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path: root/src/main/java/kubatech/api
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2023-09-05Merge identical slots in EIG + MApiary GUI (#93)Jakub
* Merge identical slots in EIG GUI * Mega Apiary * Update MobHandlerLoader.java * Update GTHelper.java * Update GT_MetaTileEntity_ExtremeIndustrialGreenhouse.java * Update GT_MetaTileEntity_MegaIndustrialApiary.java * Update build.gradle * crop * 99+
2023-08-29Fix massive lags when EEC is running at high voltage (#94)Jakub
* Don't split stacks when using ME bus * Update build.gradle * Update dependencies.gradle * Update KubaTechGTMultiBlockBase.java * Update KubaTechGTMultiBlockBase.java
2023-07-02Clean up and fixes (#84)Jakub
* Remove unused mixins * Unused * Unused * Update MobHandlerLoader.java * Fix EEC * Spotless * Update zh_CN.lang * Update dependencies.gradle
2023-06-22Remove Mobs Info NEI page from KubaTech (#82)Jakub
* Add Mobs Info * Use MobsInfo * Update dependencies.gradle * Update repositories.gradle * Update GT_MetaTileEntity_ExtremeExterminationChamber.java * Update dependencies.gradle
2023-06-22Fix outputting to normal output bus (#81)Jakub
2023-06-22Output all crops / bees when controller is broken (#80)Jakub
* Fix bug in EEC * Output all crops / bees when controller is broken
2023-06-18Save/read NBT in config files as a string to be more readable (#79)Jakub
* Switch GSON NBT saving to String * Switch name to json extension
2023-06-17Fix crash when there are spaces in the game path (#78)Jakub
2023-06-15Use mixins accessors + some misc fixes (#77)Jakub
* Change reflections to mixins * Wrap witchery checking * Remove more repeating code * hmm * test generation * test * client sided * Update CommandCustomDrops.java * Update MobRecipeLoader.java * Save to static variable * Imports * Log message * Convert InfernalHelper to mixin accessors * Update build.gradle * One more * Return class nodes to optimize * Translations mixin * Automatically add commands * Fixes * Fix https://github.com/GTNewHorizons/GT-New-Horizons-Modpack/issues/12021 * Update kubatech.java * Update CommonProxy.java * Unnecessary qualified reference * Simplify ItemUtils * Check if single player diffrently * Remove accessor for infernal-mobs
2023-06-10Fix bug with flowers and show what flowers are missing in Mega Apiary (#76)Jakub
* Fix bug and show missing flowers in the GUI * Update build.gradle * imports * Update dependencies.gradle * Add "Missing flower types:" line * Update build-and-test.yml
2023-05-01ForgeDirection (#74)Jason Mitchell
* ForgeDirection * spotlessApply * update dep * update --------- Co-authored-by: GitHub GTNH Actions <unknown> Co-authored-by: Martin Robertz <dream-master@gmx.net>
2023-04-27Use texture getters (#73)Jakub
2023-04-10Licenseskuba6000
2023-04-10Update spotless formattingkuba6000
2023-04-10Tea Network update: still alpha (#69)Jakub
* Move to UUID checking and BigInteger tea count * Research category * Start working on tea limit * Maybe * Update en_US.lang * Fix * Save UUID mapping * Mark dirty * Fixes
2023-04-01Fix EIG and EEC energy consumption (#68)Jakub
* Deprecate and final modifier to mEUt * Fix all energy issues * Update build.gradle * Update MixinPlugin.java * Refactoring / Fixes * Update KubaTechGTMultiBlockBase.java
2023-03-18Extreme Industrial Greenhouse GUI improvements (#62)Jakub
* Improve EIG GUI * Render amount on the item
2023-03-17Update LoaderReference.javakuba6000
2023-03-17Merge branch 'master' into testJakub
2023-03-17Show progress bar when generating mob recipe map (#59)Jakub
* Show progress bar when generating mob recipe map * test * Check for BLS * Process on server start * Buildscript
2023-03-16Its workingkuba6000
2023-03-12Mega Apiary GUI improvements (#58)Jakub
* Mega apiary GUI improvements * forgot * buildscript * Fixed on ModularUI * Test scrollable fix * Simplify * Inspection * Fixed in ModularUI
2023-02-14I dont know how (#50)Jakub
2023-01-28[ci skip] spotlessApply with the new settingsJason Mitchell
2023-01-27Move to long power base (#47)Jakub
* Move to long power base * fix * More moving * Fix math * Why am I soooo blind * Fix 1 ticking * More fixes * Save some tick time * Fix Swarmer mode power drain * Dont need it anymore
2023-01-17New yearkuba6000
2023-01-14Fix Ultimate Tea Research (#44)Jakub
* Trigger after MT Reload * Update MTLoader.java
2023-01-09Fix voltage variable in comb chance calculation in Mega Apiary + some tweaks ↵Jakub
(#43) * Always use full potential power * Fix voltage variable (t) in comb chance calculation * Fix already existing apiaries
2022-12-29BEES RENDERINGkuba6000
2022-12-15MODULAR UI (#34)Jakub
* MODULAR UUUUUUUUIIIIIIIIIII * Tea * Add recipe to ULTIMATE TEA * Stupid MT Scripts. I hate it * Yeet * More TEA * Add blocks * More Modular UIs * Textures * Fix custom UI containers * Texture, tooltip * UI with tabs * ButtonWidget * fix * Fix * Texture * Color is fixed * More UI work * Modular UI is hard dependency now * Spotless * Simplify * Format numbers * A * Update TeaAcceptorTile.java * Shadow is fixed, lets gooooo * hardness * Mixins mixins mixins * Tab icons * Fix crash * Shop concept * Bump ModularUI * Bump Modular UI * Nooooooooooo * GREY -> GRAY * Bump ModularUI * Bump GT5 * EEC with MUI test * Include incomplete structure * REFLECTIONS !! * Just use slot filter * Update pos when needed * Update GT_MetaTileEntity_ExtremeExterminationChamber.java * Spawner status * Nice toggle button * Send messages * Next toggle button * Start work on IAADDS * Scrollable inventory test * Draw queen slots * Fix * Update dependencies.gradle * Use sync widget * Add button to enable/disable working * Configuration in Mega Apiary * Refactor a bit * Update ModularUI * Bump ModularUI * Bump GT5 * Fix build * Update dependencies.gradle * Update build.gradle * Update dependencies.gradle * spotless * Begin working on configuration window * Update dependencies.gradle * Deprecated * Update dependencies.gradle * Optimize bee storage rendering (2 fps -> 100 fps) * Make Mega Apiary storage GUI usable * Configuration window looks ok * Color is fixed * TC research * Disable for now * Finish tea command * ok * Fix * Update en_US.lang * ZzZ * Stuff changed
2022-10-16Add Industrial Apicultural Acclimatiser and Drone Domestication Station (#26)Jakub
* Somewhat working * Some data generation * Chance * spotless * Update CommandBees.java * Buff Mega Apiary * Update GT5 * Add recipe * Update dependencies.gradle * yes * I kinda feel like a rainbow today * Block Mega Apiary rotation * Disable spotless on the strucuture * Update GT_MetaTileEntity_ExtremeIndustrialApiary.java * Doesn't matter * Disable bees command * Update StringUtils.java * Change class name
2022-10-02Allow Extreme Extermination Chamber to overclock past 1 tick (#25)Jakub
* Revert "Shift outputs when needed" This reverts commit e476c41e8956a61de6e1d962c9bb40948db8c2b5. * OC past 1 tick * Fix * ok * Ye * info
2022-09-20Update EnderIOHelper.javakuba6000
2022-09-20Show is mob can be captured in soul vialkuba6000
2022-09-20Stop GL error spam + Full head rotation on mobs in EEC (#20)Jakub
* Stop GL error log spam with buggy mobs * Also save attribs * Snowqueen * Keep error log with config option * Update EntityRenderer.java * Update * Update Config.java * spotlessApply * Also rotate head in EEC to look at the player * Update EntityRenderer.java Co-authored-by: GitHub GTNH Actions <>
2022-09-14Add cache regeneration trigger configkuba6000
2022-09-11Less logs (#15)Jakub
* Less logs * Update MobRecipeLoader.java * clean
2022-08-29Tea line (#11)Jakub
* Add normal Tea * Add Tea Line Also removed red tea and butterfly tea * Don't use item if in creative * Move recipes * Better MTE registration * Always throw * Add textures
2022-08-25Add Secret Tea collection (#10)Jakub
* Licensing stuff * Turbo Legendary Secret Tea Collection * Turbo Legendary Secret Tea Collection * ᲼᲼
2022-08-23Fix NPEkuba6000
2022-08-23Weapon is optionalkuba6000
2022-08-23Add Config to override mob drops + some fixes (#8)Jakub
* Add overrides * GTNHCoreMod custom drops integration * Update buildscript * Bump * EEC blacklist * NEI info * Loops optimization * Warn when 0% loots are detected * Detect looting drops * No * Super rare drops * Keep the same naming * Crash * Fix meta * maybe * Run at least twice * Fix stupid TF Lich boss * Comments * Fix EEC blacklist
2022-08-19Merge branch 'master' into structureMartin Robertz
2022-08-18Fixkuba6000
2022-08-18Cache Mob Handler mapkuba6000
2022-08-17Glass is not optional, you can disable animations with soldering ironkuba6000
2022-08-17Glass is optionalkuba6000
2022-08-17Structurekuba6000
2022-08-14LGPL 3.0kuba6000
2022-08-14Add "Mob Drops" NEI page + Extreme Extermination Chamber (#1)Jakub
* First commit * Mixins * Merge the same items with diffrent damage * Faster random in NEI * More accuracy ? * Update ClientProxy.java * Renaming * Update buildscript * Use reserved MTE ID's * EEC work * Rework NEI page * Fix inaccurate chances * Basic equipment spawn * Add config options * Translations * Add infernal drops * Witchery fix * Forestry fixes * More fixes * Default blacklist * NEI sorting * Comment out testing deps * Clientsided check * Blood Magic support * LoaderReference * Check if peacefull is allowed * Add some XP output * Add recipe * Send Server config to Client * Add command to reload config * Translations * Process MT additions