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2024-09-11Various turbine fixes (#3147)Sampsa
Co-authored-by: Martin Robertz <dream-master@gmx.net>
2024-09-11Fixes for previous PR (#3157)Alexdoru
2024-09-11Steam Machine Fixes & Improvements (#3143)PlayfulPiano
Co-authored-by: Martin Robertz <dream-master@gmx.net>
2024-09-10remove gtpp comb recipes (#3146)chochem
Co-authored-by: Alexdoru <57050655+Alexdoru@users.noreply.github.com>
2024-09-09Removed implicit forestry dep (#3140)RecursivePineapple
Co-authored-by: Martin Robertz <dream-master@gmx.net>
2024-09-09Rebalance Steam multi (#3108)evgengoldwar
Co-authored-by: Martin Robertz <dream-master@gmx.net>
2024-09-09Large Large & Larger Turbine Rework (#3075)Sampsa
Co-authored-by: Daniel Mendes <steelux7@gmail.com> Co-authored-by: github-actions[bot] <41898282+github-actions[bot]@users.noreply.github.com> Co-authored-by: NotAPenguin <michiel.vandeginste@gmail.com> Co-authored-by: Martin Robertz <dream-master@gmx.net>
2024-09-09Fix wrong packager recipes (#3131)GDCloud
2024-09-09Remove findRecipe methods (#3084)miozune
Co-authored-by: Martin Robertz <dream-master@gmx.net> Co-authored-by: boubou19 <miisterunknown@gmail.com>
2024-09-08Fix crop manager tooltip being incorrect (#3126)Temm
2024-09-08Fix some mistakes in GT++ stuff (#3119)Александр
Co-authored-by: Martin Robertz <dream-master@gmx.net>
2024-09-07Finishing touches on black hole compressor (#3060)Mary
Co-authored-by: Martin Robertz <dream-master@gmx.net> Co-authored-by: github-actions[bot] <41898282+github-actions[bot]@users.noreply.github.com> Co-authored-by: BucketBrigade <138534411+CookieBrigade@users.noreply.github.com>
2024-09-07Remove a bunch more reflection (#3074)Alexdoru
Co-authored-by: boubou19 <miisterunknown@gmail.com>
2024-09-06Deprecate Large Processing Factory (#3086)Mary
2024-09-05update steam multi tooltips (#3067)chochem
Co-authored-by: Martin Robertz <dream-master@gmx.net>
2024-09-05UEV+ Material Diversity (#3045)NotAPenguin
2024-09-04Delete/modify some reflection + more renaming (#3037)Alexdoru
2024-09-04Fixes #17207 (#3041)joegnis
Changed methods in OverclockCalculator: - setEUtDiscount - setSpeedBoost - setHeatDiscountMultiplier Most of other changes are directly related to them. Adds a unit test. Co-authored-by: boubou19 <miisterunknown@gmail.com>
2024-09-03readd eff numbers. (#3036)chochem
Co-authored-by: Martin Robertz <dream-master@gmx.net>
2024-09-03Steam Hatch texture update (#3020)Elkatra2
* Steam Hatch texture update * apply spotless --------- Co-authored-by: Martin Robertz <dream-master@gmx.net>
2024-09-03fix switch fall-through (#3022)chochem
2024-09-02The Great Renaming (#3014)NotAPenguin
* move kekztech to a single root dir * move detrav to a single root dir * move gtnh-lanthanides to a single root dir * move tectech and delete some gross reflection in gt++ * remove more reflection inside gt5u * delete more reflection in gt++ * fix imports * move bartworks and bwcrossmod * fix proxies * move galactigreg and ggfab * move gtneioreplugin * try to fix gt++ bee loader * apply the rename rules to BW * apply rename rules to bwcrossmod * apply rename rules to detrav scanner mod * apply rename rules to galacticgreg * apply rename rules to ggfab * apply rename rules to goodgenerator * apply rename rules to gtnh-lanthanides * apply rename rules to gt++ * apply rename rules to kekztech * apply rename rules to kubatech * apply rename rules to tectech * apply rename rules to gt apply the rename rules to gt * fix tt import * fix mui hopefully * fix coremod except intergalactic * rename assline recipe class * fix a class name i stumbled on * rename StructureUtility to GTStructureUtility to prevent conflict with structurelib * temporary rename of GTTooltipDataCache to old name * fix gt client/server proxy names
2024-09-01Fix of the bronze variant of Steam Centrifuge (#3011)Elkatra2
Bronze Steam Centrifuge don't use anymore other multis instead of only steam multi
2024-08-31Fix some more gmi calls (#3009)boubou19
* strenghten fobidden gmi checks * yeet some hidden gt++ gmi * yeet last gt gmi call * forbidden isModLoaded calls * add other GTNH-I MTE IDs * Spotless apply for branch fix/gmi_calls for #3009 (#3010) spotlessApply Co-authored-by: GitHub GTNH Actions <> --------- Co-authored-by: github-actions[bot] <41898282+github-actions[bot]@users.noreply.github.com>
2024-08-30Add duration since last shutdown (#2977)HoleFish
* machine message * fix & prass channel * machine message * fix & prass channel * fix machines that dont use regular onPostTick * follow error fixes and fix hatch check * oops * sa --------- Co-authored-by: Martin Robertz <dream-master@gmx.net> Co-authored-by: boubou19 <miisterunknown@gmail.com>
2024-08-30Split Materials.java initializer to avoid class too large errors (#2961)NotAPenguin
* move elemental material initializers already * move more initializers * move all other initializers --------- Co-authored-by: Martin Robertz <dream-master@gmx.net> Co-authored-by: boubou19 <miisterunknown@gmail.com>
2024-08-29merge MTEID enums (#2995)boubou19
2024-08-28Rework inventory logic of crop manager (#2990)Caedis
rework inventory logic of crop manager
2024-08-27Config/gregtech.cfg (#2939)boubou19
* first pass on config migration * second pass on config migration * removing bad configs * rename config classes and register them * move debug options to its own debug category * migrate pollution * finish migrating general config * removing useless config * finish GregTech.cfg port to GTNHLib * don't accidentally force panic mode in dev env * typo * defaults are now handled by the confg handler * remove dead config * force config save after defaults are being written * stop messing with the GregTech.cfg externally * removing comments * new underground fluid builder and porting default underground fluids to code * move config handlers of gregtech.cfg in their own package * process MachineStats.cfg * yeeted MaterialProperties.cfg * remove unused compat in GTNH * process OverpoweredStuff.cfg * process Other.cfg * ungregify some config variables * remove unused variables * fix Ids.cfg not being populated * delete duplicate printing of MTE IDs in GT5U clients * bump hodgepodge version to get mod phase timers * process Client.cfg * fix bad category naming * registering all the config handlers in gui * bump GTNHLib version * actually only registering client configs * use proper double arrays now * move GT ore mixes to patternbuilders * dead code * fix multifiles config not being handled properly * import class from NHCore * removing reflection * use enums for registration * yeet config for Asteroid dimensions * remove unused since 2015 enum entry * todo * rework oremix enums * imported dimension data in enums * convert old dirty predicate into proper one * hook gagreg onto the OreMixes enum * finally nuke worldgen.ore.mix config category! * hook gagreg small ores onto the SmallOres enum * imported dim values in enum * fix dirty work around in vm predicate * yeet unused classes * hook GT stones to GTStones enum * yeet all the remaining booleans in the worldgen category * port endasteroids category * port general category * deprecated * yeet unused bw compat * finish worldgen config migration * hardcode config into code * remove not generated config entry * remove Unification.cfg * fix build * migrate oreveins away from config * migrate small ores away from config * delete config parser * forgotten * fix EoH recipe crash in dev * fix GT NEI Ore Plugin config and csv paths * shade opencsv * rewrite csv generator * spotless apply
2024-08-27Fix structure error (#2986)HoleFish
* fix * fix
2024-08-26Fixed uncraftable LFTR fluid Beryllium Fluoride (#2982)Lorenzo Todisco
2024-08-26Texturework in GT++ (#2945)BlueHero233
* Leaves, Breads and Pizzas re texture * Crop Blocks Added * Fix Advanced Boilers top texture * Adding more controller faces * Remove redundant code * Finish controllers and code readability * spotlessApply to fix violations * Better Tank texture * Various Fixes * Various Fixes * Oopsies * Spotless Apply again... minor adjustments to drinks * Revert public api changes and scanner textures reference couldnt find reason why it was throwing NoSuchFieldError even when crops plus plus was recompiled with correct paths * spotless --------- Co-authored-by: Martin Robertz <dream-master@gmx.net>
2024-08-26fix issues caused by mergeboubou19
2024-08-26Fix Typo In Dangote Description (#2979)Dr-Nye
Update GregtechMetaTileEntity_Adv_DistillationTower.java Co-authored-by: Martin Robertz <dream-master@gmx.net>
2024-08-26Give MABS void mode (#2974)Mary
Give MABS batch mode
2024-08-25Steam Multi change (#2959)evgengoldwar
* Added craft for Forge Hammer * Renamed Steam Controller ID * Added Dark Steel Block For Steel tier --------- Co-authored-by: Martin Robertz <dream-master@gmx.net>
2024-08-25Rename Dragon Blood bee and items (#2962)Volence
* Change the Dragon Blood and items based around it to be Dragonblood be to further reflect the items it produces * Add lang instance for bee
2024-08-23Cleaner abs recipe duration calc (#2949)chochem
* fix broken file * cleanup tier and duration for abs recipes --------- Co-authored-by: Martin Robertz <dream-master@gmx.net>
2024-08-23Add Structure Update button (#2941)HoleFish
* trigger * structure update button --------- Co-authored-by: Martin Robertz <dream-master@gmx.net>
2024-08-23Tooltip fixes (#2919)OmdaCZ
* Fixed tooltips of some machines. * removed properly what I didn't remove before * Undid redundant change. --------- Co-authored-by: Martin Robertz <dream-master@gmx.net> Co-authored-by: chochem <40274384+chochem@users.noreply.github.com>
2024-08-23Added Steam mixer (#2915)evgengoldwar
* Added Steam Mixer * Added Steam Mixer * Change logic and tooltip steam multi * Change mixer tooltip * Apply spotless * Fixed updateTexture for InputHatch * Added controller recipe for Steam Mixer --------- Co-authored-by: Martin Robertz <dream-master@gmx.net>
2024-08-23Bug with hatches in Steam multis (#2923)evgengoldwar
* Fixed hatches bug * Apply spotless
2024-08-22Remove some more collisions (#2940)Mary
* Changed conflicting recipe in mass fabricator to a new circuit * Added circuit 1 to assembler recipes for vanilla tools * Removed redundant windmill shaft recipes in gt++. These are loaded in coremod already
2024-08-21Fix full amp recipes (#2930)chochem
* round 1 * RS-AL recipes * round 3 with a bit of cleanup * round 4 --------- Co-authored-by: Martin Robertz <dream-master@gmx.net>
2024-08-18fix industrial macerator check hatch method with dual input hatch (#2916)Nxer
2024-08-16Cleanup (#2904)miozune
* Remove redundant inputSeparation=true call * Remove deprecated MetaTileEntity#isDisplaySecondaryDescription * Always use ModularUI * Remove useModularUI * Remove unused GUI features * Remove IGlobalWirelessEnergy * Remove CommonValues.V & CommonValues.VN * More deprecation cleanup --------- Co-authored-by: boubou19 <miisterunknown@gmail.com>
2024-08-15add forbidden getModItem calls (#2869)boubou19
* add forbidden getModItem calls * remove bartworks gmi * remove goodgenerators gmi * spotless * no more literals in getModItem calls * fix kekztech calls * fix kubatech calls * fix gregtech calls (1/?) * move WA from NHCore to GT5U * MTE enum expanded with bw values * MTE enum expanded with tectech values * fix inversion * fix gregtech calls (2/?) * copied enum from NHCore to GT5U and moved machine hulls * moved plasma gens and alloy smelters * moved machine matter amplifiers, assemblers, scanners, Pump, transformers * moved battery buffer 1,2,3,4, battery charger 4x4, dynamo hatches, energy hatches * moved wet transformers, hi amps transformers, turbo chargers, chest buffers, rock breakers, input hatches, output hatches * moved circuit assemblers * moved chemical bath, chemical reactor, fermenter, fluid canner, fluid extractor, fluid heater, mixer * moved autoclave, bending machine, compressor, cutting machine, distillery, electric furnace, electrolyzer, electromagnetic separator, extractor, extruder, fluid solidifier, forming press, forge hammer, lathe, precision laser engraver, macerator, matter fabricator, microwave, washing plant, polarizer, recycler, replicator, sifter, slicer, thermal centrifuge, wiremill, arc furnace, centrifuge, plasma arc furnace, canning machine * moved batteries * comment * spotless apply * yeet * imports * bronze blast furnace is no more since a while * sanitize kubatech MTE registration * merge GG's MTE enum into GT5U one * fix gregtech calls (3/4) * fix gt++ calls (1/?) * small cleanup * fix gt++ calls (2/3) * fix gt++ calls (3/3) * temporary test * fix config * Revert "temporary test" This reverts commit ad99b8a4736794aab1d01ff453809c6f7e721724. * disabled the GT check until GTNH-Intergalactic is merged into GT5U or at least its GT5U parts * spotless apply * dumb dumb * fix dynamic access to CustomItemList * update tests * fix scala test * fix script? * fix script? * actual fix? * there we go! * yeet GT for now, until we move the EOH Controller recipe somewhere else * fix dep
2024-08-15Cleanup (#2803)boubou19
* remove dead code * use proper materials for tiered circuits * remove yet another RA1 call * remove deprecated usage * small step toward Research station assline recipes migration * remove dead code * remove dead code * remove dead code * migrate BW recipes * remove some more RA1 code * remove bad search and replace + spotlessapply * yeet deprecated code and change how sieverts for recipes are computed * fix loading * fix bad replacements * spotless apply
2024-08-14Single-block Steam Boiler item handling improvements (#2871)Yannick Marcotte-Gourde
* Refactored GT_MetaTileEntity_Boiler_Bronze::updateFuel * Refactored GT_MetaTileEntity_Boiler_Lava::addUIWidgets * GT_MetaTileEntity_Boiler: Set item filter on fluid & fuel slots * GT_MetaTileEntity_Boiler: Made automation handling more consistent and respect slot filters * Remove deprecated fuel & ash slots from solar boilers * Removed overrides identical to super * Streamline coal boiler combustion logic
2024-08-11Faster dev boot times (120s --> 80s while profiling) (#2866)Jason Mitchell
* Faster dev boot times (120s --> 80s while profiling) * Clean up sloppy hard deps and properly gate them behind isModLoaded() checks. * Include CoreTweaks as runtime only non publishable for faster boot as well