Age | Commit message (Collapse) | Author |
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* Boilerplate
* Removed cursed galacticraft dependency. Sorry mitch :(
* spotless
* Spotless
* Update GT_Loader_MetaTileEntities.java
* Update to EMS casing
* Finalize multi
* Renamed
* Small tooltip fix
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Co-authored-by: ah-OOG-ah <75745146+ah-OOG-ah@users.noreply.github.com>
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Co-authored-by: Martin Robertz <dream-master@gmx.net>
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* Account for edge case when Platform.rayTrace returns a null value.
* Account for edge case when Platform.rayTrace returns a null value.
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Co-authored-by: Martin Robertz <dream-master@gmx.net>
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* Create basics of new multi
* Fix forming and recipe processing. Fix tiering and display tiers in waila
* Add textures, clean up some code, rework bonus calculations
* Apply spotless
* add amp limit
* update deps
* Revision: Add 128 mininum casings needed and tooltip
* Revision: Change extended class to ExtendedPowerMultiBlockBase
* Revisions: remove unecessary call to getBaseMetaTileEntity().sendBlockEvent
* Revisions: revised code to break out calculations and show in waila, update calculations to be more inline with other multis
* Finished some other changes and formatting, moved things to lang file
* Update GT_Loader_MetaTileEntities to use star import
* Update src/main/java/gregtech/common/tileentities/machines/multi/GT_MetaTileEntity_MultiAutoclave.java
* spotless
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Co-authored-by: Martin Robertz <dream-master@gmx.net>
Co-authored-by: Mary <33456283+FourIsTheNumber@users.noreply.github.com>
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fix t8 water draining twice the infinity as expected
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better no sound than the wrong one
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* fiddling around with frame boxes
* more fiddling
* am trying
* frames exist
* fix frame rendering in inventory
* Fix in world frame rendering
* Apply cover to dumb frame
* continue work on frames
* apply covers to correct side and fix crash on load
* Test permissions
* fix oredict for new frames and create recipes
* fix waila names and drops (kind of)
* fix drops
* mostly all working
* remove old comment
* fix structurecheck using new frames
* create the TE transformer
* it didnt work
* dont modify tes we dont want to modify (needs future postea update)
* it works!
* item transformer works too
* spotless
* add more method overrides from generic gt block?
* update postea
* fix postea transforming items in reserved frame range that were not frame boxes
* fix tesla tower structurecheck + capacitor hatch crash
* Update src/main/java/gregtech/common/blocks/GT_Block_FrameBox.java
Co-authored-by: Alexander Anishin <14104815+OneEyeMaker@users.noreply.github.com>
* Update src/main/java/gregtech/common/blocks/GT_Block_FrameBox.java
Co-authored-by: Alexander Anishin <14104815+OneEyeMaker@users.noreply.github.com>
* Update src/main/java/gregtech/common/blocks/GT_Block_FrameBox.java
Co-authored-by: Alexander Anishin <14104815+OneEyeMaker@users.noreply.github.com>
* Update src/main/java/gregtech/common/blocks/GT_Block_FrameBox.java
Co-authored-by: Alexander Anishin <14104815+OneEyeMaker@users.noreply.github.com>
* Spotless apply for branch dumb-frames for #2799 (#2953)
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Co-authored-by: GitHub GTNH Actions <>
* remove extra null check
* Update src/main/java/gregtech/common/blocks/GT_Block_FrameBox.java
Co-authored-by: Alexander Anishin <14104815+OneEyeMaker@users.noreply.github.com>
* remove more messy instanceof checks
* Spotless apply for branch dumb-frames for #2799 (#2954)
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Co-authored-by: GitHub GTNH Actions <>
* remove unnecessary null check
* try fixing facade color
* Update src/main/java/gregtech/loaders/preload/GT_Loader_MetaTileEntities.java
Co-authored-by: Alexander Anishin <14104815+OneEyeMaker@users.noreply.github.com>
* small cleanup in framebox gen code
* swap material for frame box block
* fix description
* make getMaterial static and add fix AE cover color
* nicer casts + localize tooltip in frame block instead of stealing old localization
* draw grid on cover hover
* add a null check in getTexture() that hopefully fixes crash in full pack when interacting with frame boxes
* also draw grid when hovering with wrench
* add chemical element back to tooltip
* fix breaking frame not causing structure update
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Co-authored-by: Martin Robertz <dream-master@gmx.net>
Co-authored-by: Alexander Anishin <14104815+OneEyeMaker@users.noreply.github.com>
Co-authored-by: github-actions[bot] <41898282+github-actions[bot]@users.noreply.github.com>
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* display real data stick
* spotless
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Co-authored-by: Martin Robertz <dream-master@gmx.net>
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* Add europium, neodymium, and rare earth bees. Normalize naming of combs and some bees with their products
* fix a few more that were missed, and also apply the same logic to the comb drops
* fix redstone bee to iron bee for neodymium
* Made requirement for Europium bee mk 1 compact fusion controller and mk 2 for americium bee
* Update block requirements to be more efficient for bbreeding
* Cleaning up bee and comb names to be closer to what they produce, fix up some typos
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Co-authored-by: Martin Robertz <dream-master@gmx.net>
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add
Co-authored-by: Martin Robertz <dream-master@gmx.net>
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* trigger
* structure update button
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Co-authored-by: Martin Robertz <dream-master@gmx.net>
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* Fixed tooltips of some machines.
* removed properly what I didn't remove before
* Undid redundant change.
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Co-authored-by: Martin Robertz <dream-master@gmx.net>
Co-authored-by: chochem <40274384+chochem@users.noreply.github.com>
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Fix
Co-authored-by: Martin Robertz <dream-master@gmx.net>
Co-authored-by: chochem <40274384+chochem@users.noreply.github.com>
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* GT Recipe matching optimizations
* Fix wrong parallel calculation due to unified items having a stacksize of 1
* Fix not validating non-consumed inputs
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* Changed conflicting recipe in mass fabricator to a new circuit
* Added circuit 1 to assembler recipes for vanilla tools
* Removed redundant windmill shaft recipes in gt++. These are loaded in coremod already
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* avoid item oredict and allocation spam
* Spotless apply for branch fix/comparison_spam for #2937 (#2938)
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Co-authored-by: GitHub GTNH Actions <>
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Co-authored-by: github-actions[bot] <41898282+github-actions[bot]@users.noreply.github.com>
Co-authored-by: Martin Robertz <dream-master@gmx.net>
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* change screen texture when convergence is active
* forgor
* remove magic number
Co-authored-by: Alexander Anishin <14104815+OneEyeMaker@users.noreply.github.com>
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Co-authored-by: Martin Robertz <dream-master@gmx.net>
Co-authored-by: Alexander Anishin <14104815+OneEyeMaker@users.noreply.github.com>
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* update documentation of id ranges
* fix order
* fix java flag
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* wrap MTE ids print into a debug option
* remove EnsureToBeLoadedLast config
* exit early
* spotless apply
* making collision checks optional by default
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Co-authored-by: Martin Robertz <dream-master@gmx.net>
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* round 1
* RS-AL recipes
* round 3 with a bit of cleanup
* round 4
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Co-authored-by: Martin Robertz <dream-master@gmx.net>
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fix IOF available eut
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* Fix laser engraver comparator
* debug: use no custom comparator for laser map (do not merge this commit)
* Revert "debug: use no custom comparator for laser map (do not merge this commit)"
This reverts commit ffc66689f301294f1c4d210a2928ec9a367d4961.
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Co-authored-by: Martin Robertz <dream-master@gmx.net>
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(#2922)
* Add additional information if GT_NEI_DefaultHandler cache construction fails
* Missed exception chain
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Co-authored-by: Martin Robertz <dream-master@gmx.net>
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Bank/Assline Connector hatches (#2918)
* Replace all instances of Master/Slave dynamic
* Rename to avoid confusion
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Co-authored-by: GirixK <GirixK@users.noreply.github.com>
Co-authored-by: Martin Robertz <dream-master@gmx.net>
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* add chest cover
* Spotless apply for branch feature/chestcover for #2593 (#2594)
* create window on the left
* sa
* add slot migration
* add texture and T2&3
* add texture and T2&3
* spotless
* fix bugs
* add chest cover
* small fix and spotless
Co-Authored-By: GitHub GTNH Actions <>
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Co-authored-by: github-actions[bot] <41898282+github-actions[bot]@users.noreply.github.com>
Co-authored-by: Martin Robertz <dream-master@gmx.net>
Co-authored-by: Nxer <43300390+Nxer@users.noreply.github.com>
Co-authored-by: Nxer <306803661@qq.com>
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* remove unused config "HardCoreCableLoss"
* remove unused config "DisableIC2Cables"
* remove unused booleans
* Spotless apply for branch sort_recipes for #2897 (#2898)
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* remove unused config "NerfCombs"
* remove unused config "NerfCrops"
* remove unused config "ArcSmeltIntoAnnealedWrought"
* remove unused boolean
* remove unused config "online"
* remove unused stuff
* remove unused config "HardMachineCasings"
* remove unused config "NerfDustCrafting"
* exit early
* remove unused config "harderstone"
* decouple recipes from machine registration for
alloy smelter, arc furnace, assembler, autoclave, bending machine, canner, printer, recycler, sifter, slicer, thermal centrifuge, unpackager, wiremill
* decouple recipes from machine registration for
microwave, polarizer,plasma arc furnace, oven, ore washer, mixer, microwave
* decouple recipes from machine registration for
forming press, laser engraver, lathe, macerator, matter amplifier
* decouple recipes from machine registration for
centrifuge, extruder, fermenter, fluid canner, fluid extractor, fluid heater, fluid solidifier, forge hammer
* decouple recipes from machine registration for
chemical bath, chemical reactor, circuit assembler, compressor, cutting machine, distillery, electric furnace, electrolyzer, electromagnetic separator,
extractor
* spotless apply
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Co-authored-by: github-actions[bot] <41898282+github-actions[bot]@users.noreply.github.com>
Co-authored-by: Martin Robertz <dream-master@gmx.net>
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* hydrogensulfiderecipe
* fix typo
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Co-authored-by: Martin Robertz <dream-master@gmx.net>
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Co-authored-by: Martin Robertz <dream-master@gmx.net>
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fix silver nanite recipe time
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* Follow-up for recipe config removal
* Remove duration check
Recipes without recipe config key were not removed in the first place
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Co-authored-by: boubou19 <miisterunknown@gmail.com>
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fix opencomputers cheese
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* Remove redundant inputSeparation=true call
* Remove deprecated MetaTileEntity#isDisplaySecondaryDescription
* Always use ModularUI
* Remove useModularUI
* Remove unused GUI features
* Remove IGlobalWirelessEnergy
* Remove CommonValues.V & CommonValues.VN
* More deprecation cleanup
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Co-authored-by: boubou19 <miisterunknown@gmail.com>
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* move assembler and compresser recipes
* move canner+extractor+packager
* register MTEs in preload
* move to init instead
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* makeshift solution of telling structurelib to not place gt hatches
* Spotless apply for branch feature/gt-no-hatch for #2881 (#2882)
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Co-authored-by: GitHub GTNH Actions <>
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Co-authored-by: github-actions[bot] <41898282+github-actions[bot]@users.noreply.github.com>
Co-authored-by: Martin Robertz <dream-master@gmx.net>
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* GT music system
* Minor fix for some glitches when switching dimensions with P2Ps on both sides
* Most features implemented except headphones
* Implement wireless headphones
* Disable debug mode
* Spotless
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Co-authored-by: Martin Robertz <dream-master@gmx.net>
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* add forbidden getModItem calls
* remove bartworks gmi
* remove goodgenerators gmi
* spotless
* no more literals in getModItem calls
* fix kekztech calls
* fix kubatech calls
* fix gregtech calls (1/?)
* move WA from NHCore to GT5U
* MTE enum expanded with bw values
* MTE enum expanded with tectech values
* fix inversion
* fix gregtech calls (2/?)
* copied enum from NHCore to GT5U and moved machine hulls
* moved plasma gens and alloy smelters
* moved machine matter amplifiers, assemblers, scanners, Pump, transformers
* moved battery buffer 1,2,3,4, battery charger 4x4, dynamo hatches, energy hatches
* moved wet transformers, hi amps transformers, turbo chargers, chest buffers, rock breakers, input hatches, output hatches
* moved circuit assemblers
* moved chemical bath, chemical reactor, fermenter, fluid canner, fluid extractor, fluid heater, mixer
* moved autoclave, bending machine, compressor, cutting machine, distillery, electric furnace, electrolyzer, electromagnetic separator, extractor, extruder, fluid solidifier, forming press, forge hammer, lathe, precision laser engraver, macerator, matter fabricator, microwave, washing plant, polarizer, recycler, replicator, sifter, slicer, thermal centrifuge, wiremill, arc furnace, centrifuge, plasma arc furnace, canning machine
* moved batteries
* comment
* spotless apply
* yeet * imports
* bronze blast furnace is no more since a while
* sanitize kubatech MTE registration
* merge GG's MTE enum into GT5U one
* fix gregtech calls (3/4)
* fix gt++ calls (1/?)
* small cleanup
* fix gt++ calls (2/3)
* fix gt++ calls (3/3)
* temporary test
* fix config
* Revert "temporary test"
This reverts commit ad99b8a4736794aab1d01ff453809c6f7e721724.
* disabled the GT check until GTNH-Intergalactic is merged into GT5U or at least its GT5U parts
* spotless apply
* dumb dumb
* fix dynamic access to CustomItemList
* update tests
* fix scala test
* fix script?
* fix script?
* actual fix?
* there we go!
* yeet GT for now, until we move the EOH Controller recipe somewhere else
* fix dep
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* remove dead code
* use proper materials for tiered circuits
* remove yet another RA1 call
* remove deprecated usage
* small step toward Research station assline recipes migration
* remove dead code
* remove dead code
* remove dead code
* migrate BW recipes
* remove some more RA1 code
* remove bad search and replace + spotlessapply
* yeet deprecated code and change how sieverts for recipes are computed
* fix loading
* fix bad replacements
* spotless apply
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Fix fullenergy debug
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* Remove fixEnergyRequirements
* update
* fix
* spotless
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fix ph sensor not taking decimal numbers
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* Refactored GT_MetaTileEntity_Boiler_Bronze::updateFuel
* Refactored GT_MetaTileEntity_Boiler_Lava::addUIWidgets
* GT_MetaTileEntity_Boiler: Set item filter on fluid & fuel slots
* GT_MetaTileEntity_Boiler: Made automation handling more consistent and respect slot filters
* Remove deprecated fuel & ash slots from solar boilers
* Removed overrides identical to super
* Streamline coal boiler combustion logic
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* try to add baryonic matter fluid texture
* fix baryonic matter custom fluid
* adjust purified water names
* do not form waterline multis without positioned hatches to prevent crashes
* final baryonic matter texture
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