Age | Commit message (Collapse) | Author |
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* Add ghost circuit support for Data Orb Repository
* oops
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* Update GT
* NEI migration & cleanup
Deprecate GTPP_Recipe_Map_Internal#sMappingsEx and delegate to GT_Recipe_Map#sMappings instead
Remove recipe modification check
* Boiler
* Programmed Circuit & Super Bus
* Lower the number of fluid slots for multi mixer NEI
* Solar Generator
* Crop Manager
* Bronze Workbench & Advanced Workbench
* Turbine Housing & Rotor Assembly
* Iron Plated Blast Furnace
* Player Safe
* Advanced Muffler Hatch
* spotlessApply
* Auto Workbench
* Breaker, Control Core, RTG Hatch, Steam Bus, some cleanup
* Fix crash when removing Breaker
* Data Orb Repository
* Charging/Discharging Bus
* Pollution Scrubber
* Storage Crate, Shelf, TieredChest
They're just broken in the first place, don't blame me
* cleanup
* Steam Condenser
It's broken in the first place, never blame me!
* Catalyst Housing, Ball Housing
* Fluid Tank, generators, custom hatches, cleanup
* Computer Cube MKII
Many things are broken in the first place, I swear
* Inventory Manager
* Migrate multiblock dehydrator recipemap to ModularUI
* Overflow cover
* Redstone Circuit Block
* Multiblock
* cleanup
* Update GT
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* add sc steam turbine
* sa and fix crash
Co-authored-by: GlodBlock <1356392126@qq.com>
Co-authored-by: Yang Xizhi <60341015+GlodBlock@users.noreply.github.com>
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This reverts commit 0121112e5ea9c72050957af2c2ad4aecd9d70270.
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This reverts commit bd979e43c20322b3d4074ff0d43171b00d00ba88.
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* Initial commit
* added BW dependancy & runtime
* dimmminsishing returns on coil discount, fix other stuff
* Coil discount is now a linear function
* spotlessApply
* Add recipe
* Fixed scanner recipe
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* ref(textures): replace deprecated texture objects with api
* :spotlessapply
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* buffed thallium
* swapped iron for zinc in thallium recipe
* botmium recipe time 480s -> 120s
* spotlessApply
* fix recipe mistakes
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* add bus IO indicator and implement survival construct for steam multis
* fix copy paste
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* migrate to new survival autoplace api
* Spotless apply for branch feature/autoplace-rotate-hatches for #353 (#354)
Co-authored-by: Glease <4586901+Glease@users.noreply.github.com>
Co-authored-by: GitHub GTNH Actions <>
Co-authored-by: github-actions[bot] <41898282+github-actions[bot]@users.noreply.github.com>
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* Add circuit slot support to super input bus
* Client side only
* Fix server crash
* Diffrent action
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* Structure Fix and Recipe Change
- Fixed Air Intake Hatches not being detected by the controller;
- Reduced the amount of Tungstensteel needed by replacing some with Titanium.
* Spotless apply for branch Rocketdyne_Changes for #347 (#348)
Co-authored-by: Steelux <70096037+Steelux8@users.noreply.github.com>
Co-authored-by: GitHub GTNH Actions <>
* properly fix structure code
* Changed Pipes and Stick
Co-authored-by: github-actions[bot] <41898282+github-actions[bot]@users.noreply.github.com>
Co-authored-by: Glease <4586901+Glease@users.noreply.github.com>
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management (#317)
* a less buggy and more performant canBufferOutput implementation for fluid management
* fix CME
* spotless
* also redo item canBufferOutputs
* spotless
Co-authored-by: kuba6000 <kuba.123123.6000@gmail.com>
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* Convert AES.java to readable class
* Buildscript
* Spotless
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* Fix void protection requires too many slots than actual
* remove proper stack size
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* autoplace integration
* add missing changes in base class
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hatches (#275)
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* Various fixes
* Refactor
* remove unused imports
* derp
* fix
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* Fix balls (and probably catalysts) not being depleted properly
* Fix breaking housing does not drop items in usage slots
* Disallow moving duplicated types of balls into usage slots
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* Fix IsaMill controller GUI void items
* Add structure check for Milling Ball Housing
* Fix internal crash that was handled somewhere else
* Fix ore type can be locked to 0
* Add scan result for locked ore type
* Fix height in tooltip
* Delegate to native isRecipeInputEqual
* Don't consume energy to fill water
* Fix flowing water is not filled sometimes
* Add info about filling water
* Fix carelessness
* Fix flowing water in Algae Farm
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same thing https://github.com/GTNewHorizons/GT5-Unofficial/pull/1049
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* Added NEI handler for TGS.
Added BoP support to TGS.
Added base work for LFH.
* Added Witchery support to TGS.
* Finished LFH.
Added missing steam multiblock.
Fixed GT++ NEI time values not being precise enough.
* Implement Fert use in TGS.
* Fix broken checkRecipes.
Did initial work for XLHE.
Other misc. stuff.
* Update GregtechLargeTurbinesAndHeatExchanger.java
* Update RECIPES_Machines.java
Changes requested by @Dream-Master
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Fix Air Intakes.
Fix Tree Simulator.
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# Conflicts:
# .gitignore
# dependencies.gradle
# src/main/java/gtPlusPlus/core/config/ConfigHandler.java
# src/main/java/gtPlusPlus/core/item/base/BaseItemComponent.java
# src/main/java/gtPlusPlus/xmod/gregtech/common/tileentities/machines/basic/GregtechMetaWirelessCharger.java
# src/main/java/gtPlusPlus/xmod/gregtech/common/tileentities/machines/multi/production/GregtechMetaTileEntity_MassFabricator.java
# src/main/resources/assets/miscutils/lang/en_US.lang
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Added Force.
Updated how GT++ material components get localized.
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Boosted drops of Dragon Metal from Chaos Dragons.
Fixed https://github.com/GTNewHorizons/GT-New-Horizons-Modpack/issues/9556.
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New-Multis-3
# Conflicts:
# .gitignore
# build.gradle
# src/main/java/gtPlusPlus/core/handler/COMPAT_HANDLER.java
# src/main/java/gtPlusPlus/core/lib/LoadedMods.java
# src/main/java/gtPlusPlus/core/recipe/RECIPES_GREGTECH.java
# src/main/java/gtPlusPlus/core/recipe/RECIPES_Machines.java
# src/main/java/gtPlusPlus/xmod/gregtech/common/blocks/GregtechMetaCasingBlocks5.java
# src/main/resources/assets/miscutils/lang/en_US.lang
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Fixed Creative Energy Buffer some more.
Fixed Redstone Circuit Block output.
Did a little work on breaker boxes.
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Fixed GUI tooltips breaking block lighting.
Fixed creative energy buffer not keeping it's tier on world load.
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