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* Add Mobs Info
* Use MobsInfo
* Update dependencies.gradle
* Update repositories.gradle
* Update GT_MetaTileEntity_ExtremeExterminationChamber.java
* Update dependencies.gradle
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* Fix bug and show missing flowers in the GUI
* Update build.gradle
* imports
* Update dependencies.gradle
* Add "Missing flower types:" line
* Update build-and-test.yml
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* ForgeDirection
* spotlessApply
* update dep
* update
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Co-authored-by: GitHub GTNH Actions <unknown>
Co-authored-by: Martin Robertz <dream-master@gmx.net>
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* Show progress bar when generating mob recipe map
* test
* Check for BLS
* Process on server start
* Buildscript
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* First commit
* Mixins
* Merge the same items with diffrent damage
* Faster random in NEI
* More accuracy ?
* Update ClientProxy.java
* Renaming
* Update buildscript
* Use reserved MTE ID's
* EEC work
* Rework NEI page
* Fix inaccurate chances
* Basic equipment spawn
* Add config options
* Translations
* Add infernal drops
* Witchery fix
* Forestry fixes
* More fixes
* Default blacklist
* NEI sorting
* Comment out testing deps
* Clientsided check
* Blood Magic support
* LoaderReference
* Check if peacefull is allowed
* Add some XP output
* Add recipe
* Send Server config to Client
* Add command to reload config
* Translations
* Process MT additions
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