* remove unittest that needs nhcoremod to work
* fix electronic circuit recipe
* move recipe to better place and avoid duplicates
* move fluid filter recipe
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GT_MetaGenerated_Tool_01 (#2659)
* enum work
* sorting the class
* extracting the enum in its own class
* initial enum work for GT_MetaGenerated_Item_03
* split
* finished enum work
* extract enum in its own class
* migrate to enum
* remove duplicated recipes
* sorted enums
* extracted enum in its own class
* spotless
* fix compilation errors
* spotless
* fix mistake
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* set coin ids in enum
* extract coin shapeless recipes
* Arrows
* splitting more
* mold shapes
* big split
* split behaviors
* spotless
* enumerated shapes
* more enum work
* continuing enum work
* new batch of enum work
* last enum work
* Sort enum by IDs
* move enum into its own class
* public field
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fix
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Fix stocking bus divide by zero when loading a data stick without refreshTime tag
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change precentages
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* cleanup
* waila
* fix & compatibility
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Co-authored-by: Martin Robertz <dream-master@gmx.net>
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Allow multiblock controllers to mark internal slots as automatable, and mark the controller slot of PA, AAL and CAL as such
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* add Steam Centrifuge
* add Steam Washer
* Change Steam Washer
* Change Steam Multi
* Fix tooltip Washer
* Change Washer
* Change Steam Multi
* add id comment
* update deps + sa
* Added centrifuge tiers
* Added washer tiers
* Added compressor tiers
* Added macerator tiers
* Delete fixAllMaintenanceIssue();
* Delete fixAllMaintenanceIssue();
* Changed recipes
* Added meaningful names
* sa + update bs
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Co-authored-by: Martin Robertz <dream-master@gmx.net>
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* Complete backend rework of the EIG
* Mergening Related Updates
Also some loader references refactoring
* fix
(cherry picked from commit 7fd5d7417bddfb6e49ede3986d9a547f15b21289)
* More Mergening fixes
Updates the declaration of the stem mixin to match the new format.
* Inline EIG IC2 bucket constants
addresses: https://github.com/GTNewHorizons/GT5-Unofficial/pull/2616#discussion_r1620596497
* Fix Seed Removal in regular seed simulations
Should address https://github.com/GTNewHorizons/GT5-Unofficial/pull/2616#discussion_r1620583338
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Co-authored-by: Guillaume Mercier <10gui-gui10@live.ca>
Co-authored-by: Martin Robertz <dream-master@gmx.net>
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* lang file
* sa
* Update GT_MetaTileEntity_ConcreteBackfillerBase.java
remove star imports
* Restore original logic
* Save and load NBT
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Co-authored-by: Martin Robertz <dream-master@gmx.net>
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* Set up early and late mixins hodgepodge-style
* Port bartworks asm to mixins
* Wire up bartworks asm configs
* Fix wrong mixin targets
* Remove the coremod dependency
* update deps
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Co-authored-by: Martin Robertz <dream-master@gmx.net>
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* fix line mode toggle broken on MP
* fix more client only method
* spotless
* change to client initiated mode switch instead
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* deprecate LoaderReference
* replace all uses of LoaderReference
* delete loaderreference
* mod loaded checks in gagreg
* remove modloaded checks for merged mods
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logic
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* testing
* Fix textures
* Adding Drops, still need to add furnace recipe
* Need to fix the multiple smelting recipes. otherwise stuff works.
* part 2
* Remove wip block code I added
* Moved it to a new processing file
* Fix Oredict and add a stone dust chance output. And added a config option for fortune bonus.
* Finally got Spotless to work
* fix config system set it in gregtech config with oredropbehaviour in gregtech.cfg
* Added new option and an option that returns it to the old behaviour.
* Moved the raw ores to meta3 since meta1 was full. (MetaID range fix)
* Fixing the MBM to only process small ores with fortune.
* New config option
* try to fix the recipes not working on Zeta
* Implement Caedis Fortune fix
* Added comment
* Spotless
* Fix stone dust amount from macerator
* Adding Raw ore to the OreFactory (Untested)
* spotless
* Update this to actually drop the amount number of stack, instead of the stack set to the amount
* New Random function for fortune
and shapeless crushing recipes for the raw ores.
* Fix
* Actually make the block per dimension.
* Fix an () issue. And make this actually work ingame. and not just randomly.
* Change back drops
Ned to look into Silk Touch more
* Enable Silk Touch
* Wth Spotless?, THIS made you complain?
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* Drone Center structure adjustments.
* Center -> Middle, to not clash with machine name.
* Revert "Center -> Middle, to not clash with machine name."
Looks dumb, and "Center" is used in other controller tooltips.
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* Add IAllSidedTexturedTileEntity to reduce memory overhead for ore textures
(cherry picked from commit 274918800a3bf728e1db88e2d22b14cb6eb1a2e5)
* Cache texture for ore, since it doesn't change during the game obviously
(cherry picked from commit 45a2fe43f2cdb33fa7c0b05a4b8e4531fd2706a6)
* Reduce allocations for inventory ores rendering
(cherry picked from commit 5ed6526436e9b3a0586f37eac460f707636a102d)
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Co-authored-by: SKProCH <skproch@yandex.ru>
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* Fix far end asteroids size
* Use chunk seed to generate far end asteroids
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add method
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The Apimancer's Drainer uses GT_MetaTileEntity_IndustrialApiary.getUsedQueen to retrieve the queen currently being processed by the Industrial Apiary.
getUsedQueen is annotated with @SideOnly(Side.CLIENT) which only allows this function to be called from singleplayer. This function is not available when called from server-side and leads to the crash detailed in this issue.
As far as I can tell, this function has no reason to be singleplayer / client-side only. This seems to be an artifact from when this function was imported over 2 years ago.
Testing this change in our world prevents the crash and allows the Apimancer's Drainer to work as expected with the Industrial Apiary.
Resolves GTNewHorizons/GT-New-Horizons-Modpack#16222
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