Age | Commit message (Collapse) | Author |
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* Remove reference to GTPP_Recipe itself
* Remove GTPP_Recipe_Map_Internal
* Move recipemaps to separated class
* Remove unused recipemaps
* Migrate GT++ recipemaps
Remove sElementalDuplicatorRecipes in favor of GT replicatorRecipes supporting findRecipe
* Migrate the rest
* Adjust catalyst priorities
* Add ABS non-alloy recipe category
* Remove s prefixes from recipemaps
* Adapt to GT_StreamUtil rename
* Adjust recipe catalysts
* Fix build
* update gradle+bs+deps
(cherry picked from commit 8b185c7a4d881d38580cc98456265ebb751b6d93)
* update deps
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Co-authored-by: Martin Robertz <dream-master@gmx.net>
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* fix steam machine nei structure diagram
this is caused by repeated failure of checkMachine(), which is caused by it not clearing special steam hatches
* more special hatch clearing
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Washers (#783)
* Lower reservoir hatch tier to EV, add tooltip showing tier for reservoir + air intake hatches
* Use getColoredTierNameFromTier instead of rolling our own
* Allow simple washer to clean purified dusts
* Adds simple washers for LV, HV, IV, and ZPM
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* Cleanup dehydrator
* Cleanup reactor processing unit
* Cleanup cold trap
* Cleanup simple washer
* Cleanup unused textures
* updateBuildScript
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* Kill playerAPI
* Gut more events and compat that is now obsolete
* Remove commented out code
* Remove final modifier from methods
* Make more stuff final
* Remove slow building ring
* Protected -> private in final classes
* More cleaning
* More cleaning v2
* Purging
* Clean DevHelper
* Clean DevHelper 2
* delete DevHelper
* remove useless IFMLLoadingPlugin.MCVersion annotation from @Mod files
* check for obfuscation only once in the IFMLloadingPlugin.injectData
* don't instantiate the static class ASMConfig
* delete unused and empty implementation of IFMLCallHook
* delete empty class
* delete ClassesToTransform class that just holds the class names constants
* delete unused methods and unsless logging in dummymod container
* delete unused transformer ClassTransformer_TT_ThaumicRestorer
* spotless
* Clean
* Clean utils
* Build checkpoint
* Purge
* Stage 2
* Stage 3
* Stage 4
* Stage 5
* Stage 6
* Spotless
* Imports
* Stage idk
* Stage 1
* Fix issue
* Spotless
* Format numbers
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Co-authored-by: GTNH-Colen <54497873+GTNH-Colen@users.noreply.github.com>
Co-authored-by: Alexdoru <57050655+Alexdoru@users.noreply.github.com>
Co-authored-by: Connor Colenso <colen@CONNORSPC>
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* Make soldering change void mode
* small issue :(
* address review
* naming things hard
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* Addition for disabling harvest on crop manager
* Fix for incorrect NBT loading
* Applied spotless
* Spotless applied
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* updateBuildScript
* Update dependencies
* Cleanup basic machines
* Fix wildcard import
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* another deprecation
* agrichem ra2
* dehydrator coils
* nuclear chem
* general recipes
* generic chem RA2 and NO,NO2 cleanup
* start with gregtech recipes
* another deprecation
* more gregtech recipes
* dont deprecate ABS yet, was just a mistake
* gregtech recipes
* even more gregtech recipes
* finish assembler recipes
* fuels and fluid extraction
* centrifuge and mixer
* chem recipes
* compression and maceration
* remove duplicate bending
* blast furnace (remove a broken one)
* AL recipes
* distilling
* baseitemingots
* bee recipes and some cleanup
* coke things
* random one
* cryo and pyro
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* Remove test items from NEI with no texture
* Add number formatting to hand pumps
* Remove heavy plates (no recipes & completely unused).
* Remove helium generator (no texture, no recipe)
* Remove fire pit and fire starter (no use, no recipe, no textures)
* Remove giant chicken and associated unused stuff, has no texture and is unobtainable. Used to be relevant but isn't anymore.
* Remove villagers with silly trades like 1 motor + 1 hull = 1 hull. Why?
* Remove trade bench, no recipe, missing textures. Unused.
* Remove farm processors, no texture, no recipe. Unused.
* Remove MAX tier components, these exist in GT now, have no recipe here and are unused.
* Hide untextured light block from NEI
* Update buildscript
* Remove unused backpacks, no recipe and contains dupe bugs. Bad.
* Remove eatotronic, universal toolbox and magic tool bag. All 3 are missing textures and uncraftable.
* Remove eatotronic, universal toolbox and magic tool bag. All 3 are missing textures and uncraftable. part 2
* Remove dragon catcher (what?), no texture, no recipe, unused.
* Remove empty item, does nothing, has no recipe, no idea why it is here.
* Empty item v2 removal
* Revert "Empty item v2 removal"
This reverts commit 75bcd3ccfaf55bbfe2c12b2e4167d5c37636030d.
* Revert "Remove empty item, does nothing, has no recipe, no idea why it is here."
This reverts commit e41a9f484392776331c58530ab1faa5ef978ef36.
* Remove debug square. No recipe, unused.
* Number formatting overflow covers
* Remove JVM garbage collection block. Unused, no recipe.
* Remove nanotubes, no recipe for them. Unused.
* Remove "git" item, doesn't seem to work. Has no recipe.
* Remove uncraftable food with awful textures.
* Remove "bat king" mob, unused content. Does not spawn.
* Remove uncraftable doors with bad textures. Unused content.
* Remove uncraftable, unlocalised redstone stuff that crashes game when placed.
* Remove weird spawner item. No recipe, does not exist in world.
* Remove sunnarium bit, no recipe, no usage.
* Remove unused modularity table and some misc uncraftable, unused items.
* Remove Interconnecting Storage Crate, no recipe, unused.
* Delete worse debug power gen, this already exists as part of GT. Unneeded duplication.
* Delete unused placeholder circuit
* Delete uncraftable generator hatches.
* Spotless
* Remove XP tank thing, unused and uncraftable.
* Remove null item, this fluid registry only seemed to register one null fluid. All others exist?
* Remove EU -> RF battery. Unused in GTNH.
* Remove some shelf nonsense, why is this in this mod?
* Remove some weird random tools. These have no realistic usage in GTNH.
* Remove firemaker. Useless in GTNH.
* Removed helium blob. Deprecated item, not used anymore, uncraftable.
* spotlessApply (#730)
Co-authored-by: GitHub GTNH Actions <>
* Stop modulators generating unused blocks with no textures
* Remove more unused untextured casings
* Remove more unused untextured casings
* Remove more unused untextured casings
* Remove more unused untextured casings
* Remove more unused untextured casings
* Remove some weird methods and uncraftable mining parts, probably part of deprecated multiblock.
* spotlessApply (#732)
Co-authored-by: GitHub GTNH Actions <>
* Remove gem shards, unused.
* Remove unused atoms
* Remove unused gum
* Remove unused elements/materials
* Bye bye
* Remove some unused reflection stuff
* Remove control cores, obsolete now.
* Remove mob killing thing with no texture and no recipe.
* Remove uncraftable covers
* Remove pizza gloves
* Net and rope removal, unused
* Remove force crop
* Removal of some old event stuff
* Remove unused nuclear chem items
* Remove player safe, mostly because of the horrible event code that was intercepting every block break. I can't see any real usage of this via discord.
* Remove Force material and associated other nonsense. Also remove some nuclear chem stuff.
* Remove force for realsies
* Skookum Chooker purge.
* Remove some enderio compat, these plates/dusts are added via GT5 anyway now. This is obsolete.
* spotlessApply (#733)
Co-authored-by: GitHub GTNH Actions <>
* Unused textures
* Bump dep
* Revert "Remove force for realsies"
This reverts commit 0d288912a99f9dabce56d2a2623d4d3510f4804e.
* Revert "Remove Force material and associated other nonsense. Also remove some nuclear chem stuff."
This reverts commit 3455e6e916defe1f2aef923be6f9696a6cf3095b.
* Remove nuclear items that are unused
* spotlessApply (#734)
Co-authored-by: GitHub GTNH Actions <>
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Co-authored-by: GTNH-Colen <54497873+GTNH-Colen@users.noreply.github.com>
Co-authored-by: Connor Colenso <colen@CONNORSPC>
Co-authored-by: github-actions[bot] <41898282+github-actions[bot]@users.noreply.github.com>
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* fix steam multis now overclocking recipes which consume 2 eu/t
* remove unneeded comment part
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air intake hatches (#713)
* Lower reservoir hatch tier to EV, add tooltip showing tier for reservoir + air intake hatches
* Use getColoredTierNameFromTier instead of rolling our own
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* Remove outdated script
* updateBuildScript
* Update GT
* Remove unused methods
* Fix findRecipe for Elemental Duplicator
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* Migrated extruder
* Migrated alloy smelter
* Migrated arc furnace
* Migrated centrifuge
* Migrated ICO
* Migrated cutter
* Migrated dehydrator
* Migrated electrolyzer
* Migrated fluid heater
* Migrated forge hammer
* Forgot gtpp machines are cursed
* Migrated mac
* Migrated mixer
* Migrated molecular transformer
* Migrated bender
* Migrated sifter
* Migrated thermal centrifuge
* Migrated VF
* Migrated washer
* Migrated wiremill
* Migrated Volcanus
* Migrated adv implo compressor
* Migrated XL turbines
* Migrated chemplant
* Migrated MABS
* Migrated ABS
* Migrated cyclotron
* Migrated Zhuhai
* Migrated rock breaker
* Migrated rocketdyne
* Migrated semifluid generator
* Migrated QFT
* Minor optimization
* Migrate refinery
* Migrated solar tower
* Migrated TGS
* Migrated duplicator
* Migrated PSS
* Migrated algae pond
* Migrated froth flotation cell
* Migrated LTFR
* Migrated LPF
* Migrated sparge tower
* Migrated salt
* Migrated isamill
* Migrate DT
* Migrated HE
* Migrated mass fab
* Migrated chisel
* Migrated boiler
* Migrated steam machines
* Migrated amazon
* Disable batch mode button on XL turbines
* Update dependencies.gradle
* Updated dep
* Addressed first batch of reviews
* Migrated assembler
* Removed unused checkRecipe methods
* Forgot these
* Fix and cleanup chemplant
* Removed getAmounfOfOutputs
* Removed special multi behavior
* Migrated sound mostly
* Addressed new reviews
* Fix build fail and chisel sound
* Derp
* More reviews addressed
* Oversight on chemplant batchmode
* Fix DT speed bonus
* Removed iron blast furnace
* Removed generator array
* Removed
* Simplify rocket engine logic
* Removed left over artifacts
* Minor fixes
* Removed nerf chips
* Removed tesla tower
* Revert and fix chemplant recipe map
* Fix chemplant catalyst damaging
* Addressed reviews
* Derp
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Co-authored-by: Martin Robertz <dream-master@gmx.net>
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* fix gt++ pollution tooltips
* do it without reflection
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* Update to new void protection API
* Update method names
* Update GT
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* added chisel input busses
* fix industrial chisel tooltip
* fixes industrial chisel
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* Always store at least 2048 EU regardless of tier, so that the machine can work properly
should close #11190 in GTNewHorizons/GT-New-Horizons-Modpack
* change tooltip to match real formula
should close #13238 in GTNewHorizons GT-New-Horizons-Modpack
* shot in the dark to fix some chemical formulas
* Fix hardcoded formula for ZrF_4
* fix nitinol formula
* Add a method to count uppercase characters
* A better shot at fixing chemical formulas
Added ghetto detection of when there is more than 1 element in a grouping, even when their symbols combined don't exceed three characters (like hydroxide)
* fix material components in ammonium tetrafluoroberyllate
last in a series of commits designed to resolve #11340 in GTNewHorizons/GT-New-Horizons-Modpack
* Add a method that only exposes the data orb selected by the circuot
* Make the duplicator only check for recipes with the selected data orb
Should close #11583 in GTNewHorizons/GT-New-Horizons-Modpack
* Change TGS tooltip to reflect real behavior
* Change TGS info in NEI to reflect true behavior
Should close #11650 in GTNewHorizons/GT-New-Horizons-Modpack
* Don't remove energy from the PSS when it attempts to fill a full hatch
should resolve #13317 in GTNewHorizons/GT-New-Horizons-Modpack, where the issues was mistakenly identified as the PSS accepting power when it is full. In fact, it does stop accepting power when full, but it is constantly leaking power into hatches.
However it should be noted that unless the PSS has no hatches, it pays a tax each tick which will of course mean that it is almost never going to be filled up.
* Fix some minor errors due to writing all previous commmits with github's file-view edit feature
try it sometime and suffer!
also spotless apply
* better formatting
* off by one
* add a line for power loss in the gui
* fix 0iq moment
* Revert "Don't remove energy from the PSS when it attempts to fill a full hatch"
This reverts commit c20cc0b3a528872c8003bea2944aa1ad7a020e01.
* typo
* additional typo
* Delete layout.json
merp
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With the ForgeDirection migration, the signature of the getTexture() in
GT_MetaPipeEntity_Cable changed and the @Override annotation in the GT++
subclass was accidentally dropped.
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With the ForgeDirection migration, the signature of the getTexture() in
GT_MetaPipeEntity_Fluid changed while forgetting to update the GT++
subclass. I'm guessing this is rooted in the fact that this method was
missing the @Override annotation.
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* Remove unused code & migrate to FluidSlotWidget
* Update dependencies.gradle
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Co-authored-by: Martin Robertz <dream-master@gmx.net>
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* New multi class and calling the class
Enable the multi when loading
Config handler for the multi
More enabling
Multi controller recipe
Add necessary recipes to new, custom recipemap
Add function to generate new recipes
Declare item for the controller
Define recipe map for the multi
Render NEI page for the recipemap properly
Change P output from 7 to 6 in recipe
Spotless apply
* Revert Wildcard on compat handler
* Fixes in Salt Plant main class
* Remove run1 method
* Spotless apply
* add isInputSeparationButtonEnabled override
* spotlessApply (#615)
Co-authored-by: GitHub GTNH Actions <>
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Co-authored-by: Martin Robertz <dream-master@gmx.net>
Co-authored-by: github-actions[bot] <41898282+github-actions[bot]@users.noreply.github.com>
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* ForgeDirection WIP
* Fix GTPP_Render_MachineBlock
Fix handling of getTexture with facing mask for pipes
Kill a bunch of magic numbers
* spotlessApply (#612)
Co-authored-by: GitHub GTNH Actions <>
* Bump bw/tt deps
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Co-authored-by: Léa Gris <lea.gris@noiraude.net>
Co-authored-by: github-actions[bot] <41898282+github-actions[bot]@users.noreply.github.com>
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* textures
* casings
* itemlist
* Main
* blue giant
* new rainbow screen + fix mk4 screen
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* yeet big reactor support
* yeet IC2 classic support
* yeet pneumaticraft support
* yeet More Planets support
* yeet Immersive Engineering support
* yeet Psychedilicraft support
* yeet Beyond Reality Core support
* sort mods to see what must be purged
* yeet simply jetpacks
* yeet RFTools
* yeet xReliquary
* yeet RedTech
* yeet Mekanism
* yeet GrowthCraft
* yeet ihl
* leftover cleaning
* yeet thermal fondation support
* yeet compact windmills support
* spotless
* remove constants from LoadedMods (part 1 / 2)
* spotless
* remove constants from LoadedMods (part 2 / 2)
* use mod id enum instead of strings + optimize imports
* Loaded.isModLoaded -> enum
* restore RA init
* missing !
* start organizing recipes stuff
* fix crash on world load in dev
* remove unused class
* remove HazmatUtils.java
* move all the removals
* remove enableHarderRecipesForHighTierCasings and usages(disabled in the pack)
* move some pyrolyse oven recipes to its own file
* sa
* bump GT version
* bump GT5U version
* spotless apply
* use Everglades entry from the mod enum
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Co-authored-by: miozune <miozune@gmail.com>
Co-authored-by: Martin Robertz <dream-master@gmx.net>
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* tier down Multiblock Ore Washer,
add Grisium EV mixer recipe to handle in EV
* Tier down Thermal Centrifuge
* Downgrade Centrifuge to EV
maybe we need to nerf other recipes use Inconel Steel 250 later (Solar Tower, Cryo Stuff)
* Downgrade Bender to EV
* add code for less powerful macerator
it has less parallel than original and must be upgraded (like the distillus) to regain the full parallel bonus
* update tooltip to reflect casing change for T=1
* spotlessApply (#580)
Co-authored-by: GitHub GTNH Actions <>
* fix a bunch of issues with macerators
* Spotless apply for branch Multiblock-EV-change for #579 (#581)
Co-authored-by: GitHub GTNH Actions <>
* add Upgrade T2 Card
* spotlessApply (#582)
Co-authored-by: GitHub GTNH Actions <>
* fix NPE upon placing a fresh maceration controller
* fix
* spotlessApply (#583)
Co-authored-by: GitHub GTNH Actions <>
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Co-authored-by: Glease <4586901+Glease@users.noreply.github.com>
Co-authored-by: github-actions[bot] <41898282+github-actions[bot]@users.noreply.github.com>
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* clean up hand pump code
* spotlessApply (#578)
Co-authored-by: GitHub GTNH Actions <>
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Co-authored-by: github-actions[bot] <41898282+github-actions[bot]@users.noreply.github.com>
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* remove EnumHelper usage towards OrePrefixes
* fix up dependency
* spotless
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* Implemented enhanced multiblock GUI
* Rename method to fit super
* Added getter to see if flotation cell is locked
* Update dependencies.gradle
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Co-authored-by: Martin Robertz <dream-master@gmx.net>
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parallels (#550)
* fix
* fix oopsie of copying wrong method
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