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2024-09-01fix typoboubou19
2024-08-31Fix some more gmi calls (#3009)boubou19
* strenghten fobidden gmi checks * yeet some hidden gt++ gmi * yeet last gt gmi call * forbidden isModLoaded calls * add other GTNH-I MTE IDs * Spotless apply for branch fix/gmi_calls for #3009 (#3010) spotlessApply Co-authored-by: GitHub GTNH Actions <> --------- Co-authored-by: github-actions[bot] <41898282+github-actions[bot]@users.noreply.github.com>
2024-08-30Add the Research Completer to ItemList (#3004)boubou19
add research completer
2024-08-30Wrap tf dim check in if statement in ore gen (#3003)Caedis
2024-08-30Adjust cleanroom block composition check (#2581)Moses Miller
Co-authored-by: Martin Robertz <dream-master@gmx.net> Co-authored-by: boubou19 <miisterunknown@gmail.com>
2024-08-30Move Radox materials to GT5u (#3001)NotAPenguin
Add radox to GT5u to prepare removing it from coremod Co-authored-by: boubou19 <miisterunknown@gmail.com>
2024-08-30Fix global_energy networks resetting on server reboot (#3000)Luke Hohlin
* Fix global_energy networks resetting on server reboot * Update SpaceProjectWorldSavedData.java Replace _NAME in string constants with _NBT * Replace JsonObject with JsonArray in SpaceTeamAdapter --------- Co-authored-by: boubou19 <miisterunknown@gmail.com>
2024-08-30Add duration since last shutdown (#2977)HoleFish
* machine message * fix & prass channel * machine message * fix & prass channel * fix machines that dont use regular onPostTick * follow error fixes and fix hatch check * oops * sa --------- Co-authored-by: Martin Robertz <dream-master@gmx.net> Co-authored-by: boubou19 <miisterunknown@gmail.com>
2024-08-30Split Materials.java initializer to avoid class too large errors (#2961)NotAPenguin
* move elemental material initializers already * move more initializers * move all other initializers --------- Co-authored-by: Martin Robertz <dream-master@gmx.net> Co-authored-by: boubou19 <miisterunknown@gmail.com>
2024-08-29merge MTEID enums (#2995)boubou19
2024-08-29Added large fluid extractor multi (#2819)RecursivePineapple
* Added large fluid extractor multi * ran spotless * Prevent multi from requesting more than 1A with 1 energy hatch * Moved boro. glass registration to bartworks In GT5u dev environments, borosilicate glass wasn't registered properly. The block was registered, but it wasn't added to allLevelsReverse since registerGlass() was never called. This led to getTier() not working properly (it always returned tier=3). * Changed speed bonuses and added some QoL changes Added a multiplication EU/t cost to solenoid tiers and buffed solenoid parallels. Added an additive EU/t reduction to heating coil tiers. Fixed the glass structure check. Updated the multi's tooltip and sensor info data. * applied spotless * large fluid extractor code cleanup * changed mechanics & improved structure messages * spotless apply --------- Co-authored-by: Mary Hopson <doyoumined@gmail.com> Co-authored-by: boubou19 <miisterunknown@gmail.com> Co-authored-by: Martin Robertz <dream-master@gmx.net>
2024-08-29Compressor Multiblock (#2861)Mary
* Compressor boilerplate * Getting test structure working * Structure fixes * Implemented basic HIP and Black Hole structure elements complete with heat and black hole stabilization mechanics * Cooling glow, also HIP cools much slower than it heats * Got blue cooling texture working * spotless :3 * Force structure checks every 10 seconds like nano forge * Neutronium compressor recipemap created * Various strange changes attempting to get a neutronium compressor map working. Shelved for now * Absolutely going hog wild with neutronium testing * BIG RECIPE * Added Ollie author tag * Added a bunch of neutronium compressor recipes * Deeply cursed recipemap combining * Neutronium compressor structure * Black hole requirement for recipes established * Black hole implementation changed * Added black hole catalyzation * spotless * Removed neutronium compressor recipes from gt5u * Made eternal singularity work somehow * Boilerplate for new hatches * Tinkering * Split the multi in 4 * Fix refactor * Implemented the new black hole mechanic with catalysts. * Give speed bonuses/nerfs to recipes based on black hole. Shuffled some logic around * Imported real structures * Proper HIP implementation with heat sensor * Cut HIP mechanics from Neutronium * Restore Gangue for use in a black hole recipe * Made Gangue blocks load * sa+update deps * Added t1/t2 casings * Temporary casings for neutronium * SA from merge * Temporary HIP Textures * Temporary Black Hole textures * Support machinemode for black hole, support special value for compression * Don't let neutronium compressor do black hole recipes * Get all of the numbers in * Tooltip adjustments for readability * Casing fix and more tooltips * Correct structure tooltips * Improve legibility of HIP tooltip * 1 parallel per tier when overheated * Lost my privates * Fixed modern cast and imported the new textures * Removed very unnecessary logic * Nerf HIP parallels to 4 to make black hole better * Change all special value stuff to proper metadata --------- Co-authored-by: Martin Robertz <dream-master@gmx.net>
2024-08-28Fix Baryonic Perfection Unit producing too much baryonic matter (#2989)NotAPenguin
* fix baryonic perfection unit producing twice baryonic matter as required * bring back unknown particle --------- Co-authored-by: Martin Robertz <dream-master@gmx.net>
2024-08-28Fix Transcendent Plasma Mixer scanner info (#2967)GDCloud
* fix scanner info * reset duration and consumption to zero when recipe isnt running --------- Co-authored-by: Martin Robertz <dream-master@gmx.net>
2024-08-27implement whole multiblock hatch configuration copying (#2965)Glease
enable whole multiblock hatch configuration copying does not include crafting bus for now Co-authored-by: Martin Robertz <dream-master@gmx.net> Co-authored-by: boubou19 <miisterunknown@gmail.com>
2024-08-27Fix structurecheck button overlaps (#2957)GDCloud
* fix overlaps * fix more overlaps --------- Co-authored-by: Martin Robertz <dream-master@gmx.net> Co-authored-by: boubou19 <miisterunknown@gmail.com>
2024-08-27Remove IC2 recipe maps for good (#2971)Mary
* Changed conflicting recipe in mass fabricator to a new circuit * Added circuit 1 to assembler recipes for vanilla tools * Removed redundant windmill shaft recipes in gt++. These are loaded in coremod already * Remove redundant canner registration by bartworks * IC2 thermal centrifuge recipes added to GT * IC2 compressor recipes added to GT * IC2 extractor recipes added to GT * IC2 macerator recipes added to GT * /cofh killall ic2 recipes * Revert "Remove redundant canner registration by bartworks" This reverts commit bb032ad728f147b82d67ea68e2df5c1ce5e3e149. * Fixed typo in comment --------- Co-authored-by: Martin Robertz <dream-master@gmx.net> Co-authored-by: Connor-Colenso <52056774+Connor-Colenso@users.noreply.github.com>
2024-08-27Bartworks cleaning (#2951)Connor-Colenso
* Remove added by bartworks from every single item * Fix germanglish * Works * Clean up a little * Ok, spiralled a little but hopefully worth it... * Spotless * Less "added by" * Clean up tooltips somewhat * more cleanups * Bit more cleaning * Spotless * Reduce random glass crap * Get rid of destructopack (useless) * Magneto work * Further refactor/cleanup * Move Boro tags to materials * Attempt fix * No longer needed * Go away * Rename * Remove dead recipes * Spotless apply for branch bartTooltips for #2951 (#2952) spotlessApply Co-authored-by: GitHub GTNH Actions <> * Add warded glass to HV * remove ignored --------- Co-authored-by: Connor Colenso <colen@CONNORSPC> Co-authored-by: github-actions[bot] <41898282+github-actions[bot]@users.noreply.github.com> Co-authored-by: Martin Robertz <dream-master@gmx.net> Co-authored-by: boubou19 <miisterunknown@gmail.com>
2024-08-27Config/gregtech.cfg (#2939)boubou19
* first pass on config migration * second pass on config migration * removing bad configs * rename config classes and register them * move debug options to its own debug category * migrate pollution * finish migrating general config * removing useless config * finish GregTech.cfg port to GTNHLib * don't accidentally force panic mode in dev env * typo * defaults are now handled by the confg handler * remove dead config * force config save after defaults are being written * stop messing with the GregTech.cfg externally * removing comments * new underground fluid builder and porting default underground fluids to code * move config handlers of gregtech.cfg in their own package * process MachineStats.cfg * yeeted MaterialProperties.cfg * remove unused compat in GTNH * process OverpoweredStuff.cfg * process Other.cfg * ungregify some config variables * remove unused variables * fix Ids.cfg not being populated * delete duplicate printing of MTE IDs in GT5U clients * bump hodgepodge version to get mod phase timers * process Client.cfg * fix bad category naming * registering all the config handlers in gui * bump GTNHLib version * actually only registering client configs * use proper double arrays now * move GT ore mixes to patternbuilders * dead code * fix multifiles config not being handled properly * import class from NHCore * removing reflection * use enums for registration * yeet config for Asteroid dimensions * remove unused since 2015 enum entry * todo * rework oremix enums * imported dimension data in enums * convert old dirty predicate into proper one * hook gagreg onto the OreMixes enum * finally nuke worldgen.ore.mix config category! * hook gagreg small ores onto the SmallOres enum * imported dim values in enum * fix dirty work around in vm predicate * yeet unused classes * hook GT stones to GTStones enum * yeet all the remaining booleans in the worldgen category * port endasteroids category * port general category * deprecated * yeet unused bw compat * finish worldgen config migration * hardcode config into code * remove not generated config entry * remove Unification.cfg * fix build * migrate oreveins away from config * migrate small ores away from config * delete config parser * forgotten * fix EoH recipe crash in dev * fix GT NEI Ore Plugin config and csv paths * shade opencsv * rewrite csv generator * spotless apply
2024-08-26Texturework in GT++ (#2945)BlueHero233
* Leaves, Breads and Pizzas re texture * Crop Blocks Added * Fix Advanced Boilers top texture * Adding more controller faces * Remove redundant code * Finish controllers and code readability * spotlessApply to fix violations * Better Tank texture * Various Fixes * Various Fixes * Oopsies * Spotless Apply again... minor adjustments to drinks * Revert public api changes and scanner textures reference couldnt find reason why it was throwing NoSuchFieldError even when crops plus plus was recompiled with correct paths * spotless --------- Co-authored-by: Martin Robertz <dream-master@gmx.net>
2024-08-26Added a tooltip line for strong redstone output (#2983)RecursivePineapple
Co-authored-by: boubou19 <miisterunknown@gmail.com>
2024-08-26Fix breakBlock using wrong block metadata (#2980)NotAPenguin
Fix long standing breakBlock bug
2024-08-26Multi Autoclave/Lathe Revisions (#2976)Volence
* Revisions: add option for output hatch * Revisions: Format waila better * Revisions: More cleanup on waila and add some to the MultiLathe --------- Co-authored-by: Martin Robertz <dream-master@gmx.net>
2024-08-26Small adjustments to waterline (#2978)NotAPenguin
* do some tooltip clarifying and disable maintenance properly * Disable hatch locking for all waterline multis
2024-08-26Fix some misnames and allow toggling batch mode with wire cutters (wh… (#2975)Mary
Fix some misnames and allow toggling batch mode with wire cutters (while shifting) Co-authored-by: Martin Robertz <dream-master@gmx.net>
2024-08-26Extractor multi (#2966)Mary
* Boilerplate * Removed cursed galacticraft dependency. Sorry mitch :( * spotless * Spotless * Update GT_Loader_MetaTileEntities.java * Update to EMS casing * Finalize multi * Renamed * Small tooltip fix --------- Co-authored-by: ah-OOG-ah <75745146+ah-OOG-ah@users.noreply.github.com>
2024-08-26Normal recipe eu for HSS-E (#2972)Mary
Co-authored-by: Martin Robertz <dream-master@gmx.net>
2024-08-25Fix crash when trying to break AE2 cables with a GT wrench (#2958)ceg
* Account for edge case when Platform.rayTrace returns a null value. * Account for edge case when Platform.rayTrace returns a null value. --------- Co-authored-by: Martin Robertz <dream-master@gmx.net>
2024-08-25Fix broken oredict cache if cached early during load time (#2968)Raven Szewczyk
2024-08-25New Multi Autoclave (#2863)Volence
* Create basics of new multi * Fix forming and recipe processing. Fix tiering and display tiers in waila * Add textures, clean up some code, rework bonus calculations * Apply spotless * add amp limit * update deps * Revision: Add 128 mininum casings needed and tooltip * Revision: Change extended class to ExtendedPowerMultiBlockBase * Revisions: remove unecessary call to getBaseMetaTileEntity().sendBlockEvent * Revisions: revised code to break out calculations and show in waila, update calculations to be more inline with other multis * Finished some other changes and formatting, moved things to lang file * Update GT_Loader_MetaTileEntities to use star import * Update src/main/java/gregtech/common/tileentities/machines/multi/GT_MetaTileEntity_MultiAutoclave.java * spotless --------- Co-authored-by: Martin Robertz <dream-master@gmx.net> Co-authored-by: Mary <33456283+FourIsTheNumber@users.noreply.github.com>
2024-08-25Fix T8 waterline draining twice the infinity cost as expected (#2963)NotAPenguin
fix t8 water draining twice the infinity as expected
2024-08-24remove crowbar playing breaking sounds when not breaking (#2960)chochem
better no sound than the wrong one
2024-08-24Make frame boxes no longer TileEntities (#2799)NotAPenguin
* fiddling around with frame boxes * more fiddling * am trying * frames exist * fix frame rendering in inventory * Fix in world frame rendering * Apply cover to dumb frame * continue work on frames * apply covers to correct side and fix crash on load * Test permissions * fix oredict for new frames and create recipes * fix waila names and drops (kind of) * fix drops * mostly all working * remove old comment * fix structurecheck using new frames * create the TE transformer * it didnt work * dont modify tes we dont want to modify (needs future postea update) * it works! * item transformer works too * spotless * add more method overrides from generic gt block? * update postea * fix postea transforming items in reserved frame range that were not frame boxes * fix tesla tower structurecheck + capacitor hatch crash * Update src/main/java/gregtech/common/blocks/GT_Block_FrameBox.java Co-authored-by: Alexander Anishin <14104815+OneEyeMaker@users.noreply.github.com> * Update src/main/java/gregtech/common/blocks/GT_Block_FrameBox.java Co-authored-by: Alexander Anishin <14104815+OneEyeMaker@users.noreply.github.com> * Update src/main/java/gregtech/common/blocks/GT_Block_FrameBox.java Co-authored-by: Alexander Anishin <14104815+OneEyeMaker@users.noreply.github.com> * Update src/main/java/gregtech/common/blocks/GT_Block_FrameBox.java Co-authored-by: Alexander Anishin <14104815+OneEyeMaker@users.noreply.github.com> * Spotless apply for branch dumb-frames for #2799 (#2953) spotlessApply Co-authored-by: GitHub GTNH Actions <> * remove extra null check * Update src/main/java/gregtech/common/blocks/GT_Block_FrameBox.java Co-authored-by: Alexander Anishin <14104815+OneEyeMaker@users.noreply.github.com> * remove more messy instanceof checks * Spotless apply for branch dumb-frames for #2799 (#2954) spotlessApply Co-authored-by: GitHub GTNH Actions <> * remove unnecessary null check * try fixing facade color * Update src/main/java/gregtech/loaders/preload/GT_Loader_MetaTileEntities.java Co-authored-by: Alexander Anishin <14104815+OneEyeMaker@users.noreply.github.com> * small cleanup in framebox gen code * swap material for frame box block * fix description * make getMaterial static and add fix AE cover color * nicer casts + localize tooltip in frame block instead of stealing old localization * draw grid on cover hover * add a null check in getTexture() that hopefully fixes crash in full pack when interacting with frame boxes * also draw grid when hovering with wrench * add chemical element back to tooltip * fix breaking frame not causing structure update --------- Co-authored-by: Martin Robertz <dream-master@gmx.net> Co-authored-by: Alexander Anishin <14104815+OneEyeMaker@users.noreply.github.com> Co-authored-by: github-actions[bot] <41898282+github-actions[bot]@users.noreply.github.com>
2024-08-23Display real data stick for assembly line recipes in NEI (#2917)HoleFish
* display real data stick * spotless --------- Co-authored-by: Martin Robertz <dream-master@gmx.net>
2024-08-23Europium bee line (#2818)Volence
* Add europium, neodymium, and rare earth bees. Normalize naming of combs and some bees with their products * fix a few more that were missed, and also apply the same logic to the comb drops * fix redstone bee to iron bee for neodymium * Made requirement for Europium bee mk 1 compact fusion controller and mk 2 for americium bee * Update block requirements to be more efficient for bbreeding * Cleaning up bee and comb names to be closer to what they produce, fix up some typos --------- Co-authored-by: Martin Robertz <dream-master@gmx.net>
2024-08-23Fix recipes broken in the optimization pr (#2948)Raven Szewczyk
2024-08-23Add recipemap for EBF gas recipes (#2931)HoleFish
add Co-authored-by: Martin Robertz <dream-master@gmx.net>
2024-08-23Add Structure Update button (#2941)HoleFish
* trigger * structure update button --------- Co-authored-by: Martin Robertz <dream-master@gmx.net>
2024-08-23Tooltip fixes (#2919)OmdaCZ
* Fixed tooltips of some machines. * removed properly what I didn't remove before * Undid redundant change. --------- Co-authored-by: Martin Robertz <dream-master@gmx.net> Co-authored-by: chochem <40274384+chochem@users.noreply.github.com>
2024-08-23Fix MFE issues with multi-amp hatches (#2912)Mary
Fix Co-authored-by: Martin Robertz <dream-master@gmx.net> Co-authored-by: chochem <40274384+chochem@users.noreply.github.com>
2024-08-22GT Recipe matching optimizations (#2943)Raven Szewczyk
* GT Recipe matching optimizations * Fix wrong parallel calculation due to unified items having a stacksize of 1 * Fix not validating non-consumed inputs
2024-08-22Remove some more collisions (#2940)Mary
* Changed conflicting recipe in mass fabricator to a new circuit * Added circuit 1 to assembler recipes for vanilla tools * Removed redundant windmill shaft recipes in gt++. These are loaded in coremod already
2024-08-22avoid item oredict and allocation spam (#2937)boubou19
* avoid item oredict and allocation spam * Spotless apply for branch fix/comparison_spam for #2937 (#2938) spotlessApply Co-authored-by: GitHub GTNH Actions <> --------- Co-authored-by: github-actions[bot] <41898282+github-actions[bot]@users.noreply.github.com> Co-authored-by: Martin Robertz <dream-master@gmx.net>
2024-08-22Add visual distinction for dimensional convergence (#2934)GDCloud
* change screen texture when convergence is active * forgor * remove magic number Co-authored-by: Alexander Anishin <14104815+OneEyeMaker@users.noreply.github.com> --------- Co-authored-by: Martin Robertz <dream-master@gmx.net> Co-authored-by: Alexander Anishin <14104815+OneEyeMaker@users.noreply.github.com>
2024-08-21Update documentation of mte id ranges (#2936)chochem
* update documentation of id ranges * fix order * fix java flag
2024-08-21Cleaning up GT5U's post init (#2932)boubou19
* wrap MTE ids print into a debug option * remove EnsureToBeLoadedLast config * exit early * spotless apply * making collision checks optional by default --------- Co-authored-by: Martin Robertz <dream-master@gmx.net>
2024-08-21Fix full amp recipes (#2930)chochem
* round 1 * RS-AL recipes * round 3 with a bit of cleanup * round 4 --------- Co-authored-by: Martin Robertz <dream-master@gmx.net>
2024-08-20Fix IOF available eut (#2929)chochem
fix IOF available eut
2024-08-19Fix GT_Recipe#compareTo overflow (#2927)miozune
2024-08-19Fix laser engraver recipemap comparator (#2924)NotAPenguin
* Fix laser engraver comparator * debug: use no custom comparator for laser map (do not merge this commit) * Revert "debug: use no custom comparator for laser map (do not merge this commit)" This reverts commit ffc66689f301294f1c4d210a2928ec9a367d4961. --------- Co-authored-by: Martin Robertz <dream-master@gmx.net>