Age | Commit message (Collapse) | Author |
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* add mode
* Void All Of Them!
* spotless
* Move buttons
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Co-authored-by: kuba6000 <kuba.123123.6000@gmail.com>
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* Update dependencies.gradle
* Fix queen dupe bug
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water in the structure. (#113)
* Allow the Industrial Greenhouse to use IC2 Distilled Water in place of regular water.
* Spotless, build, test.
* Allow Distilled Water in Industrial Apiary too.
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* Update dependencies.gradle
* Move mod id and name to the code
* New EEC gui
* Configuration buttons and tooltip delays
* a
* test
* Move EIG GUI to a new class
* Use the new inventory class in MApiary
* Update DynamicInventory.java
* Fix
* Inventory slots
* Update dependencies.gradle
* test
* MAapiary switchable screen + progress
* Recipe error results + fixes
* Remove commented code
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Co-authored-by: Martin Robertz <dream-master@gmx.net>
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* Migrate to new RecipeMap
* update gradle+bs+deps
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Co-authored-by: Martin Robertz <dream-master@gmx.net>
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* rename EEC
* mention EEC in the tooltip so it can be searched through NEI
* spotless
* change tooltip
* change tooltip with aka
* change tooltip without aka
* Update GT_MetaTileEntity_MegaIndustrialApiary.java (#107)
* Update GT_MetaTileEntity_ExtremeEntityCrusher.java (#105)
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Co-authored-by: Martin Robertz <dream-master@gmx.net>
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* Use llamalad's `@ModifyReturnValue`
* Prefix mixin methods with "kubatech$"
* Address some warnings
* Remove dead code
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* Merge identical slots in EIG GUI
* Mega Apiary
* Update MobHandlerLoader.java
* Update GTHelper.java
* Update GT_MetaTileEntity_ExtremeIndustrialGreenhouse.java
* Update GT_MetaTileEntity_MegaIndustrialApiary.java
* Update build.gradle
* crop
* 99+
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* Update dependencies.gradle
* Update build.gradle
* Use the new API
* Update dependencies.gradle
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* Update dependencies.gradle
* Update build.gradle
* Fix quiver
* Create new entity to stop messing with NEI preview
* Update build.gradle
* Update dependencies.gradle
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* Update dependencies.gradle
* Update build.gradle
* Update .gitignore
* Create addon.gradle
* Fix no output from Mega Apiary
* Use checkProcessing instead of checkRecipe
* Migrate Tea Line to RA2
* Update build script
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* Made EEC tooltip's glass more general
* A bit more specific
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* Remove unused mixins
* Unused
* Unused
* Update MobHandlerLoader.java
* Fix EEC
* Spotless
* Update zh_CN.lang
* Update dependencies.gradle
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* Add Mobs Info
* Use MobsInfo
* Update dependencies.gradle
* Update repositories.gradle
* Update GT_MetaTileEntity_ExtremeExterminationChamber.java
* Update dependencies.gradle
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* Fix bug in EEC
* Output all crops / bees when controller is broken
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* Change reflections to mixins
* Wrap witchery checking
* Remove more repeating code
* hmm
* test generation
* test
* client sided
* Update CommandCustomDrops.java
* Update MobRecipeLoader.java
* Save to static variable
* Imports
* Log message
* Convert InfernalHelper to mixin accessors
* Update build.gradle
* One more
* Return class nodes to optimize
* Translations mixin
* Automatically add commands
* Fixes
* Fix https://github.com/GTNewHorizons/GT-New-Horizons-Modpack/issues/12021
* Update kubatech.java
* Update CommonProxy.java
* Unnecessary qualified reference
* Simplify ItemUtils
* Check if single player diffrently
* Remove accessor for infernal-mobs
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* Fix bug and show missing flowers in the GUI
* Update build.gradle
* imports
* Update dependencies.gradle
* Add "Missing flower types:" line
* Update build-and-test.yml
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* ForgeDirection
* spotlessApply
* update dep
* update
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Co-authored-by: GitHub GTNH Actions <unknown>
Co-authored-by: Martin Robertz <dream-master@gmx.net>
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* Move to UUID checking and BigInteger tea count
* Research category
* Start working on tea limit
* Maybe
* Update en_US.lang
* Fix
* Save UUID mapping
* Mark dirty
* Fixes
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* Update dependencies.gradle
* Better lighting fix for crops renderer
* Update CropRenderer.java
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* Deprecate and final modifier to mEUt
* Fix all energy issues
* Update build.gradle
* Update MixinPlugin.java
* Refactoring / Fixes
* Update KubaTechGTMultiBlockBase.java
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* Update production modifier for the new bees formula in Mega Apiary
* Update GT_MetaTileEntity_MegaIndustrialApiary.java
* Wrong one
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* Improve EIG GUI
* Render amount on the item
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* Update GT5
* Add Weed-EX Consumption
* Add info
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* Add enchanced GUI to EIG
* Spawn 1 render entity instead of 8
* Spawn 1 render entity instead of 5 in EIC
* Spelling
* Dont overshot
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* Add flowers to EIG
* There are custom handlers now
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* Ugh
* Merge same slots
* Remove growth progress
* Update GT_MetaTileEntity_ExtremeIndustrialGreenhouse.java
Co-authored-by: Martin Robertz <dream-master@gmx.net>
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* Yes yes yes, obfuscation
* Fix GT Ores not working as a roots in IC2 mode
* '
* BEANS
* Get rid of some warnings in code inspection
* Fix wrong IC2 crop calculation (EIG NERF)
* Use constants
* Autocraft is always enabled
* Recalculate all crops on math updates
* Fix dupe
* Remove Mana Bean support
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* Add 0 humidity mode to the EIG
* Readd imports that got removed for some reason
* Remove static and add scanner info
* Fix NBT saving
* Add import that got lost for some reason
* Add tooltip and change scanner display to only IC2 mode
* Import got lost again
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* Disgusting
* Fix exploit
* Maybe fix black wheat blocks inside
* Ok we will fight then
* Cosmetics
* Proper fix
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* Added coil and glass count to the tooltip
* Fixed EIG structure tooltip
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* Fix dupe
* Move setup process to checkRecipe
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(GTNewHorizons/bartworks#210)
* Deplete water from all hatches
* Make setup modes fast
* spotlessApply (GTNewHorizons/bartworks#211)
Co-authored-by: Jakub <53441451+kuba6000@users.noreply.github.com>
Co-authored-by: GitHub GTNH Actions <>
Co-authored-by: github-actions[bot] <41898282+github-actions[bot]@users.noreply.github.com>
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