Age | Commit message (Collapse) | Author |
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* New multi class and calling the class
Enable the multi when loading
Config handler for the multi
More enabling
Multi controller recipe
Add necessary recipes to new, custom recipemap
Add function to generate new recipes
Declare item for the controller
Define recipe map for the multi
Render NEI page for the recipemap properly
Change P output from 7 to 6 in recipe
Spotless apply
* Revert Wildcard on compat handler
* Fixes in Salt Plant main class
* Remove run1 method
* Spotless apply
* add isInputSeparationButtonEnabled override
* spotlessApply (#615)
Co-authored-by: GitHub GTNH Actions <>
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Co-authored-by: Martin Robertz <dream-master@gmx.net>
Co-authored-by: github-actions[bot] <41898282+github-actions[bot]@users.noreply.github.com>
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* yeet big reactor support
* yeet IC2 classic support
* yeet pneumaticraft support
* yeet More Planets support
* yeet Immersive Engineering support
* yeet Psychedilicraft support
* yeet Beyond Reality Core support
* sort mods to see what must be purged
* yeet simply jetpacks
* yeet RFTools
* yeet xReliquary
* yeet RedTech
* yeet Mekanism
* yeet GrowthCraft
* yeet ihl
* leftover cleaning
* yeet thermal fondation support
* yeet compact windmills support
* spotless
* remove constants from LoadedMods (part 1 / 2)
* spotless
* remove constants from LoadedMods (part 2 / 2)
* use mod id enum instead of strings + optimize imports
* Loaded.isModLoaded -> enum
* restore RA init
* missing !
* start organizing recipes stuff
* fix crash on world load in dev
* remove unused class
* remove HazmatUtils.java
* move all the removals
* remove enableHarderRecipesForHighTierCasings and usages(disabled in the pack)
* move some pyrolyse oven recipes to its own file
* sa
* bump GT version
* bump GT5U version
* spotless apply
* use Everglades entry from the mod enum
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Co-authored-by: miozune <miozune@gmail.com>
Co-authored-by: Martin Robertz <dream-master@gmx.net>
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* Remove a bunch of reflections against GT
* missed this one
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* Remove CORE.GTNH
* Remove LoadedMods.Gregtech
* Remove LoadedMods.IndustrialCraft2
* Remove LoadedMods.MiscUtils
* Remove CORE.MAIN_GREGTECH_5U_EXPERIMENTAL_FORK
* clean
* Remove mention to GT versions
* Fix assembler mode
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* Update GT
* NEI migration & cleanup
Deprecate GTPP_Recipe_Map_Internal#sMappingsEx and delegate to GT_Recipe_Map#sMappings instead
Remove recipe modification check
* Boiler
* Programmed Circuit & Super Bus
* Lower the number of fluid slots for multi mixer NEI
* Solar Generator
* Crop Manager
* Bronze Workbench & Advanced Workbench
* Turbine Housing & Rotor Assembly
* Iron Plated Blast Furnace
* Player Safe
* Advanced Muffler Hatch
* spotlessApply
* Auto Workbench
* Breaker, Control Core, RTG Hatch, Steam Bus, some cleanup
* Fix crash when removing Breaker
* Data Orb Repository
* Charging/Discharging Bus
* Pollution Scrubber
* Storage Crate, Shelf, TieredChest
They're just broken in the first place, don't blame me
* cleanup
* Steam Condenser
It's broken in the first place, never blame me!
* Catalyst Housing, Ball Housing
* Fluid Tank, generators, custom hatches, cleanup
* Computer Cube MKII
Many things are broken in the first place, I swear
* Inventory Manager
* Migrate multiblock dehydrator recipemap to ModularUI
* Overflow cover
* Redstone Circuit Block
* Multiblock
* cleanup
* Update GT
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* Remove turbine texture reflection
* yeet
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* remove GT asm
* Spotless apply for branch no-gt-asm for #333 (#334)
Co-authored-by: Glease <4586901+Glease@users.noreply.github.com>
Co-authored-by: GitHub GTNH Actions <>
* Update dependencies.gradle
* Update dependencies.gradle
* Update dependencies.gradle
Co-authored-by: github-actions[bot] <41898282+github-actions[bot]@users.noreply.github.com>
Co-authored-by: Martin Robertz <dream-master@gmx.net>
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* Convert AES.java to readable class
* Buildscript
* Spotless
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* Remodeled chunkloader code after RC chunkloaders to make them actually work
* Added limit to chunk radius
* Some cleanup
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Without this if gt5 crashes during loading, gt++ continues loading and it makes error logs unclear to read
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Added perks to sleeping.
Added Magic Feather.
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Freed up some indexes in TAE.
Finished work on Chisel single blocks.
Finished work on Chisel multiblock.
Finished work on Rock Breaker multiblock.
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# Conflicts:
# build.properties
# src/main/java/gtPlusPlus/xmod/gregtech/loaders/RecipeGen_Fluorite.java
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