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* compile -> api
* Fix tooltip on item bookmark
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* Revert "Shift outputs when needed"
This reverts commit e476c41e8956a61de6e1d962c9bb40948db8c2b5.
* OC past 1 tick
* Fix
* ok
* Ye
* info
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* Stop GL error log spam with buggy mobs
* Also save attribs
* Snowqueen
* Keep error log with config option
* Update EntityRenderer.java
* Update
* Update Config.java
* spotlessApply
* Also rotate head in EEC to look at the player
* Update EntityRenderer.java
Co-authored-by: GitHub GTNH Actions <>
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* Less logs
* Update MobRecipeLoader.java
* clean
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* Licensing stuff
* Turbo Legendary Secret Tea Collection
* Turbo Legendary Secret Tea Collection
*
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* Add overrides
* GTNHCoreMod custom drops integration
* Update buildscript
* Bump
* EEC blacklist
* NEI info
* Loops optimization
* Warn when 0% loots are detected
* Detect looting drops
* No
* Super rare drops
* Keep the same naming
* Crash
* Fix meta
* maybe
* Run at least twice
* Fix stupid TF Lich boss
* Comments
* Fix EEC blacklist
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* First commit
* Mixins
* Merge the same items with diffrent damage
* Faster random in NEI
* More accuracy ?
* Update ClientProxy.java
* Renaming
* Update buildscript
* Use reserved MTE ID's
* EEC work
* Rework NEI page
* Fix inaccurate chances
* Basic equipment spawn
* Add config options
* Translations
* Add infernal drops
* Witchery fix
* Forestry fixes
* More fixes
* Default blacklist
* NEI sorting
* Comment out testing deps
* Clientsided check
* Blood Magic support
* LoaderReference
* Check if peacefull is allowed
* Add some XP output
* Add recipe
* Send Server config to Client
* Add command to reload config
* Translations
* Process MT additions
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