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2023-08-30Remove duplicate obsidian long rod (#2259)chochem
* disable gt obsidian long rod * cleaner code
2023-08-30Fix pcb factory not applying its roughness multiplier when it doesn't OC (#2258)BlueWeabo
* fix PCB Factory not applying its roughness multiplier when it doesn't do any overclocks * spotless
2023-08-29Fix incorrect data stick behaviors for hatches (#2257)miozune
2023-08-28Use real stack limit (#2256)Jakub
2023-08-28Crafting input hatches QoLs (#2200)Harry
* Fixes + Detect Inventory Slot Changes * support rename + check for updates * add back onChangeListener + fix npe * ICustomNameObject TileEntity * Fix NPEs * Use IInterfaceTerminalSupport * fix * register * dep * spotless * General Crafting Input Hatch QoL fixes (#2212) * feat: refactor naming && include circuit and catalyst in default name * feat: add 4 more slot to solve my ocd * fix: formatting * feat: migrate from 4x8 to 4x9 * spotlessApply (#2213) Co-authored-by: GitHub GTNH Actions <> * QoLs * 9 manual items * spotless * feat: open master GUI when used, without holding a data-stick (#2221) * fix destpos * optimize empty check * Fix error when fluidInventory.size() == 0 If the fluidInventory size is 0, there is no element to get. Add a check for it. * name in waila + fix int overflow * unnecssary super * update deps --------- Co-authored-by: Fox_white <39846845+foxwhite25@users.noreply.github.com> Co-authored-by: github-actions[bot] <41898282+github-actions[bot]@users.noreply.github.com> Co-authored-by: Firenoo <49818773+firenoo@users.noreply.github.com> Co-authored-by: Martin Robertz <dream-master@gmx.net>
2023-08-27change way to fix zfighting (#2253)Glease
2023-08-26fix ulv recipes being broken again when under 1 tick calculation is taken ↵BlueWeabo
(#2254)
2023-08-23Fix tier display for Fusion NEI header (#2250)miozune
2023-08-23Fix Orichalcum and Shadowiron smelting (#2251)chochem
* fix orichalcum and shadowiron smelting * add Alduorite and Chrysotile
2023-08-23Update the conditionals buttons and tooltips on covers to reflect their ↵Guillaume Mercier
actual effects (#2244) * Update redstone buttons and tooltips to better reflect actual use * Spotless Apply * Update GT_Cover_FluidRegulator.java * Update GT_Cover_FluidRegulator.java * Typo fix, Icon Improved and interactive blocking ui - Fixed a typo in the world machine - Fixed double button situation for conveyor belts. - There was never any issue, the testing methodology gave me invalid results. - Conveyor behaviour is in line with all the other covers affected by this PR/Branch. - Updated icon for the machine state to be a miniature machine controller cover. - Made the block/allow input section more interactive in order to better reflect the actual effect of these buttons. - In import mode, it actually blocks the machine from outputting from that side. * typos I can't write to save myself sometimes * Better text alignment - Better text alignment * fix typos I swear I can't write to save myself. --------- Co-authored-by: Martin Robertz <dream-master@gmx.net>
2023-08-22Fix startup tier for fusion NEI (#2249)miozune
2023-08-20Update text (#2246)Connor-Colenso
2023-08-19Fix GT_RecipeConstants.Fuel (#2243)Jakub
2023-08-18Correct PCB Factory Energy Hatch description (#2237)Eraldoe
* Correct PCB Factory Energy Hatch description Changes the PCB factory description (the one seen when holding shift) which currently says "Energy Hatches: 1+" I believe this is incorrect and that the correct description is 1-2 energy hatches or 1 TT energy hatch. I believe the PCB factory uses this, which checks for 1-2 or 1 TT: public boolean checkExoticAndNormalEnergyHatches() { if (mExoticEnergyHatches.isEmpty() && mEnergyHatches.isEmpty()) { return false; } if (!mExoticEnergyHatches.isEmpty()) { if (!mEnergyHatches.isEmpty()) { return false; } if (mExoticEnergyHatches.size() != 1) { return false; } } return mEnergyHatches.size() <= 2; } * gradlew spotlessApply
2023-08-18remove broken hsla recipe (#2241)chochem
2023-08-17Crafting input - Optimize isEmpty check to reduce lag (#2239)Harry
* Optimize isEmpty check * rearrage
2023-08-17fix overlay zfighting by disable depth test (#2226)Glease
2023-08-17Fix some output slots allowing insertion (#2230)miozune
2023-08-17Remove fire display from singleblock generator (#2240)miozune
2023-08-17Fix ME Output Bus and Crafting Input Bus overflow when save/load (#2238)Harry
2023-08-17Experimental fix to prevent infinite loop in Grid destruction (#2235)Martin Robertz
Co-authored-by: Firenoo <49818773+firenoo@users.noreply.github.com>
2023-08-17Fix lag caused by getRecipeMap for PA (#2236)miozune
2023-08-17Fix a NPE w/ injecting into super/quantum chests (#2234)firenoo
When simulating an injection, if the stackSize > chest's capacity, it causes a NPE when the internal chest is empty. Also fixes a potential bug when void overflow is set; the chest should return null in such a scenario regardless of simulation/modulation.
2023-08-17Fix server crash with RecipeFilter (#2231)miozune
* Fix server crash with RecipeFilter * Make client send filtered machines to server * Use mUniqueIdentifier
2023-08-16add ability to remove item data and use it for clay (#2229)chochem
2023-08-16clear stale crafting input bus list (#2233)Glease
2023-08-14Fix drilling rigs, plants and concrete backfiller to fail with multiple ↵Pxx500
energy hatches (#2227) * max-1-energy-hatch-in-drilling-rigs.-plants-and-concrete-backfiller * spotlessApply (#2228) Co-authored-by: GitHub GTNH Actions <> * revert --------- Co-authored-by: github-actions[bot] <41898282+github-actions[bot]@users.noreply.github.com>
2023-08-13Fix overclock calculator calculating eu/t use for ulv recipe wrong on ↵BlueWeabo
certain parallel (#2225) * fix overclock calculator calculating eu/t use for ulv recipe wrong on certain parallel * make formula into its own method
2023-08-11Add detailed logging for ME hatches (#2224)miozune
2023-08-11Blacklist AE2FC drop and packet, and Chisel stones from Recycler (#2222)miozune
* Fix recycler blacklist being sensitive to NBT * Blacklist AE2FC drop and packet, and Chisel stones * fix class loader issue
2023-08-10Fix Digital Tank capacity for Fluid Storage Monitor (#2217)miozune
* Fix Digital Tank capacity for Fluid Storage Monitor * Annotations
2023-08-10Fix PAs overclocking ulv recipes too much (#2220)BlueWeabo
* fix PAs overclocking ulv recipes too much * make sure we save the returned value
2023-08-08fix Refractory Capsule (#2219)chochem
2023-08-08Add a way to enable or disable the crafting buffer on GPL multiblocks (#2218)BlueWeabo
* add a way to enable or disable the crafting buffer on GPL multiblocks * don't register the hatch either
2023-08-07Crafting input buffer: Check for invalid patterns (#2209)Harry
* Check invalid patterns * fix logger
2023-08-07try to fix AL logging (#2214)chochem
2023-08-06Change recipe tiers (#2211)Daniel Mendes
2023-08-06fix and cleanup ammonia recipes (#2210)chochem
2023-08-06Fix wireless hatch npe log spam (#2208)Harry
2023-08-05Check if it is allowed to put into slot (#2207)Jakub
2023-08-02fix nanoforge not overclocking correctly (#2205)BlueWeabo
2023-08-01Minor cleanup for checkProcessing (#2195)miozune
2023-08-01Crafting input hatches: fixes (#2202)Harry
* Fix NPEs * spotlessApply (#2203) Co-authored-by: GitHub GTNH Actions <> --------- Co-authored-by: github-actions[bot] <41898282+github-actions[bot]@users.noreply.github.com>
2023-07-30Stop setting the recipe map amperage on OC calc (#2199)BlueWeabo
2023-07-30fix new tooltip layout being missing for the brewery (#2196)boubou19
* add machine type for brewery * spotlessApply (#2197) Co-authored-by: GitHub GTNH Actions <> --------- Co-authored-by: github-actions[bot] <41898282+github-actions[bot]@users.noreply.github.com>
2023-07-30Make recipe check less intensive with batch mode (#2198)BlueWeabo
* make recipe check less intensive with batch mode * clean up the else
2023-07-30enable subclass to allow less voiding mode being set (#2191)Glease
* enable subclass to allow less voiding mode being set * fix bug * rename
2023-07-30Fix wireless energy voiding (#2192)Harry
* Fix wireless energy voiding * avoid bigint
2023-07-30fix GT_ParallelHelper adding 0.01% to chanced outputs (#2194)BlueWeabo
2023-07-30Fix Overclock Calculator Making Too many parallels and wrong eut consumption ↵BlueWeabo
(#2190) * fix overclock calculator making too many parallels and wrong eut consumptions * fix duration increase when trying to do a noOverclock calculator * spotless * add correct api for no overclock * address review