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2016-06-30More Assembly Line recipe workBlood-Asp
2016-06-29Merge pull request #546 from perkinslr/experimentalBlood-Asp
Fix 'cannot find symbol' error in AdvMiner2
2016-06-27Update GT_MetaTileEntity_AdvMiner2.javaLogan Perkins
2016-06-27Update GT_MetaTileEntity_AdvMiner2.javaLogan Perkins
2016-06-27Update GT_MetaTileEntity_AdvMiner2.javaLogan Perkins
2016-06-27AL Recipe workBlood-Asp
2016-06-25Update GT_MetaTileEntity_AdvMiner2.javaLogan Perkins
2016-06-24Update GT_MetaTileEntity_AdvMiner2.javaLogan Perkins
2016-06-24Update GT_MetaTileEntity_AdvMiner2.javaLogan Perkins
2016-06-24Update GT_MetaTileEntity_AdvMiner2.javaLogan Perkins
2016-06-25Make Railcraft item Retrival name independentBlood-Asp
2016-06-24Fix Superfuel railcraft compat and expand thaumcraft checkBlood-Asp
2016-06-24More superfuel fixesBlood-Asp
2016-06-24Fix fluiddeathBlood-Asp
2016-06-24Merge pull request #537 from Muramasa-/DieselGeneratorBlood-Asp
Fuel efficiency changes for Large Diesel Engine
2016-06-23missed a bitBlood-Asp
2016-06-23Add new Fuel, Fix emitter and field gen recipes, add charcoal/lignite block ↵Blood-Asp
fuel values
2016-06-23Fuel efficiency changes for Large Diesel EngineMuramasa
2016-06-23Remove old crop processing codeBlood-Asp
2016-06-23Readjusted Notch Apple fuel valueBlood-Asp
2016-06-23Changed Field Generator recipesBlood-Asp
2016-06-22AdvMinerII: check that ore block still exists; consider chance outputTechlone
2016-06-21Merge pull request #526 from perkinslr/experimentalBlood-Asp
Make processing array handle multiple input stacks at a time
2016-06-21Merge pull request #534 from Muramasa-/DieselGeneratorBlood-Asp
Bug Fixes
2016-06-21Fix fced86e11af35318bf3ef4129dd5a6584ad079e0 hiding almost all metaitemsBlood-Asp
2016-06-21This client likes to uncheck filesMuramasa
2016-06-21Wrong pipe oredictMuramasa
2016-06-21Bug fixes for my commitsMuramasa
Removed commented out old turbine texture code Fixed Diesel Engine "Fuel Value" unit to EU/L Fixed mistake with Diesel Engine tooltip. Now asks for Gear boxes. Forgot to add recipe for Engine Intake. Redone the Gas/HPSteam turbine recipes. Fixed Oxygen/Lube being consumed if there is diesel in the hatch, but not enough for the engine to run Updated Engine GUI
2016-06-19Update GT_MetaTileEntity_ProcessingArray.javaLogan Perkins
2016-06-20Corrected Wood Plates burn valueBlood-Asp
2016-06-20Improved Ultimet statsBlood-Asp
2016-06-20Notch apple to magic fuelBlood-Asp
2016-06-20Fix infinite miningpipes exploit from advanced miner 2Blood-Asp
2016-06-20nerfed biogas from distilleryBlood-Asp
2016-06-20Fix wrong energy values for comp and crop processingBlood-Asp
2016-06-20Cheaper chemical string productionBlood-Asp
2016-06-19Plunger also emptys input tank after output tank is emptyBlood-Asp
2016-06-19Make distillation tower work with different fluids in input hatchesBlood-Asp
2016-06-19Implement IBoxable for radioactive componentesBlood-Asp
2016-06-19Fixed Entchanted Books in magic absorberBlood-Asp
2016-06-19Fixed Magic Energy Absorber efficiency calculationBlood-Asp
2016-06-19Improved Neutronium for being highest tier materialBlood-Asp
2016-06-19changed plasma turbine damage and added configBlood-Asp
2016-06-19Remove unused recipe codeBlood-Asp
2016-06-19Added missing machines to processing arrayBlood-Asp
2016-06-19Changed Bittle charcoal tool back to axeBlood-Asp
2016-06-19Moved Bee init earlierBlood-Asp
2016-06-19EnderIO Wrench SupportBlood-Asp
2016-06-19Blacklist Unstable Ingots from unificationBlood-Asp
2016-06-19IC2 Single-Use battery supportBlood-Asp