| Age | Commit message (Collapse) | Author |
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* more resilient GTNH detection
fix crashes in dev
* use the standard recipe input checker instead of always reinvent the wheel
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- Reworked recipe EU/t and casing tiers to divide the Chemical Plant recipes evenly between 3 tiers. The purpose of this change is to make it so this line can be automated with 3 plants, one of each kind;
- Changed Chemical Plant's minimum base outside casings to allow some more hatches before the multi fails to form. It's a large, smart multiblock with many casings that are never replaced with hatches, so I believe the amount of allowed hatches at once should be increased;
- A few fixes for recipes that were missing, or implemented incorrectly.
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* Nerf recipes of redox and both power storage and drain of PSS
* Revert capacity nerf, further nerf recipes instead
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* remove SingleBlock MT recipes
Also fix recipes to 1 Ampere so they can do Perfect OC
* Add perfect Overclock to MT
* Remove sunnarium bits from implosion
* Now better :thumbUp:
* Change in recipe logic
This will make recipe use full ampere but wont change overall recipe consume
* revert recipe change
* remove perfect OC
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* Added NEI handler for TGS.
Added BoP support to TGS.
Added base work for LFH.
* Added Witchery support to TGS.
* Finished LFH.
Added missing steam multiblock.
Fixed GT++ NEI time values not being precise enough.
* Implement Fert use in TGS.
* Fix broken checkRecipes.
Did initial work for XLHE.
Other misc. stuff.
* Update GregtechLargeTurbinesAndHeatExchanger.java
* Update RECIPES_Machines.java
Changes requested by @Dream-Master
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Fix Nano Healer.
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- Changed the minimum amount of water blocks needed to run the multi, since it only renders one layer of water now instead of two.
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Fix Air Intakes.
Fix Tree Simulator.
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Added some foils for @GTNH-Colen.
Fixed scanner output on LRE.
Formatting~
Fix Crop Manager giving stacks > 64.
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fix small oversight on thaumcraft saplings
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St00f
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Rocketdyne Tooltip Changes
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Tree Growth Simulator different wood outputs
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# Conflicts:
# .gitignore
# dependencies.gradle
# src/main/java/gtPlusPlus/core/config/ConfigHandler.java
# src/main/java/gtPlusPlus/core/item/base/BaseItemComponent.java
# src/main/java/gtPlusPlus/xmod/gregtech/common/tileentities/machines/basic/GregtechMetaWirelessCharger.java
# src/main/java/gtPlusPlus/xmod/gregtech/common/tileentities/machines/multi/production/GregtechMetaTileEntity_MassFabricator.java
# src/main/resources/assets/miscutils/lang/en_US.lang
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Added Wireless Charger locking.
Fixed Cyclotron leaving bad input stacks.
Improve Block localization.
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- Fixed typos and clarified efficiency values according to the formula used.
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New-Multis-3
# Conflicts:
# .gitignore
# build.gradle
# src/main/java/gtPlusPlus/core/handler/COMPAT_HANDLER.java
# src/main/java/gtPlusPlus/core/lib/LoadedMods.java
# src/main/java/gtPlusPlus/core/recipe/RECIPES_GREGTECH.java
# src/main/java/gtPlusPlus/core/recipe/RECIPES_Machines.java
# src/main/java/gtPlusPlus/xmod/gregtech/common/blocks/GregtechMetaCasingBlocks5.java
# src/main/resources/assets/miscutils/lang/en_US.lang
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Changed recipes for Rhugnor and Hypogen.
Fixed structure check for Large Extruder.
Fixed structure check for Maceration Stack.
Fixed structure check for Large Rocket Engine.
Fix Chem Plant consuming wrong catalyst.
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Fixed Creative Energy Buffer some more.
Fixed Redstone Circuit Block output.
Did a little work on breaker boxes.
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Fixed GUI tooltips breaking block lighting.
Fixed creative energy buffer not keeping it's tier on world load.
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Elemental Duplicator.
Removed a whole heap of pointless Reactor Planner files/functions.
Hide some of the modes in the Computer Cube.
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Fixed PSS GUI suffering integer overflows.
Improve PSS GUI.
Fix Reactor Planner handling components.
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Molecular Transformer.
Added recipes for Crop Managers, Inventory Managers, Electric Crafting Tables.
Added recipes for Redstone Lamps, Redstone Gauges, Redstone Scales & Redstone Button Panels.
Finished Multi Forge Hammer structure check.
Changed tiering of Energy Crystal down to EV.
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Fix Glod's shitty implementation of perfect OC which broke some multis.
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Added more information to Hi-Amp xformers.
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