Age | Commit message (Collapse) | Author |
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* Update GT
* NEI migration & cleanup
Deprecate GTPP_Recipe_Map_Internal#sMappingsEx and delegate to GT_Recipe_Map#sMappings instead
Remove recipe modification check
* Boiler
* Programmed Circuit & Super Bus
* Lower the number of fluid slots for multi mixer NEI
* Solar Generator
* Crop Manager
* Bronze Workbench & Advanced Workbench
* Turbine Housing & Rotor Assembly
* Iron Plated Blast Furnace
* Player Safe
* Advanced Muffler Hatch
* spotlessApply
* Auto Workbench
* Breaker, Control Core, RTG Hatch, Steam Bus, some cleanup
* Fix crash when removing Breaker
* Data Orb Repository
* Charging/Discharging Bus
* Pollution Scrubber
* Storage Crate, Shelf, TieredChest
They're just broken in the first place, don't blame me
* cleanup
* Steam Condenser
It's broken in the first place, never blame me!
* Catalyst Housing, Ball Housing
* Fluid Tank, generators, custom hatches, cleanup
* Computer Cube MKII
Many things are broken in the first place, I swear
* Inventory Manager
* Migrate multiblock dehydrator recipemap to ModularUI
* Overflow cover
* Redstone Circuit Block
* Multiblock
* cleanup
* Update GT
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* add tainted sapling to tgs
* spotless
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* PSS loss fix
* spotless
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* add sc steam turbine
* sa and fix crash
Co-authored-by: GlodBlock <1356392126@qq.com>
Co-authored-by: Yang Xizhi <60341015+GlodBlock@users.noreply.github.com>
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This reverts commit 0121112e5ea9c72050957af2c2ad4aecd9d70270.
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This reverts commit bd979e43c20322b3d4074ff0d43171b00d00ba88.
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* Initial commit
* added BW dependancy & runtime
* dimmminsishing returns on coil discount, fix other stuff
* Coil discount is now a linear function
* spotlessApply
* Add recipe
* Fixed scanner recipe
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* handle drops with a smaller max stack size properly
also inverted a few if statements to reduce nesting levels. the effect and semantic is left the same
* optimize a bit
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* ref(textures): replace deprecated texture objects with api
* :spotlessapply
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* Change accidently inventory access on bus as this will cause dupe bugs with the ME bus
* Apply spotless
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* Added back logic that has input seperation, while still allowing having no input busses at all
* Apply spotless
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* Removed unnecessary inputs builder from mixer
* Applied spotless
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* Fix NPE with Crop Harvester
* address review
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(#372)" (#373)
This reverts commit 7c1b717a8f90397e90f0c9e70790aaed9f0e65bb.
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* fix can buffer in singleblock mode
* flush last recipe on recipe map change
* Spotless apply for branch fix/adv-dt for #370 (#371)
Co-authored-by: Glease <4586901+Glease@users.noreply.github.com>
Co-authored-by: GitHub GTNH Actions <>
Co-authored-by: github-actions[bot] <41898282+github-actions[bot]@users.noreply.github.com>
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* Use proper find recipe instead of this hacky way
* Reenable accident comment out of log
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* fixes
* remove commented code to appease reviewer
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* add bus IO indicator and implement survival construct for steam multis
* fix copy paste
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* fixes XL bug to produce plasma and adds Steelux turbine change
* spotlessApply (#358)
Co-authored-by: BlueWeabo <76872108+BlueWeabo@users.noreply.github.com>
Co-authored-by: GitHub GTNH Actions <>
* changes requested
* spotlessApply (#359)
Co-authored-by: BlueWeabo <76872108+BlueWeabo@users.noreply.github.com>
Co-authored-by: GitHub GTNH Actions <>
* missed it, now its added
Co-authored-by: github-actions[bot] <41898282+github-actions[bot]@users.noreply.github.com>
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* migrate to new survival autoplace api
* Spotless apply for branch feature/autoplace-rotate-hatches for #353 (#354)
Co-authored-by: Glease <4586901+Glease@users.noreply.github.com>
Co-authored-by: GitHub GTNH Actions <>
Co-authored-by: github-actions[bot] <41898282+github-actions[bot]@users.noreply.github.com>
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- Fixed tooltip values to better reflect the behavior of the multi;
- Changed the math behind efficiency loss to be closer to the intended numbers;
- Make minimum number of air intake hatches 1 instead of 8, and shut down the multi when air intake isn't enough for the fuel input;
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* Bugfixes, Processing Speed and Gas Output Changes
- Changed a few restrictions to allow this chain to be doable in IV, as intended;
- Changed the EU/t of the 3 fuels to match the usage of 4 buffered dynamos, and reduced the burning time to keep the total energy per L the same;
- Lowered the recipe time of some recipes done in multiblocks;
- Other tooltip and bug fixes.
* Spotless apply for branch LFTR_Work for #345 (#346)
* update BS+Spotless
* Fix healing device never getting discharged (#343)
* spotlessApply
Co-authored-by: Martin Robertz <dream-master@gmx.net>
Co-authored-by: Jakub <53441451+kuba6000@users.noreply.github.com>
Co-authored-by: Steelux <70096037+Steelux8@users.noreply.github.com>
Co-authored-by: GitHub GTNH Actions <>
Co-authored-by: github-actions[bot] <41898282+github-actions[bot]@users.noreply.github.com>
Co-authored-by: Martin Robertz <dream-master@gmx.net>
Co-authored-by: Jakub <53441451+kuba6000@users.noreply.github.com>
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* fix typo in tooltip instead of typo in code
* fix adv dt allowing distillery mode without full height
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* Bugfix and Rework of the Solar Tower
- Fixed several bugs that prevented the solar tower from recognizing the reflectors;
- Added more information on the tooltip;
- Reworked the math behind internal heat, and conversion from Cold to Hot Solar Salt;
- Removed some MathUtils logs that spammed a log every tick if GT++ logs were enabled;
- Changed the values in the conversion from Hot Solar Salt to SH Steam.
* Fix Tooltip, Refactor Math
* Additional Fixes
* spotlessApply (#319)
Co-authored-by: Steelux <70096037+Steelux8@users.noreply.github.com>
Co-authored-by: GitHub GTNH Actions <>
* Revert "spotlessApply (#319)"
This reverts commit d75249d1e98a4f99db072548263065983f86b3a3.
* fix
Co-authored-by: kuba6000 <kuba.123123.6000@gmail.com>
Co-authored-by: github-actions[bot] <41898282+github-actions[bot]@users.noreply.github.com>
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* Convert AES.java to readable class
* Buildscript
* Spotless
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* Fix description of speed boost in tooltips
* Capitalise Eu/eu to EU
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