Age | Commit message (Collapse) | Author | |
---|---|---|---|
2016-07-21 | Update GT_MachineRecipeLoader.java | DEMOOH | |
Added pitchblende multiplication recipe with Reactoria leaves. | |||
2016-07-21 | Ore System Rewrite part 2 | Muramasa | |
Lots of ore system changes Added Marble/Basalt gen Ore Mixes can now have a specified biome name that they can only spawn in | |||
2016-07-21 | Redefined some wires. Added last heating coil block. | OneEyeMaker | |
2016-07-20 | Fixed Blast Furnace recipe for Naquadah Alloy. | OneEyeMaker | |
2016-07-20 | Added new tier of heating coils. | OneEyeMaker | |
//TODO: Find material for LuV coils. | |||
2016-07-18 | Fix Multismelter | Dream-Master | |
Change Wire recipe and Fix 643 | |||
2016-07-18 | Ore system rewrite | Muramasa | |
2016-07-18 | Merge pull request #1 from OneEyeMaker/NewFeaturesIncompatible | OneEyeMaker | |
Heating coils moved to separated block. | |||
2016-07-18 | Restored broken compatibility. | OneEyeMaker | |
2016-07-18 | Naquadah should be more expensive. | OneEyeMaker | |
2016-07-18 | Moved all coils to another block. | OneEyeMaker | |
2016-07-18 | Preparations for moving all heating coils to another block. | OneEyeMaker | |
2016-07-17 | Now Naquadria (source of Neutronium) requires highest tier of heating coils. | OneEyeMaker | |
2016-07-17 | Updated tooltips | OneEyeMaker | |
2016-07-17 | Added new heating coil blocks. | OneEyeMaker | |
2016-07-16 | Initial | Muramasa | |
This is more of a test and resource for when I eventually rewrite the GT5U ore texture/metadata system. | |||
2016-07-17 | Update GT_Cover_Fluidfilter.java | DEMOOH | |
2016-07-15 | Add shaped crafting recipe for springs | Dream-Master | |
2016-07-15 | change recipe for small springs | Dream-Master | |
2016-07-15 | Adding Shaped recipe for small springs | Dream-Master | |
2016-07-13 | Remove ghost items from Assembly Line input slots (Blood Asp) | Martin | |
2016-07-12 | Remove ghost items from Assembly Line input slots | Blood-Asp | |
2016-07-10 | Update GT Capelist URL | Blood-Asp | |
2016-07-05 | Fix id | Dream-Master | |
2016-07-05 | Fixing Ids. | Dream-Master | |
2016-07-05 | Added LuV, ZPM and UV Mob Rep | Dream-Master | |
Changed ids from Fluid regulators because overlays ids. | |||
2016-07-04 | Change Pile Igniter recipe to be LV Steel. | Dream-Master | |
2016-07-04 | Change cable to be using rubber instead of wool. | Dream-Master | |
Added 16X Insulated cables | |||
2016-07-04 | More Pollution work | Dream-Master | |
2016-07-04 | Pollution base work (Blood Asp) | Dream-Master | |
2016-07-04 | Name fixes Assembly Line (Blood Asp) | Dream-Master | |
2016-07-04 | Rised generator internal EU storage to counter production bug (Blood Asp) | Dream-Master | |
2016-07-04 | rebalancing sifting output (Blood Asp) | Dream-Master | |
2016-07-04 | make GT trigger ic2 achievements (Blood Asp) | Dream-Master | |
2016-07-04 | Finished adding all component assemblyline recipes (Blood Asp) | Dream-Master | |
2016-07-03 | More Pollution work | Blood-Asp | |
2016-07-03 | Pollution basework | Blood-Asp | |
2016-07-03 | Name fixes | Blood-Asp | |
2016-07-03 | Rised generator internal EU storage to counter production bug | Blood-Asp | |
2016-07-02 | rebalancing sifting output | Blood-Asp | |
2016-07-02 | make GT trigger ic2 achievements | Blood-Asp | |
2016-07-02 | Finished adding all component assemblyline recipes | Blood-Asp | |
2016-07-02 | fix ic2 crash (Blood Asp) | Dream-Master | |
2016-07-02 | Fix IC2 glass crash | Blood-Asp | |
2016-07-02 | change Electric Tiers | Dream-Master | |
2016-07-02 | More fixes | Dream-Master | |
Naquadah Alloy and Osmiridium | |||
2016-07-02 | More fixes | Dream-Master | |
2016-07-02 | Adding new Tooltip to Assembly Line | Dream-Master | |
Adding Iridium and Naquada ingots in EBF Fix zpm Motor (Blood Asp) | |||
2016-07-02 | Add Argon Gas | Dream-Master | |
2016-07-02 | Adding Blood Infused Iron to GT | Dream-Master | |
More recipe changes (Blood Asp) |