Age | Commit message (Collapse) | Author |
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fix tooltips
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fix crop harvester stopping after 1 crop if harvesting is off
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enable perfect OC on recycler mode
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restore 4/4 oc
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* Fix hatch
* fix fuel search
* spotless
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* Apply ParallelHelper methods
* Plasma hatches support ME hatches
* little change
* Forced structure check
* Batch Mode and sub 1t oc will not affect plasma consumption
* Fix finding programmed circuit in input bus
* highlight tooltips
* Fix hatch requirement and machine tier check
* spotless
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override canDumpToME
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fix tooltips
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* Fix chemical plant
* mistake
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* Advanced Muffler Hatch improvements.
* Without an air filter, performance degrades to the level of a basic muffler, not to zero.
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enable batch mode
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* add tooltip to explain fluid mode on QFT
* change wording a bit
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* Migrate recipes to RA. Fix oredict of outputs.
* New recipe UI for NEI.
* Reworked processing logic.
* Display EU/t in WAILA + misc fixes
* Small spelling updates.
* Full rework of recipes.
* Reverted Pyrotheum recipe.
* Restored old recipes + cleanup.
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their tooltip (#806)
* Add hatche to volcane
* Remove unnesesarity
* Add hatche to cryo frezzer
* Some inconsistency
* SPOTLESS AAAAAAAAAAAAAAA SPOTLESS AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA
* Spotless apply for branch hatche for #806 (#807)
spotlessApply
Co-authored-by: GitHub GTNH Actions <>
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Co-authored-by: github-actions[bot] <41898282+github-actions[bot]@users.noreply.github.com>
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This reverts commit efb6055259da3108fb7abdfb1465fcb235f43e88.
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Fix asymmetry in the qft multiblock
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* Fix some multis incorrectly restricting fluid input for hatches
* Update dependencies.gradle
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Co-authored-by: Martin Robertz <dream-master@gmx.net>
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recipes and ids (#794)
* Fix all the tiers in recipes including for wireless charger and overflow valve
* fix transmission components
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* remove mavenlocal
* update dependencies
* normalize semifluid gens
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* Remove reference to GTPP_Recipe itself
* Remove GTPP_Recipe_Map_Internal
* Move recipemaps to separated class
* Remove unused recipemaps
* Migrate GT++ recipemaps
Remove sElementalDuplicatorRecipes in favor of GT replicatorRecipes supporting findRecipe
* Migrate the rest
* Adjust catalyst priorities
* Add ABS non-alloy recipe category
* Remove s prefixes from recipemaps
* Adapt to GT_StreamUtil rename
* Adjust recipe catalysts
* Fix build
* update gradle+bs+deps
(cherry picked from commit 8b185c7a4d881d38580cc98456265ebb751b6d93)
* update deps
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Co-authored-by: Martin Robertz <dream-master@gmx.net>
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* fix steam machine nei structure diagram
this is caused by repeated failure of checkMachine(), which is caused by it not clearing special steam hatches
* more special hatch clearing
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* Reduce minimum casing requirement for various machines
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* Cleanup dehydrator
* Cleanup reactor processing unit
* Cleanup cold trap
* Cleanup simple washer
* Cleanup unused textures
* updateBuildScript
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* asynchronous cape download
* spotlessApply (#771)
Co-authored-by: GitHub GTNH Actions <>
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Co-authored-by: github-actions[bot] <41898282+github-actions[bot]@users.noreply.github.com>
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* Kill playerAPI
* Gut more events and compat that is now obsolete
* Remove commented out code
* Remove final modifier from methods
* Make more stuff final
* Remove slow building ring
* Protected -> private in final classes
* More cleaning
* More cleaning v2
* Purging
* Clean DevHelper
* Clean DevHelper 2
* delete DevHelper
* remove useless IFMLLoadingPlugin.MCVersion annotation from @Mod files
* check for obfuscation only once in the IFMLloadingPlugin.injectData
* don't instantiate the static class ASMConfig
* delete unused and empty implementation of IFMLCallHook
* delete empty class
* delete ClassesToTransform class that just holds the class names constants
* delete unused methods and unsless logging in dummymod container
* delete unused transformer ClassTransformer_TT_ThaumicRestorer
* spotless
* Clean
* Clean utils
* Build checkpoint
* Purge
* Stage 2
* Stage 3
* Stage 4
* Stage 5
* Stage 6
* Spotless
* Imports
* Stage idk
* Stage 1
* Fix issue
* Spotless
* Format numbers
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Co-authored-by: GTNH-Colen <54497873+GTNH-Colen@users.noreply.github.com>
Co-authored-by: Alexdoru <57050655+Alexdoru@users.noreply.github.com>
Co-authored-by: Connor Colenso <colen@CONNORSPC>
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* improve maceration stack upgrade process
* spotlessApply (#758)
Co-authored-by: GitHub GTNH Actions <>
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Co-authored-by: github-actions[bot] <41898282+github-actions[bot]@users.noreply.github.com>
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* Addition for disabling harvest on crop manager
* Fix for incorrect NBT loading
* Applied spotless
* Spotless applied
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* updateBuildScript
* Update dependencies
* Cleanup basic machines
* Fix wildcard import
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* Remove test items from NEI with no texture
* Add number formatting to hand pumps
* Remove heavy plates (no recipes & completely unused).
* Remove helium generator (no texture, no recipe)
* Remove fire pit and fire starter (no use, no recipe, no textures)
* Remove giant chicken and associated unused stuff, has no texture and is unobtainable. Used to be relevant but isn't anymore.
* Remove villagers with silly trades like 1 motor + 1 hull = 1 hull. Why?
* Remove trade bench, no recipe, missing textures. Unused.
* Remove farm processors, no texture, no recipe. Unused.
* Remove MAX tier components, these exist in GT now, have no recipe here and are unused.
* Hide untextured light block from NEI
* Update buildscript
* Remove unused backpacks, no recipe and contains dupe bugs. Bad.
* Remove eatotronic, universal toolbox and magic tool bag. All 3 are missing textures and uncraftable.
* Remove eatotronic, universal toolbox and magic tool bag. All 3 are missing textures and uncraftable. part 2
* Remove dragon catcher (what?), no texture, no recipe, unused.
* Remove empty item, does nothing, has no recipe, no idea why it is here.
* Empty item v2 removal
* Revert "Empty item v2 removal"
This reverts commit 75bcd3ccfaf55bbfe2c12b2e4167d5c37636030d.
* Revert "Remove empty item, does nothing, has no recipe, no idea why it is here."
This reverts commit e41a9f484392776331c58530ab1faa5ef978ef36.
* Remove debug square. No recipe, unused.
* Number formatting overflow covers
* Remove JVM garbage collection block. Unused, no recipe.
* Remove nanotubes, no recipe for them. Unused.
* Remove "git" item, doesn't seem to work. Has no recipe.
* Remove uncraftable food with awful textures.
* Remove "bat king" mob, unused content. Does not spawn.
* Remove uncraftable doors with bad textures. Unused content.
* Remove uncraftable, unlocalised redstone stuff that crashes game when placed.
* Remove weird spawner item. No recipe, does not exist in world.
* Remove sunnarium bit, no recipe, no usage.
* Remove unused modularity table and some misc uncraftable, unused items.
* Remove Interconnecting Storage Crate, no recipe, unused.
* Delete worse debug power gen, this already exists as part of GT. Unneeded duplication.
* Delete unused placeholder circuit
* Delete uncraftable generator hatches.
* Spotless
* Remove XP tank thing, unused and uncraftable.
* Remove null item, this fluid registry only seemed to register one null fluid. All others exist?
* Remove EU -> RF battery. Unused in GTNH.
* Remove some shelf nonsense, why is this in this mod?
* Remove some weird random tools. These have no realistic usage in GTNH.
* Remove firemaker. Useless in GTNH.
* Removed helium blob. Deprecated item, not used anymore, uncraftable.
* spotlessApply (#730)
Co-authored-by: GitHub GTNH Actions <>
* Stop modulators generating unused blocks with no textures
* Remove more unused untextured casings
* Remove more unused untextured casings
* Remove more unused untextured casings
* Remove more unused untextured casings
* Remove more unused untextured casings
* Remove some weird methods and uncraftable mining parts, probably part of deprecated multiblock.
* spotlessApply (#732)
Co-authored-by: GitHub GTNH Actions <>
* Remove gem shards, unused.
* Remove unused atoms
* Remove unused gum
* Remove unused elements/materials
* Bye bye
* Remove some unused reflection stuff
* Remove control cores, obsolete now.
* Remove mob killing thing with no texture and no recipe.
* Remove uncraftable covers
* Remove pizza gloves
* Net and rope removal, unused
* Remove force crop
* Removal of some old event stuff
* Remove unused nuclear chem items
* Remove player safe, mostly because of the horrible event code that was intercepting every block break. I can't see any real usage of this via discord.
* Remove Force material and associated other nonsense. Also remove some nuclear chem stuff.
* Remove force for realsies
* Skookum Chooker purge.
* Remove some enderio compat, these plates/dusts are added via GT5 anyway now. This is obsolete.
* spotlessApply (#733)
Co-authored-by: GitHub GTNH Actions <>
* Unused textures
* Bump dep
* Revert "Remove force for realsies"
This reverts commit 0d288912a99f9dabce56d2a2623d4d3510f4804e.
* Revert "Remove Force material and associated other nonsense. Also remove some nuclear chem stuff."
This reverts commit 3455e6e916defe1f2aef923be6f9696a6cf3095b.
* Remove nuclear items that are unused
* spotlessApply (#734)
Co-authored-by: GitHub GTNH Actions <>
---------
Co-authored-by: GTNH-Colen <54497873+GTNH-Colen@users.noreply.github.com>
Co-authored-by: Connor Colenso <colen@CONNORSPC>
Co-authored-by: github-actions[bot] <41898282+github-actions[bot]@users.noreply.github.com>
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* add survival autobuild
* fix nei preview
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* Address deprecations
* Fix NPE with Volcanus coil level
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* Fix Algae Farm compost calculation
* Spotless
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