aboutsummaryrefslogtreecommitdiff
path: root/src/main/java/gregtech
AgeCommit message (Collapse)Author
2022-06-10oredict circuit parts and INDUCTOR (#1040)Yang Xizhi
2022-06-10Adjust NEI recipe pages (#1077)Connor-Colenso
* Add config support for changes. * Change ticks config to default OFF. * Usage -> Voltage for some cases. Also fix language translations. * Remove comment. * Remove redundant null check. * Bring back null checks (crashes). Move config to client. Adjust priorities so that if OC is detected it will display usage instead of voltage. * Remove null checks again (but for realsies this time). * Add language localisation. * Update language localisation. Co-authored-by: GTNH-Colen <54497873+GTNH-Colen@users.noreply.github.com>
2022-06-09Turbine Rework Beyond Optimal Flow (#1038)Steelux
* Turbine Rework - Changed the tooltip of Turbine items to add more data and clarify some values: it now shows all types of optimal flow rates, EU/t values and the new overflow tier; - Changed the math for the EU/t value above the optimal flow. Before this change, efficiency drops so quickly that EU/t will never raise above that of optimal flow, but with this change, higher EU/t values are possible, with efficiency losses; * Prevent Explosions by Voiding Fuel on Startup - Changed all multiblock turbines so that, when switching from disabled to enabled mode, they void all the fuel in the input hatch and only start running afterwards. This prevents them from exploding due to filled input hatches on startup, but punishes the player by wasting the fuel; * Revert Voiding Change and Throttle Output - Reverted the input voiding change done in the previous commit, given that the turbines could still explode on world load; - Changed the fluidIntoPower functions to never output an EU/t value higher than what the dynamo can handle. If the value is higher, set it to the maximum EU/t of the dynamo and consume the same amount of fuel regardless. * Changed Tooltip Values to Int - Changed tooltip values to int, for rounding and simplifying purposes.
2022-06-08Fix recycling amount for Long Distance Pipes (#1074)miozune
2022-06-07Make display slot invalid. (#1072)Jakub
2022-06-04Refactor add secondary description (#1056)MuXiu1997
2022-06-04display fusion tier in nei (#1070)Yang Xizhi
* display fusion tier in nei * assign
2022-05-28optimize `isOre()` (#1069)Yang Xizhi
2022-05-28Add initial capacity NBT to Volumetric Flask solidifying recipe (#1068)miozune
2022-05-28Fix method signature for findRecipe in GT_Recipe_Map_FormingPress (#1067)miozune
2022-05-26Fix crash with multi amperage recipe & improve Mass Fabricator NEI (#1053)miozune
2022-05-26Replace Soldering Alloy in Assembly Line Recipes with New Higher Tier Solder ↵Steelux
(#1066) * Replace Soldering Alloy with Indalloy 140 - Replaced the LV-tier Soldering Alloy in Assembly Line recipes with a higher tier, more complex solder that fits progression better. * Call getFluidStack Less Often * Fall Back to Previous Solder if Needed
2022-05-26Fluid Regulator GUI fixes (#1065)miozune
* Fluid Regulator GUI fixes * Disallow too large negative value * Fix inputting invalid values in a row does not update textbox * another fix for invalid input * Fix messing around with tick rate can bypass pump limit * tab
2022-05-24Revert "Add dust extrusion recipe for PTFE and PBI (#1055)" (#1057)miozune
This reverts commit d90c5d942d4db24fea6592bc9f5968732c9cff8e.
2022-05-22fixes GTNewHorizons/GT-New-Horizons-Modpack#10115 (#1052)Pavel Belous
2022-05-19Add dust extrusion recipe for PTFE and PBI (#1055)miozune
2022-05-19Fix oredict for UV/UHV Superconductor Rod (#1054)miozune
2022-05-12Don't save unchanged file several hundred times per second (#1047)Glease
* Don't save unchanged file several hundred times per second * Revise implementation It turns out Configuration#hasChanged is a nontrivial method, especially in a huge configuration file such as language file
2022-05-08Fix ME OutputBus void items (#1051)MuXiu1997
* Fix ME OutputBus void items * Make backward compatible
2022-05-06Change config for Sterling Silver (#1050)miozune
2022-05-04fix negative tool (#1049)Yang Xizhi
2022-05-03Reserve MTE IDs fon MuXiu1997 (#1048)MuXiu1997
2022-05-03bandaid fix for the enet npe (#1041)Yang Xizhi
honestly i don't understand how bot's code works, but this initize fix the npe spamming and the shuttler still works https://discord.com/channels/181078474394566657/658620984714067968/968906808670445568
2022-05-03Remove dragged stack when locked fluid slot is clicked (#1046)miozune
2022-05-03Unhide craftable bottled drinks (#1045)miozune
2022-05-02More Disassembler fixes (#1044)miozune
* More Disassembler fixes * blacklist Mixed Metal Ingot
2022-04-28Fix LHE duping water (#1043)Glease
2022-04-28Prioritize Assembler recipe over crafting one in Disassembler (#1035)miozune
2022-04-27Change configuration for Cupronickel mixer recipe (#1039)miozune
2022-04-26Fix items not moved into the other double chest when the first is full (#1036)Glease
2022-04-26Fix input bus sorting ignoring last slot (#1037)Glease
2022-04-24Add Fluid Storage Monitor Cover (#1027)MuXiu1997
* Add Fluid Storage Monitor Cover * Add support for normal cells etc. * Add Recipe
2022-04-24add quadruple input hatch (#1016)Yang Xizhi
* add quadruple input hatch * pull all fluid slot thing to GT_Container
2022-04-24Use proper method for emptying container item (#1034)miozune
* Use proper method for emptying container item * Add javadoc
2022-04-23fix miner output using wrong endIndex (#1033)Glease
2022-04-22fix Add Freezer recipe for Americium Plasma #9521 (#1031)Martin Robertz
* fix Add Freezer recipe for Americium Plasma #9521 https://github.com/GTNewHorizons/GT-New-Horizons-Modpack/issues/9521 * add fluid vac freezer recipes * Revert "add fluid vac freezer recipes" This reverts commit 74fcd2f626d01f062b31fc2b7d8afddcb9637604.
2022-04-22fix plasma to molten ratio on vac freezersMartin Robertz
(cherry picked from commit f0b8c6e8c1a18b2872c47ceb19782fca731a8094)
2022-04-22Address some warnings found by static code analysis (#1028)Glease
* Address some warning found by static code analysis * Improve variables naming by redoing logic
2022-04-21Fix machine rain exploding in biomes that does not have visual rains (#1026)Glease
* Fix machine rain exploding in biomes that does not have visual rains * update buildscript * Add missing boolean negation
2022-04-21Disallow disassembling Schematic (#1029)miozune
2022-04-19Add Threshold to Energy Detector Cover (#1025)MuXiu1997
* Add Threshold to Energy Detector Cover * Fix things * Refactor
2022-04-18Multitileentity precursor (#963)Jason Mitchell
* Refactors * Refactor CoverableTileEntity a bit more, pull out a CommonMetaTileEntity * Add an IDebugableTileEntity interface instead of checking various subclasses * Move more redstone related things to CoverableTileEntity * Add IGTENet * Final and dead code removal * Address a few comments, fix a few comments, remove some more dead code, and add some more finals. * fix bad rebase
2022-04-16Refuse to allow multiple controllers on a single block (#1023)MuXiu1997
2022-04-16Fix Super/Quantum tanks `FluidTankInfo` (#1024)MuXiu1997
2022-04-13Fix NPE in item moving code (#1010)Glease
* Fix NPE in item moving code * fix erroneously adding an empty slot to filtered item stack destination list * only remove from free slot list if this is no longer a free slot * briefly document this huge function
2022-04-12Fix wrong battery tier (#1022)LewisSaber
2022-04-12Fix recipe optimization ignoring chanced outputs (#1021)miozune
2022-04-11add ALF3 for compatibilty reasonsMartin Robertz
2022-04-11Fix incorrect display for "currently locked" fluid in output hatch (#1020)miozune
2022-04-10Fix dupe by disassembling LDFP/LDIP (#1019)miozune