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2022-04-21Fix Wood's Glass Lens is getting consumed to process Hydrogen Chloride Mix ↵miozune
(#178)
2022-04-20Fix incorrect description on ABS (#176)miozune
2022-04-18Fix cell amount in Hydroxide (#175)miozune
2022-04-17Steam multi block tooltip (#173)MuXiu1997
2022-04-17Fix Tree Farm's conditions for part (#172)MuXiu1997
2022-04-13Steam Squasher tooltip (#170)MuXiu1997
2022-04-13use the proper recipe input checker instead of always reinvent the wheel (#169)Glease
* more resilient GTNH detection fix crashes in dev * use the standard recipe input checker instead of always reinvent the wheel
2022-04-08Change UV Hi-Amp Transformer UHV Cable to Bedrockium (#165)ScriptedPiky
Allows you actually craft this thing in UV instead of having to go through a long & arduous task of making the UHV SC in the first place (unless you're playing on a very old pre-changed SC patch). I have no idea if this'll throw a fit because of the 'Bedrockium' material, though I hope it doesn't
2022-03-29Duplicate Calcium Chloride Changes (#163)Steelux
- Changed Sodium Carbonite recipe to use the Bartworks Calcium Chloride instead, if loaded. If it isn't loaded, the GT++ dust is used instead (at Alkalus's request of having this dust defined in GT++ as well); - Removed duplicate electrolyzer recipe if BW is loaded. If it isn't, the recipe does load. Also adjusted the amount of inputs, 3 dusts instead of 1.
2022-03-28Super Glue Fixes (#161)Steelux
- Reworked recipe EU/t and casing tiers to divide the Chemical Plant recipes evenly between 3 tiers. The purpose of this change is to make it so this line can be automated with 3 plants, one of each kind; - Changed Chemical Plant's minimum base outside casings to allow some more hatches before the multi fails to form. It's a large, smart multiblock with many casings that are never replaced with hatches, so I believe the amount of allowed hatches at once should be increased; - A few fixes for recipes that were missing, or implemented incorrectly.
2022-03-27delegate assline recipe creation to GT's RecipeAdder if in GTNH (#160)Glease
2022-03-17Change Barnarda C sappling meta (#158)LewisSaber
2022-03-12fix pss gui & make average IO actually an average (#157)Glease
2022-03-12Nerf PSS (#156)Elisis
* Nerf recipes of redox and both power storage and drain of PSS * Revert capacity nerf, further nerf recipes instead
2022-03-10Add sunnarium recipes (#154)LewisSaber
* Add sunnarium recipes * Ooops phew * buff A * Import loader * Im too stupid for this job
2022-03-08MT rework (#151)LewisSaber
* remove SingleBlock MT recipes Also fix recipes to 1 Ampere so they can do Perfect OC * Add perfect Overclock to MT * Remove sunnarium bits from implosion * Now better :thumbUp: * Change in recipe logic This will make recipe use full ampere but wont change overall recipe consume * revert recipe change * remove perfect OC
2022-03-05Fix crops tooltip (#150)Jakub
2022-03-05Uses for Super Glue (#149)Steelux
2022-03-04Changed EBF faster recipes to not have circuit 1s (#146)Steelux
* Changed EBF faster recipes to not have circuit 1s - Changed the ABS recipes taken from the EBF recipe map to ask for different circuits on the recipes that use a fluid input to reduce crafting time for specific dusts. * Cleaning a bit
2022-03-04fix power sub station ui variable desync (#145)Glease
2022-03-01Fix XL turbine descriprion (#143)LewisSaber
2022-02-28Fix Volcanus description (#141)LewisSaber
2022-02-25Fix Elemental dublicator tooltip (#139)LewisSaber
2022-02-20balancing Potin Pipes now between steel and stainless steel (#128)Martin Robertz
2022-02-14Screwdriver driven development. (#124)Alkalus
* Added NEI handler for TGS. Added BoP support to TGS. Added base work for LFH. * Added Witchery support to TGS. * Finished LFH. Added missing steam multiblock. Fixed GT++ NEI time values not being precise enough. * Implement Fert use in TGS. * Fix broken checkRecipes. Did initial work for XLHE. Other misc. stuff. * Update GregtechLargeTurbinesAndHeatExchanger.java * Update RECIPES_Machines.java Changes requested by @Dream-Master
2022-02-13Super Glue Line (#122)Steelux
* Super Glue Line - First draft of the full Super Glue line, an IV processing chain meant to add a higher tier glue, starting from glue-related chemicals such as Methyl Acetate, with another tier of glue in the works * Small Changes and HCN Recipe
2022-02-13Fix Wireless Charger. (#121)Alkalus
Fix Nano Healer.
2022-02-11Changed Minimum Water Check (#123)Steelux
- Changed the minimum amount of water blocks needed to run the multi, since it only renders one layer of water now instead of two.
2022-02-11Fix LRE not working. (#119)Alkalus
Fix Air Intakes. Fix Tree Simulator.
2022-02-07Minor Things (#114)Alkalus
Added some foils for @GTNH-Colen. Fixed scanner output on LRE. Formatting~ Fix Crop Manager giving stacks > 64.
2022-01-30Merge pull request #104 from boubou19/masterMartin Robertz
fix small oversight on thaumcraft saplings
2022-01-30fix small oversight on thaumcraft saplingsboubou_19
2022-01-30Merge pull request #102 from GTNewHorizons/St00fMartin Robertz
St00f
2022-01-29Merge pull request #97 from Steelux8/Rocketdyne_TooltipMartin Robertz
Rocketdyne Tooltip Changes
2022-01-29Merge pull request #94 from Sphyix/masterMartin Robertz
Tree Growth Simulator different wood outputs
2022-01-29Minor Clean-up/Regression.Alkalus
2022-01-29GUI Fixes for Matter Fab.Alkalus
2022-01-29Merge branch 'master' of https://github.com/GTNewHorizons/GTplusplus into St00fAlkalus
# Conflicts: # .gitignore # dependencies.gradle # src/main/java/gtPlusPlus/core/config/ConfigHandler.java # src/main/java/gtPlusPlus/core/item/base/BaseItemComponent.java # src/main/java/gtPlusPlus/xmod/gregtech/common/tileentities/machines/basic/GregtechMetaWirelessCharger.java # src/main/java/gtPlusPlus/xmod/gregtech/common/tileentities/machines/multi/production/GregtechMetaTileEntity_MassFabricator.java # src/main/resources/assets/miscutils/lang/en_US.lang
2022-01-29Overhauled Matter Fabricator CPU.Alkalus
2022-01-29Added new crop.Alkalus
Added Wireless Charger locking. Fixed Cyclotron leaving bad input stacks. Improve Block localization.
2022-01-29Added Mob Mentality.Alkalus
Added perks to sleeping. Added Magic Feather.
2022-01-26Added a way to hide every filled Universal Cell.Alkalus
Minor Locale fix.
2022-01-26cleanupSphyix
2022-01-26using HashMap instead of switch for sapling to wood mappingSphyix
2022-01-26Add output hatch to CyclotronMoritz Grothe
2022-01-24Rocketdyne Tooltip ChangesSteelux8
- Fixed typos and clarified efficiency values according to the formula used.
2022-01-23Added some bees and shit.Alkalus
Added Force. Updated how GT++ material components get localized.
2022-01-23fix height Vacuum FurnaceSphyix
2022-01-23Added framework for custom bees.Alkalus
Boosted drops of Dragon Metal from Chaos Dragons. Fixed https://github.com/GTNewHorizons/GT-New-Horizons-Modpack/issues/9556.
2022-01-23Bee basework.Alkalus