Age | Commit message (Collapse) | Author |
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Added new info to batbuffer nuclear control panel and fixed bug
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Cracking Balance Followup
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Ash rebalance
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Stone Dust Rebalance
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Fixed bug - isAllowedToPutIntoSlot don't check size of inventory.
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Another Distillery recipe fix
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Multiblock Fluid IO fix
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Fix oreBasalticMineralSand properly being mapped to "ore" prefix
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Fixed coloring of pyrolyse oven.
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Currently not working as intended
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SaltWater now yields the same amount of material as Salt Dust.
Increased the energy cost of electrolyzing Salt to make netto energy
yield via NaOH+Hydrogen negative.
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The above materials originally had the ROUGH texture. I tested what they
would look like with the DULL texture and I forgot to revert it
afterwards.
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Changing texture from page x to page 0 without changing the texture id
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(for texture change use that is)
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We have 16 tiers of textures.
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Conflicts:
src/main/java/gregtech/api/enums/Materials.java
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Niobium can now be obtained from Apatite and Pyrolusite as Byproducts.
apatite veins now also contain Pyrochlore (new materials, contains
Niobium) instead of Phosphate (PO4).
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Cable insulation works as it did before for EV cables.
IV+ Cables can be insulated with only molten Silicone.
Insulation now also works with whole Dusts at 4x the batch size.
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