Age | Commit message (Collapse) | Author |
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* Remove reference to GTPP_Recipe itself
* Remove GTPP_Recipe_Map_Internal
* Move recipemaps to separated class
* Remove unused recipemaps
* Migrate GT++ recipemaps
Remove sElementalDuplicatorRecipes in favor of GT replicatorRecipes supporting findRecipe
* Migrate the rest
* Adjust catalyst priorities
* Add ABS non-alloy recipe category
* Remove s prefixes from recipemaps
* Adapt to GT_StreamUtil rename
* Adjust recipe catalysts
* Fix build
* update gradle+bs+deps
(cherry picked from commit 8b185c7a4d881d38580cc98456265ebb751b6d93)
* update deps
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Co-authored-by: Martin Robertz <dream-master@gmx.net>
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* fix steam machine nei structure diagram
this is caused by repeated failure of checkMachine(), which is caused by it not clearing special steam hatches
* more special hatch clearing
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* Reduce minimum casing requirement for various machines
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* ABS more recipes
* spotless
* rollback
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Washers (#783)
* Lower reservoir hatch tier to EV, add tooltip showing tier for reservoir + air intake hatches
* Use getColoredTierNameFromTier instead of rolling our own
* Allow simple washer to clean purified dusts
* Adds simple washers for LV, HV, IV, and ZPM
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* Cleanup dehydrator
* Cleanup reactor processing unit
* Cleanup cold trap
* Cleanup simple washer
* Cleanup unused textures
* updateBuildScript
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remove ruthenium roasting
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fix circuit and make it RA2
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* Make fish catcher output GT variant of iron nugget
* Cleanup code
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* add back classes referenced by code injected with asm
* remove chunk debugging since the related command is removed
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* fix cellulose fibre extraction
* fix missing impure lifbef2
* update BS
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* asynchronous cape download
* spotlessApply (#771)
Co-authored-by: GitHub GTNH Actions <>
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Co-authored-by: github-actions[bot] <41898282+github-actions[bot]@users.noreply.github.com>
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* Kill playerAPI
* Gut more events and compat that is now obsolete
* Remove commented out code
* Remove final modifier from methods
* Make more stuff final
* Remove slow building ring
* Protected -> private in final classes
* More cleaning
* More cleaning v2
* Purging
* Clean DevHelper
* Clean DevHelper 2
* delete DevHelper
* remove useless IFMLLoadingPlugin.MCVersion annotation from @Mod files
* check for obfuscation only once in the IFMLloadingPlugin.injectData
* don't instantiate the static class ASMConfig
* delete unused and empty implementation of IFMLCallHook
* delete empty class
* delete ClassesToTransform class that just holds the class names constants
* delete unused methods and unsless logging in dummymod container
* delete unused transformer ClassTransformer_TT_ThaumicRestorer
* spotless
* Clean
* Clean utils
* Build checkpoint
* Purge
* Stage 2
* Stage 3
* Stage 4
* Stage 5
* Stage 6
* Spotless
* Imports
* Stage idk
* Stage 1
* Fix issue
* Spotless
* Format numbers
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Co-authored-by: GTNH-Colen <54497873+GTNH-Colen@users.noreply.github.com>
Co-authored-by: Alexdoru <57050655+Alexdoru@users.noreply.github.com>
Co-authored-by: Connor Colenso <colen@CONNORSPC>
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* RA2ify and clean up BOP_block_Registrator
* remove lubricant cutting recipe
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* Make soldering change void mode
* small issue :(
* address review
* naming things hard
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* Remove Technetium achievements
* Cleanup code
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* improve maceration stack upgrade process
* spotlessApply (#758)
Co-authored-by: GitHub GTNH Actions <>
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Co-authored-by: github-actions[bot] <41898282+github-actions[bot]@users.noreply.github.com>
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* Addition for disabling harvest on crop manager
* Fix for incorrect NBT loading
* Applied spotless
* Spotless applied
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* updateBuildScript
* Update dependencies
* Cleanup basic machines
* Fix wildcard import
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* remove deprecated methods
* laser engraving
* fluid utils cleanup
* more deprecations
* biorecipes
* RA2 rocketfuel
* rare earth
* typo
* more rareearth cleanup
* nuclear fuel processing
* Update RecipeLoader_NuclearFuelProcessing.java
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Co-authored-by: Martin Robertz <dream-master@gmx.net>
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* Add chemplant alternative to EBF recipe with cells
- Add a recipe for LFTR Fuel Base (LiFBeF2UF4), for the Chemical Plant, instead of the EBF, which can use the same inputs and outputs but without any cells.
* Add comment to explain recipe
* Apply spotless
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* Lower reservoir hatch tier to EV, add tooltip showing tier for reservoir + air intake hatches
* Use getColoredTierNameFromTier instead of rolling our own
* Allow 2 recipes per page in NEI for Alloy Blast Smelter
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* add catalyst item
* recipes
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* fixed a bug from my multiblock recipe duplication remover that messed with the order of recipe outputs that had chances.
* commented changes
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Co-authored-by: Kyium <kyiumjbird@gmail.com>
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* Added GT_Recipe util and custom hashing strategy for GT_recipe
* Added duplicate recipe removal step into multiblocks using recipes instead of cells conversion method.
* Implemented improvements to efficiency and code cleanliness.
* minor language changes.
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* Restore supreme pizza gloves into existence
* spotlessApply (#743)
Co-authored-by: GitHub GTNH Actions <>
* Restore texture of gloves
* Remove unnecessary maps
* Remove unused imports
* spotlessApply (#744)
Co-authored-by: GitHub GTNH Actions <>
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Co-authored-by: Connor Colenso <colen@CONNORSPC>
Co-authored-by: github-actions[bot] <41898282+github-actions[bot]@users.noreply.github.com>
Co-authored-by: Alexander Anishin <oneeyemaker@gmail.com>
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* another deprecation
* agrichem ra2
* dehydrator coils
* nuclear chem
* general recipes
* generic chem RA2 and NO,NO2 cleanup
* start with gregtech recipes
* another deprecation
* more gregtech recipes
* dont deprecate ABS yet, was just a mistake
* gregtech recipes
* even more gregtech recipes
* finish assembler recipes
* fuels and fluid extraction
* centrifuge and mixer
* chem recipes
* compression and maceration
* remove duplicate bending
* blast furnace (remove a broken one)
* AL recipes
* distilling
* baseitemingots
* bee recipes and some cleanup
* coke things
* random one
* cryo and pyro
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