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2016-08-10Merge pull request #594 from Technus/experimentalBlood-Asp
Paintable Wires
2016-08-07Paintable WiresDaniel
2016-08-02Use dim name for GC worlds.Muramasa
2016-08-01Remove asteroids from isGenerationAllowedMuramasa
2016-07-29Bugs & Removal of GG's TileEntityOresMuramasa
2016-07-29Merge GG into GTMuramasa
2016-07-27Merge pull request #584 from OneEyeMaker/SmoothTransitionBlood-Asp
More work on deprecated heating coils.
2016-07-27Merge pull request #583 from Muramasa-/FixesBlood-Asp
Remove UBC Dependency
2016-07-27Added code for Pyrolyse Oven to smoothly replace deprecated coils.OneEyeMaker
2016-07-27Added code for Oil Cracker to smoothly replace deprecated coils.OneEyeMaker
2016-07-27Added code for Multi Smelter to smoothly replace deprecated coils.OneEyeMaker
2016-07-27Added code for Electric Blast Furnace to smoothly replace deprecated coils.OneEyeMaker
2016-07-27Use GameRegistryMuramasa
2016-07-27Remove UBC DependencyMuramasa
2016-07-27Handle fuel value as integerBlood-Asp
2016-07-26Restored TextureSetsOneEyeMaker
2016-07-26Fixed merge conflicts.OneEyeMaker
2016-07-26Merge branch 'experimental' into NewFeaturesOneEyeMaker
2016-07-26Coils should be deprecatedOneEyeMaker
2016-07-26Separated multiblock overlay and gui texturesMuramasa
2016-07-26Merge pull request #576 from Muramasa-/UBCSupportBlood-Asp
UBC Support / Ore System Restructure
2016-07-25Method simplificationMuramasa
Simplified some methods. Fixed incorrect honey requirement for scanning forestry species. Tweaked a tooltips.
2016-07-25Changed method of "repairing" of overheated coils.OneEyeMaker
Also moved initialization of SubTags to prevent NoClassDefFoundException.
2016-07-24Redesigned achievements.OneEyeMaker
2016-07-24Update GT_FuelLoader.javaDEMOOH
Changed MK3 Naquadah Reactor to return naquadah cell instead of empty cell.
2016-07-24Changed Blast Furnace temperatures of some materials.OneEyeMaker
Now EV materials require HV+ heating coils, IV materials requires EV+ coils.
2016-07-23Fix "stone" veinsMuramasa
Fix an issue where an "stone" vein would override ore textures but not other stones. Added missing small ore for marble and basalt. Removed wither check from Block_Stones.
2016-07-22Fix convertOreMuramasa
2016-07-22Fix harvest levelMuramasa
2016-07-22Various fixes/cleanupMuramasa
Game will no longer crash without UBC loaded Added missing mallet textures to materialicon Lignite
2016-07-21Any component should require cables of its tier.OneEyeMaker
2016-07-21Cables from IV materials and used as IV components should be IV.OneEyeMaker
2016-07-21Update GT_MachineRecipeLoader.javaDEMOOH
Added pitchblende multiplication recipe with Reactoria leaves.
2016-07-21Ore System Rewrite part 2Muramasa
Lots of ore system changes Added Marble/Basalt gen Ore Mixes can now have a specified biome name that they can only spawn in
2016-07-21Redefined some wires. Added last heating coil block.OneEyeMaker
2016-07-20Fixed Blast Furnace recipe for Naquadah Alloy.OneEyeMaker
2016-07-20Added new tier of heating coils.OneEyeMaker
//TODO: Find material for LuV coils.
2016-07-18Ore system rewriteMuramasa
2016-07-18Merge pull request #1 from OneEyeMaker/NewFeaturesIncompatibleOneEyeMaker
Heating coils moved to separated block.
2016-07-18Restored broken compatibility.OneEyeMaker
2016-07-18Naquadah should be more expensive.OneEyeMaker
2016-07-18Moved all coils to another block.OneEyeMaker
2016-07-18Preparations for moving all heating coils to another block.OneEyeMaker
2016-07-17Now Naquadria (source of Neutronium) requires highest tier of heating coils.OneEyeMaker
2016-07-17Updated tooltipsOneEyeMaker
2016-07-17Added new heating coil blocks.OneEyeMaker
2016-07-16InitialMuramasa
This is more of a test and resource for when I eventually rewrite the GT5U ore texture/metadata system.
2016-07-17Update GT_Cover_Fluidfilter.javaDEMOOH
2016-07-12Remove ghost items from Assembly Line input slotsBlood-Asp
2016-07-10Update GT Capelist URLBlood-Asp